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Results: 59Comments by: kevin36
File: Votan's Minimap11/26/22
UI error
Posted By: kevin36
I got this error. ------------------------------------- user:/AddOns/VotansMiniMap/Styles.lua:3: function expected instead of nil stack traceback: user:/AddOns/VotansMiniMap/Styles.lua:3: in function '(main chunk)' |caaaaaa self = {isSpecialZoom = F, name = "VotansMiniMap"} |r --------------------------------...
File: Master Merchant 3.011/20/22
UI error
Posted By: kevin36
Error that shows after the last update. Previous update worked fine. When the error shows my game becomes frozen and I can't click on anything other than clicking dismiss. -------------------------------------------------- user:/AddOns/MasterMerchant/AGS_Integration/SortOrderDealPercent.lua:3: attempt to index a nil value stac...
File: Votan's Fisherman11/16/22
Is there a way to set it so that on...
Posted By: kevin36
Is there a way to set it so that only one pin is displayed? The one that will show where the fishing spot is.
File: HarvestMap07/25/22
Question and request for help.
Posted By: kevin36
Good day. I have a question. When farming resources, I come across two resource location designations quite often. This is not a field that displays multiple sources. Is there any way to remove it? Thanks in advance for the advice. https://www.imgup.cz/images/2022/07/25/Snimek-obrazovky-2022-07-25-172402.png"]https://www.imgup.cz/im...
File: GridList06/29/22
Thank you for updating. Everything...
Posted By: kevin36
Thank you for updating. Everything works perfectly.
File: GridList06/29/22
Hello. After the last update, the w...
Posted By: kevin36
Hello. After the last update, the window for switching the appearance does not work again. The window does not work for sales, it works normally for purchases. You already mentioned the repair procedure here once, but you deleted the message and I don't remember it. I did not make a backup during the last update. Can you please advis...
File: GridList06/29/22
Hello. After the last update, the w...
Posted By: kevin36
Hello. After the last update, the window for switching the appearance does not work again. The window does not work for sales, it works normally for purchases. You already mentioned the repair procedure here once, but you deleted the message and I don't remember it. I did not make a backup during the last update. Can you please advis...
File: Master Merchant 3.009/08/21
I upgraded adon to version 3.6.50....
Posted By: kevin36
I upgraded adon to version 3.6.50. I did everything according to the instructions. When I enter the merchants' menu and move the mouse to Dreugh Wax, Tempering Alloy, Rosin or Chromium Plating, the game gets stuck. It takes a few seconds for him to start again. In some cases, the game crashes and error 303 appears. The older version...
File: LibHistoire - Guild History12/05/20
In the last update if I click the b...
Posted By: kevin36
In the last update if I click the button "Rescan history of missing events" (Guild, aliance war, bank, sales) it shows me this error all the time user:/AddOns/LibHistoire/PerformanceTracker.lua:81: operator < is not supported for number < nil stack traceback: user:/AddOns/LibHistoire/PerformanceTracker.lua:81: in function 'Pe...
File: LibHistoire - Guild History12/05/20
In the last update if I click the b...
Posted By: kevin36
In the last update if I click the button "Rescan history of missing events" (Guild, aliance war, bank, sales) it shows me this error all the time user:/AddOns/LibHistoire/PerformanceTracker.lua:81: operator < is not supported for number < nil stack traceback: user:/AddOns/LibHistoire/PerformanceTracker.lua:81: in function 'Pe...
File: HarvestMap11/03/20
user:/AddOns/HarvestMap/Libs/LibMai...
Posted By: kevin36
user:/AddOns/HarvestMap/Libs/LibMainMenu/LibMainMenu.lua:94: function expected instead of nil stack traceback: user:/AddOns/HarvestMap/Libs/LibMainMenu/LibMainMenu.lua:94: in function 'libMainMenu:New' |caaaaaa self = {wasInitializedProperly = F, wasLoadedProperly = T}, control = ud, manager = {} |r user:/AddOns/...
File: Master Merchant 3.010/29/20
Re: Re: Master Merchant
Posted By: kevin36
Yesterday I updated the master merchant to version 3.2.0. After loading all sales to LibHistoire, all previous sales were displayed correctly (in about three days). Today I updated the sales in LibHistoire and the sales in Master merchant were no longer displayed. Can you give me some advice on where I'm making a mistake? so this kin...
File: Master Merchant 3.010/29/20
Master Merchant
Posted By: kevin36
Yesterday I updated the master merchant to version 3.2.0. After loading all sales to LibHistoire, all previous sales were displayed correctly (in about three days). Today I updated the sales in LibHistoire and the sales in Master merchant were no longer displayed. Can you give me some advice on where I'm making a mistake?
File: Master Merchant 3.008/25/20
Hello is there a possible way to re...
Posted By: kevin36
Hello is there a possible way to restore my trading data? Or is it lost forever? We have been discussing it on other discussion.
File: Master Merchant08/24/20
Re: Re: Master merchant
Posted By: kevin36
After updating to version 2.4.9, all previous sales from the Master Merchant list - your info have disappeared. Is it possible to fix it? Or I've already lost all the data.If you scanned 10 days of sales you should see something. Did you check the website I linked? https://esouimods.github.io/3-master_merchant.html It has basi...
File: Master Merchant08/24/20
Master merchant
Posted By: kevin36
After updating to version 2.4.9, all previous sales from the Master Merchant list - your info have disappeared. Is it possible to fix it? Or I've already lost all the data.
File: MiniMap by Fyrakin05/30/20
Dig Sites
Posted By: kevin36
I bow and all honor. The addon works perfectly.
File: MiniMap by Fyrakin05/30/20
Re: Dig site support in progress
Posted By: kevin36
http://lyvens.org/images/DigSite.png Initial work to implement dig site polygons on the MiniMap is done. I'll add this in the next version. _____________________________ And will it work as an original or will there be one shape for all the places?
File: MiniMap by Fyrakin05/29/20
archeological area
Posted By: kevin36
Will you update the addon so that the archeological area is displayed correctly? Or is there nothing you can do about it?
File: MiniMap by Fyrakin05/27/20
error message
Posted By: kevin36
Error that cannot be turned off. ------------------------------------------------ EsoUI/Ingame/Map/MapPin.lua:1669: attempt to index a nil value stack traceback: EsoUI/Ingame/Map/MapPin.lua:1669: in function 'ZO_MapPin:Initialize' |caaaaaa self = {} |r EsoUI/Ingame/Map/MapPin.lua:1660: in function 'ZO_MapPin:...
File: HarvestMap05/20/20
@kevin36 This happens whenever the...
Posted By: kevin36
@kevin36 This happens whenever the resolution of the 3d world does not match the resolution of the 2d interface. Reasons for that can be when the resolution of the game does not match the resolution of the monitor or when the subsampling quality is not set to high. --------------------------------------------------- Yes, I hav...
File: HarvestMap05/19/20
Pins
Posted By: kevin36
Apparently there's a option where you can see pins trough walls, but I see those pins trough, even though I have turned off this option entirely.
File: HarvestMap03/03/20
Why do I see some pins twice? Do yo...
Posted By: kevin36
Why do I see some pins twice? Do you know where the error is? https://www.imgup.cz/images/2020/03/03/20200303192822_1.jpg
File: Quest Map01/22/20
Re: Missing dependecy
Posted By: kevin36
Game complains that LibStub is missing. It's not mentioned in the install instructions. ~Care to add a link?~ Thx Edit: Found the lib but it's description says Just download and install libstub
File: Inventory Grid View11/05/19
Yes it seems that everything is wor...
Posted By: kevin36
Yes it seems that everything is working again.