Results: 13Comments by: phototrope
File: MiniMap by Fyrakin03/27/19
Is there any way to not have unowne...
Posted By: phototrope
Is there any way to not have unowned houses show the undiscovered wayshrine icon? Only way I've seen is to turn off undiscovered poi and wayshrines, but I don't want everything removed. By design all the houses have a hidden wayshrine associated with it, whether it is owned or not. The api returns them anyway, maybe I can work out...
File: MiniMap by Fyrakin03/27/19
Is there any way to not have unowne...
Posted By: phototrope
Is there any way to not have unowned houses show the undiscovered wayshrine icon? Only way I've seen is to turn off undiscovered poi and wayshrines, but I don't want everything removed.
File: Lui Extended03/20/19
Is there any way to blacklist/white...
Posted By: phototrope
Is there any way to blacklist/whitelist skills/abilities in regards to Scrolling Combat Text? Not currently - that's a good idea though, I'll put it on the todo list. Awesome! I wasn't sure if this was possible, but I figured I'd ask. Thank you!
File: Lui Extended03/18/19
Is there any way to blacklist/white...
Posted By: phototrope
Is there any way to blacklist/whitelist skills/abilities in regards to Scrolling Combat Text?
File: DarkUI03/05/19
Is there a chance to make resource...
Posted By: phototrope
Is there a chance to make resource bars in piramid? Or maybe undock them to move them around? Good job btw. Simple and usefull :) Get something like Azurah for that. It works great! I don't think something like that will be added to DarkUI.
File: DarkUI03/04/19
Hmm. I thought I found a mistake wi...
Posted By: phototrope
Hmm. I thought I found a mistake with the localization where I was referring to it by a string and not the variable but I think it's OK. I checked to make sure all the textures are accounted for in the latest zip. I know it is a pain but can you try the usual disabling DUI completely, reload the game, then enable again and reload the...
File: DarkUI03/04/19
With the latest update I'm having a...
Posted By: phototrope
With the latest update I'm having an issue. At first I thought it was just the Mixed template, but the other templates are affected as well. Some icons are gone until you highlight over them and missing border around tooltips. https://i.imgur.com/Cu4gPEW.jpg
File: Lui Extended02/20/19
Info Panel Clock
Posted By: phototrope
Is there any way to switch the clock to 12 hour?
File: AwesomeGuildStore06/18/16
Re: Re: Error
Posted By: phototrope
Did you stop playing or using AGS for a long time? This looks like a case of very old save data. Please try to replace line 101 in AwesomeGuildStore/history/SavedSearchTooltip.lua with this: if(version and version >= 2) then Let me know if it works, or if it does not work please send me your save data file for AGS via pm. Yep...
File: AwesomeGuildStore06/16/16
Error
Posted By: phototrope
Hi, I've been getting this error for a week now: user:/AddOns/AwesomeGuildStore/history/SavedSearchTooltip.lua:101: operator < is not supported for number < nil stack traceback: user:/AddOns/AwesomeGuildStore/history/SavedSearchTooltip.lua:101: in function 'SavedSearchTooltip:Show' user:/AddOns/AwesomeGuildStore/history/Searc...
File: Master Merchant05/03/15
Yep, getting the same error with th...
Posted By: phototrope
Yep, getting the same error with the new update.
File: Destinations04/05/15
Re: Re: Destinations Pin Not Updating
Posted By: phototrope
I am currently working on a rewrite of the entire Quest Giver system. It will detect all quests previously completed, amongst other things. Hi, I installed the addon last week and started using the Quest Giver pins in Auridon. It was working fine where it would automatically update the pins as In Progress and Completed, except fo...
File: Destinations04/04/15
Destinations Pin Not Updating
Posted By: phototrope
Hi, I installed the addon last week and started using the Quest Giver pins in Auridon. It was working fine where it would automatically update the pins as In Progress and Completed, except for the last quest in Auridon and it hasn't worked at all in Grahtwood. I haven't changed anything around, but now it won't update the pins.