Results: 48Comments by: Sorondor
File: Advanced Filters - Recipe Filters07/13/23
Re: Funny effect after Patch v9.0.6 for PC 19-Jun-23
Posted By: Sorondor
Thanks for bringing that up. I had not noticed it. Looking at the latest en_client.lua it would appear that SI_RECIPECRAFTINGSYSTEM5 has been changed to "Creation". It appears that other language files (DE, ES, etc.) have also been changed. Not sure what to make of it, but I will monitor it. 8289 SafeAddString(SI_RECIPECRAFTIN...
File: Advanced Filters - Recipe Filters08/22/22
This addon seems to no longer work...
Posted By: Sorondor
This addon seems to no longer work at all. Could you update it, or could anyone else try to by chance? It's working for me. Can you describe the issue? Which version of Advanced Filters are you using?
File: ESO Master Recipe List10/25/19
Version 1.56.30 has reset my databa...
Posted By: Sorondor
Version 1.56.30 has reset my database but there's no mention of that in the changelog so is that an intended database reset or has something gone wrong with my install? Figured I'd just ask before I start getting worried that I might have some sort of problem. In my experience, any time new recipes are added, as they were in this la...
File: Master Merchant08/21/19
Re: GUILD HISTORY DISABLED, PC/NA & PC/EU
Posted By: Sorondor
The guild history API that allows addons to request more data may be disabled, but fetching sales history manually using the UI still works fine. (I've stayed with manually fetching sales data since this began.) Master Merchant still works perfectly for me after I manually fetch the sales data, then enable MM. For example, this mo...
File: Master Merchant07/04/19
I was able to get all sales from ev...
Posted By: Sorondor
I was able to get all sales from every guild for the last 10 days appear in MM. But do I need to use the workaround to get data in the future? I'm unsure which workaround you refer to (I guess there are several), but if it's what I posted then, yes, same workaround but you only need to manually load the sales history back until the...
File: Master Merchant07/02/19
First manually requesting the histo...
Posted By: Sorondor
First manually requesting the history and only then enabling MM still works fine for me. Manual download plus MM initiation/processing of ~24 hours worth of sales data takes less than 2 minutes. Add in time for me to post new sales and I'm usually done in <5 minutes. It's definitely a bandaid, but it has worked 100% reliably with...
File: Master Merchant06/30/19
First manually requesting the histo...
Posted By: Sorondor
First manually requesting the history and only then enabling MM still works fine for me. Manual download plus MM initiation/processing of ~24 hours worth of sales data takes less than 2 minutes. Add in time for me to post new sales and I'm usually done in <5 minutes. It's definitely a bandaid, but it has worked 100% reliably with...
File: Crafting Material Level Display Updated06/28/19
Hello, Could you please add accoun...
Posted By: Sorondor
Hello, Could you please add account-wide settings for this, so we don't have to adjust the intentory position for 12 different characters? I'd like this. I'd go further and request an account agnostic option. It would be nice if the same spacing was used regardless of which account was logged in. Currently I have to copy/paste the...
File: Master Merchant06/26/19
For those that get no new sales dat...
Posted By: Sorondor
For those that get no new sales data in MM, did you view the game UI sales history (Guild >> History >> Sales) before and/or after MM scanned? Was any data displayed there? How far back did it go? BTW, I'm still manually loading my Sales History before I enable MM and letting it scan. It's been working fine that way.
File: Master Merchant06/25/19
If I'm reading Sorondor correctly,...
Posted By: Sorondor
If I'm reading Sorondor correctly, you set the code for the hours, not the guild. So typing "/mm missing 24" should scan the last 24 hours in each guild. The guild numbers seem to be for blacklist options. I don't think you can run both functions at the same time. My post was based on the previous version of MM which didn't support...
File: Master Merchant06/23/19
Best bet for now is to just run /mm...
Posted By: Sorondor
Best bet for now is to just run /mm missing daily, wait till it gets back atleast 1 day in all your guilds and /reloadui to stop it. I haven't tried it, but there should be an option to search a set number of hours back. /mm missing So "/mm missing 24" (without the quotes) should search back a day and stop. Type "/mm he...
File: Master Merchant06/18/19
I was able to get the entirety of t...
Posted By: Sorondor
I was able to get the entirety of this past week's sales data into MM. The key is to manually load the sales history before enabling MM. It appears that MM is still capable of reading the sales history, but only sales history that has been manually loaded (i.e. "Show More") by the player. Warning: Getting the full 10 days of sales hi...
File: Combat Cloud (Discontinued)05/21/19
If anyone is looking for an updated...
Posted By: Sorondor
If anyone is looking for an updated and working Combat Cloud, I implemented and expanded it in LUIE quite a while back. https://www.esoui.com/downloads/info818-LuiExtended.html#info If you're not interested in the other features of LUIE its modular so you can disable everything but Combat Text. I tried LUIE's text combat UI...
File: Advanced Filters08/16/18
Re: Thank - Bug Fix
Posted By: Sorondor
It should show up under Style Material. Used to craft Apostle style gear. I don't have any to verify that though. I noticed that Tempered Brass does not show up under anything except the general materials tab. Thought I would find it under exotic.
File: ESO Master Recipe List08/16/18
Re: Re: List of characters NOT knowing the recipe instead of who already learned it
Posted By: Sorondor
I don't see an option to display a list of characters that don't know a recipe. I looked in the saved variables file. The add-on is currently only tracking the characters that know each recipe. It does not track which characters don't know each recipe. I want to ask if it's possible to get the list of the characters who do NOT kn...
File: ESO Master Recipe List08/16/18
Re: ESO MRL 1.55.2 - Materials Added to Furnishing Tooltip
Posted By: Sorondor
In MRL's "Global Options" change "Show ingredients on result items" to OFF. That's all the control there is at the moment. Is there some way to configure what ESO MRL will add to Furnishing and to Food or Beverage tooltips in different contexts?
File: Advanced Filters07/10/18
Re: BUG
Posted By: Sorondor
daily reward crown store items cannot be found under crown store comsumable subfilter, can you fix pls also make global category may be for all crown store items? ie soul gems and repair kits too I wouldn't characterize placing Crown Food under the Food subfilter, Crown Drinks under the Drink subfilter, etc. as a bug. Filtering is...
File: ESO Master Recipe List06/27/18
I've seen these 17 sketches on vari...
Posted By: Sorondor
I've seen these 17 sketches on various traders. I haven't run across any others. ID Recipe (139486) Sketch: Alinor Ancestor Clock, Celestial (139571) Sketch: Figurine, The Sea-Monster's Surprise (139572) Sketch: Figurine, The Taming of the Gryphon (139573) Sketch: Figurine, The Fish and the Unicorn (139574) Sketc...
File: Advanced Filters06/24/18
Re: Re: Re: Decorative Wax isn't filtered
Posted By: Sorondor
If I understand you correctly, this is due to how AF subfilters currently handle Furnishing Materials in the inventory. In the Craft Bag, ZOS has chosen to distribute the Furn Mats into their respective craft filters, e.g. Regulus in Blacksmithing, Bast in Clothing, etc. In the Inventory, AF groups all the Furn Mats under the F...
File: Advanced Filters06/24/18
Re: Re: Decorative Wax isn't filtered
Posted By: Sorondor
I checked (I figured this would be a good opportunity to start exploring zgoo) and Decorative Wax is categorized properly as ItemType 62 (ITEMTYPE_FURNISHING_MATERIAL) and SpecializedItemType 1465 (SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_PROVISIONING). Regardless of whether ZOS forgot to filter Decorative Wax or there's a bug (ty...
File: Advanced Filters06/24/18
Re: Decorative Wax isn't filtered
Posted By: Sorondor
You must be talking about Decorative Wax filtering in the Craft Bag? I disabled all add-ons and Decorative Wax only displays under "Craft Bag >> All" and does not appear when "Craft Bag >> Provisioning" is selected. That's not the fault of Advanced Filters. This appears to be a ZOS bug to me. Decorative Wax is only visible in...
File: Advanced Filters - Recipe Filters06/17/18
I finally got around to learning en...
Posted By: Sorondor
I finally got around to learning enough to add these filters. No integration with other add-ons such as Master Recipe List. Filters are only based on the current character's knowledge. Is it possible to add an option to show only unknown recipes/designs? I have hundreds in the bank, and it's a PITA to look at the tooltip on each to...
File: Advanced Filters - Jewelry Crafting Filter06/17/18
After more thought I decided that J...
Posted By: Sorondor
After more thought I decided that Jewelry decon status filters likely have a limited lifespan since, eventually, there won't be any more "old, not deconstructable" jewelry left. Therefore, I doubt the AF author would add these filters to the main add-on. So I made a separate plugin. :) Advanced Filters - Jewelry Deconstructable...
File: Advanced Filters - Jewelry Crafting Filter06/16/18
I'm fairly sure it's possible (I'm...
Posted By: Sorondor
I'm fairly sure it's possible (I'm still new at this), but 1) my plugin is focused on jewelry crafting materials, not the end product, and 2) I think these filters are more properly provided by the main Advanced Filters add-on. However, it's a great suggestion for very useful filters so if the AF author decides to not include th...
File: Auto Daily Rewards06/16/18
I learned something new! I had no i...
Posted By: Sorondor
I learned something new! I had no idea AP and TV could be deposited in the bank, etc. I don't PvP so I never had a reason to look at it. Just a note >Some daily rewards such as currency will apply to the character you're logged in as. There is no currency that is not accountwide or can be moved to another char via the bank