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Results: 4600Comments by: Baertram
File: FCO ChangeStuff11/25/21
Please do not send this general req...
Posted By: Baertram
Please do not send this general request to my addon comments if they are not related to the addon. I want to keep them clean. If you need assistance write a forum post in the addon help forum as I'm not the only one reading it and helping here https://www.esoui.com/forums/forumdisplay.php?f=164 AND please read the sticky posts the...
File: FCO ChangeStuff11/24/21
For he did slay the glowey things i...
Posted By: Baertram
For he did slay the glowey things in the inventory https://i.postimg.cc/9QssqBGC/Shrine-Of-Baetram.jpg PS I didn't see your DM till today as I don't use that, sorry I was refreshing this page :D Haha, thank you ;)
File: pChat11/24/21
Well, I guess its a copy and paste...
Posted By: Baertram
Well, I guess its a copy and paste error :p Thanks for the info. Hi, I've noticed the name format setting is duplicated for guilds. Is this on purpose? One is under Message settings > Name in messages > Guild tweaks. The other is under Chat channels > Guild Tweaks. Changing one changes the other so I guess there is no ha...
File: BeamMeUp - Teleporter (Fast Travel)11/21/21
If I open the "HarvestMap" addon's...
Posted By: Baertram
If I open the "HarvestMap" addon's Farm tour editor and the addon Beam Me Up is loaded, the BMU UI overlays the left part of the farm tour editor at the map: https://i.imgur.com/JmFNGFT.jpg Any chance you guys (Shinni & DeadSoon) could make BMU hide automatically if the Farm Tour Editor is opened? I currently have to click on the...
File: HarvestMap11/21/21
If I open the FArm tour editor and...
Posted By: Baertram
If I open the FArm tour editor and the addon Beam Me Up is loaded, the BMU UI overlays the left part of the farm tour editor at the map: https://i.imgur.com/JmFNGFT.jpg Any chance you guys (Shinni & DeadSoon) could make BMU hide automatically if the Farm Tour Editor is opened? I currently have to click on the "Change to map progre...
File: pChat11/21/21
The chat tab settings only includes...
Posted By: Baertram
The chat tab settings only includes the dropdown for the "default chat tab to show". Did you recently delete or rename or add new chat tabs? Do a relodui ingame after changing the amount of chat tabs please! Else they might not be updated to pChat internal data correctly -> The LAM settings menu is build once as you first open...
File: MailBuddy11/21/21
Thanks for the info. After testi...
Posted By: Baertram
Thanks for the info. After testing it a bit: Seems MailR is clearing somewhere the receiver line, subject text and body text before MailBuddy can save it. At least MailBuddy does update the values as "" strings if MailR is enabled. Think I found the reason. MailR' old "Guild mail" code is still calling MAIL_SEND:ClearFields()...
File: PerfectPixel11/21/21
I'd love to use this for the scalin...
Posted By: Baertram
I'd love to use this for the scaling, but I really hate the way it completely edits the LOOK of the windows. I'd like the default backgrounds, default borders, default compass. I'd just like my UI scaled so I can see more. Is there a way that I can adjust the settings so I can have a basic version only? This addon is about changin...
File: LibFilteredChatPanel11/19/21
Thanks for the info. I was not sayi...
Posted By: Baertram
Thanks for the info. I was not saying your addon is not of use. Sorry if this sounded that way! :( Just was curious what the difference is, without having to "read your code", as it looked "quite familiar" to me :p A hint for the future: We (devs) hang out here often: https://gitter.im/esoui/esoui/ If you plan new libs (and are...
File: LibFilteredChatPanel11/18/21
Interesting idea but sounds somehow...
Posted By: Baertram
Interesting idea but sounds somehow like DebugLogViewer (based on LibDebugLogger) to me, which also provides "filters" (the loggers of the addons) and groups them into these filters + subfilters (info, debug, error, verbose). Provides a search and include/exclude toggles for the loggers. Also tracks d() messages. Or is this differ...
File: FCO Lockpicker11/17/21
Should be fixed now. @AlbertVonMoo...
Posted By: Baertram
Should be fixed now. @AlbertVonMoosseedorf I think you forgot to re-enable the settings as it works all file if you enable them, keyboard and gamepad mode. If it still is not working properly for you please tell me what input mode you use at the start of the game, if you switch the input mode in between via the game settings, and w...
File: FCO Lockpicker11/17/21
Gamepad or keyboard mode? I think...
Posted By: Baertram
Gamepad or keyboard mode? I think it's a new bug as I changed the size of the icon to 0 at lockpicking end and it won't resize to the original size anymore properly in all circumstances. Will have a look and fix this. Hello. Installed add-on. Worked fine for first chest. Green springs and check mark. Second chest, green sp...
File: FCO Lockpicker11/17/21
Re: Latest version doesnt work anymore
Posted By: Baertram
Did you enable the green check mark and/or the green springs coloring AGAIN in the settings (as the SavedVariables were reset, and the cnagelog and descriptions told you to do so)? Gamepad or keyboard mode? This morning Minion installed an update for FCO-Lockpicker and it doesn't work anymore. The hook doesnt appear and it se...
File: Patchs InventoryGridView ES by Kelsucristo11/16/21
"Inventory Grid View" está desactua...
Posted By: Baertram
"Inventory Grid View" está desactualizada y no funciona correctamente. ˇYa no es necesario parchearlo! Cambie a "Grid List" por favor. Inventory Grid View is outdated and malfunctional. No need to patch it anymore! Please switch over to "Grid List".
File: LibLoadedAddons11/16/21
Re: Re: Re: Re: Re: Spamming my chat
Posted By: Baertram
nothing is red, so i may delete LibLoadedAddons? Yes Exactly, thats also why I have informed the esoui devs community to react before the change happens (offline, not ingame), e.g. here too: -> This should be the place to have a look at from time to time. Tell me guys, if you got a similar lib or change and I'll add it there...
File: pChat11/16/21
Please DO NOT DELETE the pChat Save...
Posted By: Baertram
Please DO NOT DELETE the pChat SavedVariables yet!! Did you update pChat to the newest version BEFORE logging in with the necro toon? If not please try with the newest version. If it still happens with the newest version: Logout and provide me your /live/SavedVariables/pChat.lua file to [email protected] and tell me i...
File: pChat11/15/21
What did you do as the error appear...
Posted By: Baertram
What did you do as the error appeared? Was the incoming chat message any "WTS" from anyone else than yourself? Did you write any "WTS" message to chat before, without a zone change/reloadui? hi there, got a UI error, figured i'd post this here (I switched character to a new one and the UI error popped up) user:/AddOns/pChat/Spa...
File: Xynode's All About Mechanics11/15/21
Just a hint or idea of an improveme...
Posted By: Baertram
Just a hint or idea of an improvement: Change the changelog to show the newest at the top so Minion users and esoui users can see the lastest changes directly. Currently you have to scroll (depending on Minion/device/browser used) which is often annoying,
File: ins:Mobs2Level11/14/21
Hey there, if you add libraries/...
Posted By: Baertram
Hey there, if you add libraries/addons to the (Otional)DependsOn lines please also check if the libs got a special version you need to make sure is loaded in order to be able to use that lib's global variables! e.g. LibAddonMenu-2.0 introduced the global LibAddonMenu2 with version 28 first! So you should, for new/reviced addons,...
File: LibMultiAccountSets11/14/21
Hey code65536, FCOItemSaver supp...
Posted By: Baertram
Hey code65536, FCOItemSaver supports this lib since some versions already. Time to change the description and remove the (pending) :p Thanks
File: Caro's Collection Mail Group11/14/21
Nice, this is exactly what I was lo...
Posted By: Baertram
Nice, this is exactly what I was looking for to send set items to a friend I play with to collect missing set items, many thanks! Could this be expanded with an optional LibCustomMenu dependency as well so we can have a context menu entry at chat messages (I think LCM supports this with an API function)? The purpose is to select...
File: Caro's Skill and Champion Point Saver (CP 2.0)11/14/21
Thanks for the feature implementati...
Posted By: Baertram
Thanks for the feature implementation (and yw for letting you find that other bug :p) and the Alcast bugfix! Was experincing the same problem. Only 1 or 2 of the "Slottable" entries were actually automatically slotted. Will test if it works properly now. Edit: Seems to work fine! :banana:
File: IsJusta Event Ticket Saver11/13/21
de.lua btw your en.lua contains...
Posted By: Baertram
de.lua btw your en.lua contains the name "IsJustaGamepadInventory" instead of IsJustaEventTicketSaver ;) ------------------------------------------------ -- German localization for IsJustaEventTicketSaver ------------------------------------------------ ZO_CreateStringId("SI_IJA_EVENTTICKETSAVER_NOSPACE", "Du verliers...
File: Caro's Skill and Champion Point Saver (CP 2.0)11/12/21
Feature request: Please add a tool...
Posted By: Baertram
Feature request: Please add a tooltip to the entries of the CP-profiles which are not showing in total length (got truncated). -> I think there is some function on the label which tells you if the label was truncated. I think it's label:WasTruncated() -> You could simply add the text of the label to the label itsself, into a subta...
File: Caro's Skill and Champion Point Saver (CP 2.0)11/12/21
Alcast is using "Slottable" as text...
Posted By: Baertram
Alcast is using "Slottable" as text, not "slot". At least here e.g. https://alcasthq.com/eso-stamina-sorcerer-build-pve/ btw: If I click any CP skill entry in your UI there is a debug message showing me an ID (e.g. 64 for "Entfesselt"), which is raised here: user:/AddOns/CarosSkillPointSaver/csps_cp2.lua:1951: in function...