Results: 23Comments by: StormHUN
File: AwesomeGuildStore03/18/19
addon must fix/add features to the...
Posted By: StormHUN
addon must fix/add features to the UI, but not REMOVE them completely.... Items _staying_ there after bought is a _feature_ that was _added_ by AGS. It is a very useful feature that helps me see what I have just bought already so I don't accidentally buy needlessly. If you just stop for a moment and try to look at thing from the oth...
File: Dolgubon's Lazy Writ Crafter03/11/19
Re: Crafting skill lines bug
Posted By: StormHUN
Other people seem to have posted about this, but wanted to add my UI Error window info too: I've just came to report the same. My error log is identical to yours.
File: Merlin the Enchanter03/11/19
Re: Incompatible with FCO ItemSaver
Posted By: StormHUN
Sadly, this addon is incompatible with FCO ItemSaver. As @tomtomhotep kindly pointed out, I just had to go into Merlin's settings and disable the option to use FCO Item Saver compatibility. Now Merlin works again.
File: FCO ItemSaver03/09/19
If you do want to keep Merlin the E...
Posted By: StormHUN
If you do want to keep Merlin the Enchanter, go to its settings panel and turn off the "Use (FCO) Item Saver" option. (I think that's how it's worded. You'll see it.) Ohhh! Thank you! :D @Baertram: My other addons already do everything CraftStore does, except the sensible enchanting menu so Merlin was really all I needed. But...
File: FCO ItemSaver03/06/19
FAQ for this addon Thank you for...
Posted By: StormHUN
FAQ for this addon Thank you for your detailed reply! The protection was a bit confusing initially. I recall that I had a case where un-marking did not turn off protection, but I could not reproduce it now. If that happens again I'll let you know. And one more thing: There is an addon called Merlin the Enchanter, it is amazing...
File: Merlin the Enchanter03/06/19
Incompatible with FCO ItemSaver
Posted By: StormHUN
Sadly, this addon is incompatible with FCO ItemSaver . Ifg FCO ItemSaver is enabled, the following errors occur: user:/AddOns/KhrillMerlinTheEnchanter/KhrillMerlinTheEnchanter.lua:716: function expected instead of nil stack traceback: user:/AddOns/KhrillMerlinTheEnchanter/KhrillMerlinTheEnchanter.lua:716: in function 'KMTE:Chec...
File: FCO ItemSaver03/04/19
Greetings! First of all, amazing...
Posted By: StormHUN
Greetings! First of all, amazing addon, thank you for making it! :) I just started using it today and I'm constantly running into the issue where the addon will block listing some seemingly random items in the store. I get a message in chat saying "Selling at guild store not allowed". These items are either not marked at all...
File: AwesomeGuildStore03/03/19
Oh wait I missed this one. Thank yo...
Posted By: StormHUN
Oh wait I missed this one. Thank you TheRedPanda! Is this sufficient for you to implement @sirinsidiator? To Wine/Steamplay users: If you're getting errors related to LibDateTime and LibDebugLogger, it's because they were rewritten using functions not yet implemented by Wine, as detailed by Neffykins. I used his/her patch to...
File: AwesomeGuildStore03/03/19
@StormHUN: Linux/Wine is not suppor...
Posted By: StormHUN
@StormHUN: Linux/Wine is not supported by ESO. In order to fix your error, someone would have to make a pure Lua implementation of the os.date function, which should be fairly easy if that someone used the old version of LibDateTime bundled in AGS 0.43.5, since it already contains the necessary code. Actually it's candidate to be wh...
File: AwesomeGuildStore03/02/19
Re: Errors
Posted By: StormHUN
Downloaded the latest dev version. Sadly AGS still crashes on load. :( So when my GUI loads I get the following errors: user:/AddOns/AwesomeGuildStore/lib/LibDebugLogger/LibDebugLogger.lua:65: attempt to index a nil value stack traceback: user:/AddOns/AwesomeGuildStore/lib/LibDebugLogger/LibDebugLogger.lua:65: in function 'Form...
File: AwesomeGuildStore03/01/19
Re: AGS 1.0.0.2029-dev CANNOT be downloaded
Posted By: StormHUN
When I access the same link as before, Dropbox lists only the same file with the same name as before: https://www.dropbox.com/s/y1kaqg7txei8za6/AwesomeGuildStore_v1_0_0_dev.zip?dl=0 The name of that folder is the same but the contents are not.
File: AwesomeGuildStore02/28/19
Re: Errors
Posted By: StormHUN
So when my GUI loads I get the following errors: NOTE: I'm playing on Linux using Steam's own built in Wine via Steamplay. A Guildmate suggested that this could be the issue as Linux and Windows treat time differently.
File: AwesomeGuildStore02/28/19
Errors
Posted By: StormHUN
So when my GUI loads I get the following errors: user:/AddOns/AwesomeGuildStore/lib/LibDebugLogger/LibDebugLogger.lua:65: attempt to index a nil value stack traceback: user:/AddOns/AwesomeGuildStore/lib/LibDebugLogger/LibDebugLogger.lua:65: in function 'FormatTime' user:/AddOns/AwesomeGuildStore/lib/LibDebugLogger/LibDebugLogger....
File: Master Merchant02/25/19
Currently when I sell in the guild...
Posted By: StormHUN
Currently when I sell in the guild stores all the options about price, eg setting stack size and price, using average MM price etc. are missing. Otherwise MM works.
File: Quest Map02/25/19
Ahoy Captain! :) Glad to see you...
Posted By: StormHUN
Ahoy Captain! :) Glad to see you back and working on this amazing addon once again! Thank you! :banana:
File: Synced Account Settings02/25/19
First of all thank you very much fo...
Posted By: StormHUN
First of all thank you very much for making this addon, it is really helpful. However, I wish to ask if we may expect keybinds to be added in the near future? As someone who uses lots of custom keybinds that would be greatly appreciated. For addon settings there is already another addon that can do it, but for keybinds there is...
File: AwesomeGuildStore02/25/19
Before anybody asks. Thank you fo...
Posted By: StormHUN
Before anybody asks. Thank you for letting us know! And I'm glad to hear that this addon doesn't go away, and you can still improve further upon the new vanilla functionality. :) Thank you!
File: Arkadius' Trade Tools02/12/19
Re: Re: Setting recommended price?
Posted By: StormHUN
I think using an average price for listing isnt the smartest thing u can do as a trader. That may be true for selling rare and expensive things, but most people are not hardcore traders and they offer simple things. There is really no point in manual min-maxing when you sell common things like potions, crafting mats, Intricate it...
File: Arkadius' Trade Tools02/03/19
Setting recommended price?
Posted By: StormHUN
I have a question: In MM, the selling interface has 3 buttons for price: Last sale, MM price (current average) and Default (vendor price). ATT however is missing the second one. So every single time I need to manually type in to sell on that price. Is this intended or is this a bug? Thanks in advance!
File: Arkadius' Trade Tools02/02/19
Re: Re: Graph not working
Posted By: StormHUN
I've been testing the addon on Linux too. Haven't noticed any difference to Windows. Could you provide a screenshot, please? So I went to make screenshots, switched to ATT (I was using MM for the time being) and now the dots show up. They are a bit weird as they can be anywhere from 2x2 pixel to 1x2, 2x1 or 1x1 in dimension and some...
File: Arkadius' Trade Tools01/28/19
Still having this issue. :(
Posted By: StormHUN
Still having this issue. :(
File: Arkadius' Trade Tools01/21/19
Graph not working
Posted By: StormHUN
Greetings! I have just tried ATT and the graph is not working - it did work in MM. The dots for individual sales are not drawn, even though there are several sales on record. I'm playing the game through Steam Play for Linux. Everything else in the game works properly, I didn't have to use any workarounds. Any suggestions?
File: Votan's Minimap11/07/17
Feedback
Posted By: StormHUN
Hey! Great mod, thank you very much for making it! However... I found something I wanted to give feedback on: There are no instructions anywhere on how to reposition it. After 10 minutes of frustration I took it to Google to finally find that I need to open the chat to get a cursor - this is totally counter-intuitive to some...