Results: 12Comments by: gaugimel
File: Arkadius' Trade Tools01/11/21
I agree with Kassec - the concept i...
Posted By: gaugimel
I agree with Kassec - the concept is not necessarily removing top 10% and bottom 10%, rather the idea could be to remove "outliers" - those that are highest and those that are lowest
File: Arkadius' Trade Tools01/09/21
I've noted that Votan's Minimap and...
Posted By: gaugimel
I've noted that Votan's Minimap and your graph of sales over "x" days get mixed together. The graph is an example graph of 9999999 gold high, middle, and low with most of the standard text associated with that graph. It seems to appear when first starting the game. So the graph overlays Votan's Minimap. If I turn off the minimap, rel...
File: Arkadius' Trade Tools10/26/20
sales data on top of minimap
Posted By: gaugimel
When first starting up the game, and after reloadui, some of the sales data comes up in the top left-hand corner, on top of Votan's MiniMap. The sales data is sort of a "skeleton" in rows and columns and you can see that it is just a part of what appears to be a larger object. When I disable ATT, this problem goes away. At first, I t...
File: Arkadius' Trade Tools04/15/20
time frame not accessible.
Posted By: gaugimel
Below the graph is a slider for the number of days of history to show for an item's sales/price. On a Mac running High Sierra, the graph window and slider vanish as soon as the mouse leaves the inventory window. So I can't change the number of days from the default of 10 days of history.
File: Master Merchant06/11/19
I have the latest and "repaired" ve...
Posted By: gaugimel
I have the latest and "repaired" version of MM. Wanted to report that, when you attempt to sell something to a guild store, the math doesn't work on the UI for MM. Example, average price reported as 88.00, multiplied by 10 items, and the total cost is reported as $1207.09. Even when you subtract the tax and fees, the numbers are wro...
File: Master Merchant04/24/19
FPS drops way down
Posted By: gaugimel
I have scans set for 1 hour. When I log in, the FPS drops from some 50 FPS to around 19-20 FPS. I really can't do anything much with frame rates that low. It can take 3-5 minutes for the FPS to go back up again. When the hour comes along, same thing happens again. When I disable MM, there is no problem with FPS. Is there some way you...
File: HarvestMap08/02/18
The download script (latest HM upda...
Posted By: gaugimel
The download script (latest HM update) for the Mac garners a "permission denied" message. Using SUDO the same script garners a "file not found". I miss the old website method - is it still available? Just now, then, I can't update/merge my harvestmap files.:(
File: Master Merchant09/02/17
Hover over items in inventory
Posted By: gaugimel
When you hover over items in your inventory, MM pops up with the price information. If you delete it or sell that item to an NPC, the item list scrolls up (usually) or down by one item. The cursor is now over another item - but no price information shows up. You can manually move the cursor up or down by one and then back to the item...
File: HarvestMap08/15/17
no old pins showing up
Posted By: gaugimel
Something is simply wrong with the data. It seems like all nodes have to be discovered again no matter what you download. Only new pins appear on the maps and in the realtime display. I've upgraded the addon today, merged the 5 files. All other pins are missing from the past. Really want to be able to see nodes I've visited bef...
File: HarvestMap08/06/17
duplicates
Posted By: gaugimel
Love the addon as most players do. But... I think you are making a mistake when handling the marked location of a harvested item. I have noted several times where Zen has placed 2 or 3 items fairly close together - at the same time. Instead of marking each one of those a separate instance, you are erasing the first one, moving it...
File: HarvestMap01/13/17
In addition to the error I posted,...
Posted By: gaugimel
In addition to the error I posted, I have been seeing incorrect markers on the main map. For example, a known mundus stone (tooltip is correct) might look like a smallish waypoint. It's not everything, just seems a random thing and on different areas of Tamriel. I'm updating the map Lua's today to see if that problem was due to corru...
File: HarvestMap01/05/17
Error upon logon
Posted By: gaugimel
user:/AddOns/HarvestMapImport/HarvestMapImportOptions.lua:59: function expected instead of nil stack traceback: user:/AddOns/HarvestMapImport/HarvestMapImportOptions.lua:59: in function 'HarvestImport.InitializeImportOptions' user:/AddOns/HarvestMapImport/HarvestMapImportBase.lua:101: in function 'OnLoad'