Results: 18Comments by: Sirce
File: Dolgubon's Lazy Writ Crafter08/16/19
Thank you! This worked for me too....
Posted By: Sirce
Thank you! This worked for me too. I manually deleted both the addon folders and associated saved variables named DolgubonsLazySetCrafter, DolgubonsLazyWritCreator,LibAddonMenu-2.0, LibCustomMenu, LibFeedback, and LibStub. Then I did a clean install from Minion for all of the above. It is finally working! :banana: Hello...
File: Dressing Room for Stonethorn08/07/19
Re: Addon Error ?
Posted By: Sirce
Same here. I can't use it at all on my necromancer. I've tried disabling every single addon except Dressing Room but still can't use it. It only happens on my necromancer. Every other class is fine. :confused: Hello, i am receiving this error, but no idea to what is related. It always happens when i log my necro. https:...
File: ItemPreview (discontinued)05/29/17
CookeryWiz conflict
Posted By: Sirce
Thank you for your help! I found the culprit. I selectively disabled and reenabled addons until I got the error again. It works fine until I load CookeryWiz.
File: ItemPreview (discontinued)05/27/17
Addon error - possible conflict
Posted By: Sirce
I love this mod! It was working perfectly before Morrowind but I think it's conflicting with something now. Does anyone else get this error? And if so, what did you do to fix it? EsoUI/IngameShared/ItemPreview/ItemPreview_Shared.lua:78: Attempt to access a private function 'PreviewMarketProduct' from insecure code. The call...
File: Combat Cloud (Discontinued)03/19/17
Missing first hit
Posted By: Sirce
Does anyone else have the problem of info for the first attack when entering combat not appearing? For example, on my NB, I usually attack from stealth to open combat. The damage text for that attack never appears. Text only starts floating after the second attack.
File: CraftStore Fixed and Improved02/13/17
Re: Re: Strange issue with my Gamepad
Posted By: Sirce
A complete deletion/clean install fixed it. Thank you! :) Sound's like you have some kind issue related to rendering add-on UI or saving it's settings. Cause no one else reporting this kind issue now, let's try troubleshoot it on your side. First of all try to fully remove add-on folder "/Documents/Elder Scrolls Online/live/Ad...
File: CraftStore Fixed and Improved02/10/17
Disable icon?
Posted By: Sirce
Is there any way to disable/hide the small icon in the top left of the screen? Mine has a red background when I hover over it and a lua error if I click on it. :confused: I was able to turn that feature off in the settings of the original CraftStore but not in this fix.
File: Destinations10/17/16
Craglorn delve bosses missing
Posted By: Sirce
Which ones ? You may be able to share name, etc by doing /myloc at mob coordinates. I don't recall the exact coordinates but here's an example. Inside Buried Sands in the center of the room with the skyshard is the boss The Den Mother. The usual marker (in my case, I chose the skull) is missing. However, the skull markers for b...
File: Destinations10/16/16
Craglorn delve bosses missing
Posted By: Sirce
For some bosses inside Craglorn delves are not showing up. Is there any way I can fix this?
File: CraftStore Fixed and Improved08/25/16
Thank you! :D It has been driving...
Posted By: Sirce
Thank you! :D It has been driving me nuts. I love CraftStore but having to manually take everything out of the crafting bag so I can use the enchanting option has been annoying.
File: CookeryWiz08/05/15
About every third or fourth time I...
Posted By: Sirce
About every third or fourth time I log in, my cookery wizard window is empty. I have not changed any of the filters or typed anything in the search box. There is simply nothing there, though it does still show the number of recipes I know.
File: Shopkeeper (DataDaedra Compatible)01/08/15
UI error
Posted By: Sirce
Anyone else getting this error? (I've done my best to type it verbatim here.) user:/AddOns/ddShopkeeper/ddShopkeeper.lua:1929:attempt to index a nil value stack traceback: user:/AddOns/ddShopkeeper/ddShopkeeper.lua:1929: in function ddSHOPKEEPER:PostScan user:/AddOns/ddShopkeeper/ddShopkeeper.lua:1929: in function 'func' EsoU...
File: Harven's Quest Journal08/04/14
Re: Missing quests?
Posted By: Sirce
Just installed it fresh. It reminds me so much of Morrowind, but a LOT more functional than that journal was. :D There is only one problem. I started a new character and was playing her when I installed this. Only her main and guild quests are showing up in Stonefalls. The side quests are missing, though still available in the r...
File: Luminary - FishMe - Update 608/04/14
I have been getting this error sinc...
Posted By: Sirce
I have been getting this error since I installed it as well :(
File: Harven's Quest Journal08/02/14
Missing quests?
Posted By: Sirce
Just installed it fresh. It reminds me so much of Morrowind, but a LOT more functional than that journal was. :D There is only one problem. I started a new character and was playing her when I installed this. Only her main and guild quests are showing up in Stonefalls. The side quests are missing, though still available in the r...
File: LoreBooks04/18/14
Re: BETA version
Posted By: Sirce
I'm installing this ASAP. I've been waiting for something like this! Until now I have been alt-tabbing back and forth to a map and obsessively writing down the coordinates when I do find them. Thank you SO much! :banana:
File: HarvestMap04/02/14
Skyshards marked incorrectly
Posted By: Sirce
Some of the skyshards I have collected are marked on the map as uncollected. The ability to see these on the map is one of the best things about it and I love it (and thank you very much for making this addon!) but having them marked incorrectly makes me think I have missed one somewhere. Is there a way for me to fix this or is it...
File: Multi-Quest Tracker04/02/14
Re: Zoning into Balreth's
Posted By: Sirce
For what it's worth, I got the exact same error as jeradl (EsoUI/Ingame/ZO_Quest/QuestTracker.lua ... etc) when entering Del's Claim and the same as Zerorez (MultiQuestTracker/MultiQuestTracker.lua:203: in function 'MQT_ReloadText ...') on loading the game.