Results: 17Comments by: f1rex
File: Story Saver02/04/24
I'm back
Posted By: f1rex
Hey! Sorry for big delay, these two years and now I have conditions that are out of my control, but for now I have a little time and inspiration for making my AddOn better. Firstly, I decided to concentrate my efforts on solving conceptual problems and get rid of external script for cache cleaning. Also, I changed the dialogue eve...
File: Story Saver01/06/22
About the included exe file: Aren'...
Posted By: f1rex
About the included exe file: Aren't you able to delete the unused cache from your SavedVariables file from lua code ingame? What exactly is the exe doing? I assume it deletes contents of the SV file? Just set this content = nil ingame and reload the Ui and it will be updated in the SV file. Hey! Cache stores globally in SV, but ev...
File: Story Saver06/02/21
Until another way is implemented, w...
Posted By: f1rex
Until another way is implemented, what's the best way to delete entries right now? Hey, sorry for big delay. For now best way is to filter rows you want to delete and X-E X-E X-E from the top :-) If you have idea how you see batch-deletion functionality, please share it. I mean interface of course Thank you
File: Story Saver04/17/21
Another thing I noticed but have ch...
Posted By: f1rex
Another thing I noticed but have checked yet... The latest version is supposed to detect and not add duplicate events. That means that the manual option to remove duplicate events should do nothing (assuming that the latest version is the only version ever used). However, even if the latest version is the only version used, the...
File: Story Saver04/16/21
After some testing, the first part...
Posted By: f1rex
After some testing, the first part is fixed (below) but there are still a couple of other items to figure out. First problem (part 1): Last options (Goodbye., Nevermind, etc.) missing: Caused by what looks to be an assumption that LUA tables are sorted when stored which is incorrect. In my case, take the following example:...
File: Story Saver04/04/21
New version
Posted By: f1rex
Today or tomorrow i will upload new version of addon. I have already tested it, but i think that i need more people to test character variables schema migration. If anybody wants to help me - please answer.
File: Story Saver03/25/21
Re: Re: Re: Investigations!
Posted By: f1rex
Hey all, Fellow story-loving AddOn author here. Saw this and just had to take a look. :D Anyway, seeing as I've done similar stuff in the past with some of my AddOns, figured I could chime in and potentially help out. Or at least confirm some things. With the SavedVars string issue, I've personally had no issue with length <=...
File: Story Saver03/25/21
New bug: Events are stored per c...
Posted By: f1rex
New bug: Events are stored per character. The cache is stored globally. When a single character removes all events for a book, it is removed from the cache. If another character has an event for the book that was deleted, you get an error when trying to read the book (obviously since the cache for the book was deleted). ba...
File: Story Saver03/25/21
Re: Errors
Posted By: f1rex
Got this today upon login, after updating: user:/AddOns/StorySaver/StorySaver.lua:71: unexpected symbol near 'for' user:/AddOns/StorySaver/Interface.lua:357: attempt to index a nil value stack traceback: user:/AddOns/StorySaver/Interface.lua:357: in function 'handler' user:/AddOns/StorySaver/Interface.lua:364: in function 'S...
File: Story Saver03/24/21
Can you tell me where i can find th...
Posted By: f1rex
Can you tell me where i can find this book to reproduce situation? :-) Sort of. In Clockwork City, head to the crafting building. Click on the various bookshelves. You'll get random books but the books "The Truth in Sequence: Volume 10" and "The Truth in Sequence: Volume 1" will give you this problem. Typically, I was able t...
File: Story Saver03/24/21
Re: Investigations!
Posted By: f1rex
Hey all, Fellow story-loving AddOn author here. Saw this and just had to take a look. :D Anyway, seeing as I've done similar stuff in the past with some of my AddOns, figured I could chime in and potentially help out. Or at least confirm some things. With the SavedVars string issue, I've personally had no issue with length <=...
File: Story Saver03/23/21
Hey, thank you again for report, i...
Posted By: f1rex
Hey, thank you again for report, i have uploaded new version. Please, check problematic books again. This is still an issue with the new version. Looking at the code, it looks like you are counting 2000 words, not characters. Edit: I'm testing a fix for you. Edit 2: After running some tests, your code should have worked....
File: Story Saver03/23/21
I do like this addon. It has some...
Posted By: f1rex
I do like this addon. It has some potential. I currently use an addon named Librarian which I customized a bit but it only tracks books, not quest chatter, etc. I would love to replace that addon with this but... It really needs a way to prevent logging duplicate events. The number of times I go to the bank, pick up daily craf...
File: Story Saver03/23/21
Another bug to report: Blank books...
Posted By: f1rex
Another bug to report: Blank books Some books appear blank in game. Reviewing the saved variables file, the first string is nil with a comment about the length of the string. Here is an example for a book that appears blank when viewing with Story Saver: = {...
File: Story Saver03/23/21
Re: Been Looking for This
Posted By: f1rex
I hate missing all the dialogue on these whirlwind dungeon rushes. Never know what is going on . . . Always wanted this. Thanks. Thank you for comment. I think best way is to collect Leeching Plate set (Imperial City Prison) and then you can complete most of dungeons in solo without rush. But there are dungeons you can not pass...
File: Story Saver03/22/21
This addon does not work for me for...
Posted By: f1rex
This addon does not work for me for some reason. In game, the /storysaver command returns "invalid chat command". Logging out does not create a .lua file in saved variables directory so it seems like it isn't loading. However, looking at the list of addons, it is there, enabled, with all required libraries. The only thing I see...
File: Story Saver03/22/21
Re: Thank you very much.
Posted By: f1rex
Thank you for making this Addon !! I like "Story Saver" very much. This is very nice. Thank you very much. ----My English is poor. I'm sorry. You are welcome! And thank you for kind words.