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Results: 66Comments by: Helediron
File: WritWorthy05/03/18
Last line missing?
Posted By: Helediron
I just tested making all master writs automatically. Everything went well, except the last writ was not visible. I made maybe 40..50 writs at a time needing scrolling. Writs were sorted to table order. The item was Willow's Path, so alphabetically last. The item was in the queue, it was just not visible, so i first skipped the t...
File: Dolgubon's Lazy Writ Crafter04/01/18
Hihi, so much fun doing writs today...
Posted By: Helediron
Hihi, so much fun doing writs today on Heavy Metal. :banana:
File: Shissu's Guild Tools03/31/18
Re: Lite Version
Posted By: Helediron
Can you make a Lite version of your Guild Tools? I really don't need all the bells and whistle associated with this besides the Guild Roster and maybe the mailing tool. Go to ESC, Addons and disable the components you don't need. Shissu has already made great work in modularizing the Tools.
File: CraftStore Elsweyr03/04/18
I get an error with my main crafter...
Posted By: Helediron
I get an error with my main crafter. She know nearly every plan and recipe. Other crafters don't get the error. Version was 1.67 user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:1043: attempt to index a nil value stack traceback: user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:1043: in function 'CS.CookShowRecipe'...
File: FCO ItemSaver02/25/18
Well, this looks good. I repeated t...
Posted By: Helediron
Well, this looks good. I repeated the same test as few days ago. Made backup, logged off and removed locks in savedvariables. Logged back in. I looked into inventory before restore and all locks were gone (as the should), and after restore all locks are back. Backup: Total backuped/found items: 212/580 Restore: Total re-marked/fo...
File: FCO ItemSaver02/23/18
Thanks for your feedback and tests,...
Posted By: Helediron
Thanks for your feedback and tests, will check why there weren't any of the "lock" marker icons restored. How did you check your bank if you are in the house? Did you use a crownstore bought banker company? Or do you mean the houesbank (which was empty as you said)? I don't own a bank company from the crownstore so I won't test...
File: FCO ItemSaver02/23/18
Backup seems to work correctly, but...
Posted By: Helediron
Backup seems to work correctly, but restore not. I tested this way: Log in, visit 4 guild bank, skip 1, visit bank. Enter my house with two empty coffer, run backup. Backup finds few hundred items. Logoff and check savedvariables file. There were few hundred items under "backupData". Move to "markedItems" and empty content of...
File: FCO ItemSaver02/23/18
I retested this with 1.2.1 and i co...
Posted By: Helediron
I retested this with 1.2.1 and i couldn't repeat the bug, so it is fixed. Thank you! I'll try to reproduce this error with my new beta 1.2.1. If I'm not able to I guess I fixed it in the code already :p Thanks for the intel Edit: Found and fixed it for next version. Got a LUA error by fooling around with locks: research items...
File: FCO ItemSaver02/19/18
Got a LUA error by fooling around w...
Posted By: Helediron
Got a LUA error by fooling around with locks: research items were in inventory but locked with normal FCO lock, not "for research". - scroll to researchable slot and research trait - notice the item is locked, unlock it. - try to turn on "for research" lock. v 1.1.9a and lots of other addons user:/AddOns/FCOItemSaver/FCOIS_P...
File: Votan's Improved Quests02/04/18
Re: Re: Version 1.0.9 ?
Posted By: Helediron
Minion is right now trying to update 1.0.8 to 1.0.8 and is confused. It is sunday. And still night in the USA. ;) You have to wait until the addon passes the approval. Ok, no worries. Maybe this is then something for Esoui and Minion makers to look into - to not even show it as available for update while pending approval.
File: Votan's Improved Quests02/04/18
Version 1.0.9 ?
Posted By: Helediron
Minion is right now trying to update 1.0.8 to 1.0.8 and is confused.
File: MultiCraft01/29/18
If you got problems making MultiCra...
Posted By: Helediron
If you got problems making MultiCraft work with other addons like FCOCraftFilter, FCOItemSaver, please use this fixed version here: Multicraft fixed, compatible with FCOIS, and FCOCraftFilter Thank you. This returned back missing filter buttons at least in decostruct window. Could Multicraft author please review the changes and int...
File: SaveHouse11/15/17
Just an idea, but could this addon...
Posted By: Helediron
Just an idea, but could this addon act also as master lamp turn-on switch? I glanced the API but didn't see any item state manipulation call. But if i remove a lamp and place it back, it will have it's light-on. With a house open to guilds my lamps are having interesting new light patterns every day :p . You could load an empty...
File: SaveHouse11/15/17
Just an idea, but could this addon...
Posted By: Helediron
Just an idea, but could this addon act also as master lamp turn-on switch? I glanced the API but didn't see any item state manipulation call. But if i remove a lamp and place it back, it will have it's light-on. With a house open to guilds my lamps are having interesting new light patterns every day :p .
File: CurvyHud10/24/17
Re: Re: Re: Re: 5.0 bars broken
Posted By: Helediron
I just updated to latest with Clockwork City. The bars look now strange gray silhouettes. I loaded the default and also logged out and deleted the savedvariables file. Could you please FINALLY make the settings account-wide? This is third or fourth time i need to go trough every character and copy the settings via a profile. That'...
File: CurvyHud10/23/17
Re: Re: 5.0 bars broken
Posted By: Helediron
I just updated to latest with Clockwork City. The bars look now strange gray silhouettes. I loaded the default and also logged out and deleted the savedvariables file. Could you please FINALLY make the settings account-wide? This is third or fourth time i need to go trough every character and copy the settings via a profile. That'...
File: CurvyHud10/23/17
5.0 bars broken
Posted By: Helediron
I just updated to latest with Clockwork City. The bars look now strange gray silhouettes. I loaded the default and also logged out and deleted the savedvariables file. Could you please FINALLY make the settings account-wide? This is third or fourth time i need to go trough every character and copy the settings via a profile. That'...
File: Advanced Filters08/14/17
With the the 3.1.5 Horns of the Rea...
Posted By: Helediron
With the the 3.1.5 Horns of the Reach patch I'm getting a stack overflow error from line 77 of main.lua. Same: user:/AddOns/AdvancedFilters/main.lua:77: C stack overflow: too many (128) nested C function calls. stack traceback: user:/AddOns/AdvancedFilters/main.lua:77: in function '__index' user:/AddOns/AdvancedFilters/main....
File: CurvyHud06/11/17
Could you consider having settings...
Posted By: Helediron
Could you consider having settings account-wide? At least i keep the HUD exactly same on every character. Even with profiles, changes are tedious to distribute in a full account.
File: CurvyHud06/05/17
One more english race string to cor...
Posted By: Helediron
One more english race string to correct. High Elf should be without underscore, like this: local High_Elf = "High Elf"
File: CurvyHud06/04/17
Thank you bringing back my old favo...
Posted By: Helediron
Thank you bringing back my old favourite! I found a slight bug: I get nil error at controls.lua:931. I believe it comes from the race table. E.g. the table index Wood Elf is there Wood elf (the elf is low capital), same with Dark Elf. Both words capitalized is the correct form. I use english client.
File: Dolgubon's Lazy Writ Crafter06/01/17
Regarding automatic master writ cra...
Posted By: Helediron
Regarding automatic master writ crafting, it seems to work now. Usually second or third craft have failed needing the /rerunmasterwrits. I updated the addon today and i didn't need to use it at all. I'll be watching few more days to be sure. I still get occasionally the situation that second or third item does not autocraft. I can't...
File: Dolgubon's Lazy Writ Crafter06/01/17
Re: Re: Re: Re: Auto open function
Posted By: Helediron
Just so people know, if you would like to have the auto loot for shipments back, download version 34.17, extract it into its own folder somewhere, copy the "Loothandler.lua" file, and paste it into your existing Lazy Writ addon folder. You can either overwrite the file altogether, or you can rename the existing Loothandler to a...
File: Dolgubon's Lazy Writ Crafter05/27/17
Regarding automatic master writ cra...
Posted By: Helediron
Regarding automatic master writ crafting, it seems to work now. Usually second or third craft have failed needing the /rerunmasterwrits. I updated the addon today and i didn't need to use it at all. I'll be watching few more days to be sure.
File: Dolgubon's Lazy Writ Crafter05/17/17
There are still master writs which...
Posted By: Helediron
There are still master writs which gets forgotten after doing one or two others. But the /rerunmasterwrits always fixes the problem, and is much faster than /reloadui. If the author has tight schedule, the workaround is quite sufficient. Thank you.