Results: 13Comments by: gabbo1928
File: Votan's Keybinder07/25/22
Quickslot option?
Posted By: gabbo1928
Would there be any way to add an option (or maybe a separate addon) to copy the same quickslot layout across all characters? Now that ZOS has added multiple quickslot wheels, it would be nice to be able to automatically set up a universal layout across all characters, similar to what Keybinder does with hotkeys.
File: Jack of all Trades - Automatic CP Respec03/17/21
Would it be possible to add an opti...
Posted By: gabbo1928
Would it be possible to add an option to NOT slot Meticulous Disassembly when you interact with a crafting table with an active writ quest? I never break down or refine while doing writs, but I do loot containers, pickpocket, and harvest nodes I pass by in the process and I frequently run into issues where I'm on cooldown from havin...
File: Leo's Altholic03/10/21
Soul Magic Fix
Posted By: gabbo1928
As long as we're poking around the LUA files to disable Champion, I also fixed the Soul Magic skill line showing a max level of 10 instead of 6 and never turning green. This is the section that needs to be replaced towards the beginning of LeoAltholic.lua: local DARK_BROTHERHOOD = 118 local THIEVES_GUILD = 117 local LEGERDE...
File: Go Home03/10/21
Any plans to update this addon so w...
Posted By: gabbo1928
Any plans to update this addon so we can hotkey travel to a home's entrance instead of inside? :D
File: Leo's Altholic03/01/21
Re: Soul Magic
Posted By: gabbo1928
Minor bug: the Soul Magic skill level on the Skills2 tab shows X/10, Soul Magic max skill level is 6/6. I second this. The Soul Magic line not being green for all of my characters is bugging me. :)
File: HarvestMap09/28/20
Possible bug report: Psijic Portals don't show with spawned-only settings
Posted By: gabbo1928
I have Harvest Map configured to "display only spawned resources" for 3D pins. Apart from chests/sacks that are a known issue, it works for every type of node except for Psijic Portals. If a Psijic Portal is spawned, I get no 3D pin for it. However, if a Runestone is spawned in the same location, I get a pin. I do not have this...
File: NoAccidentalStealing (+no accidental casting)03/06/20
Add "No Accidental Talking?"
Posted By: gabbo1928
Would there be any way to expand this addon to prevent talking to tag-along quest NPCs when talking to them is not required for the current quest objective? I'm tired of spamming my E key to loot all the things, and ending up in a dialog with a quest companion who wandered too close.
File: Dolgubon's Lazy Set (and Furniture!) Crafter09/16/19
Feature Suggestion: Saved Sets
Posted By: gabbo1928
Would it be feasible to add a way to save a group of queued items as a set to recall later? I craft gear for guild mates quite regularly, and it would be nice to be able to queue up "lvl 26 magicka training set" with a couple of clicks instead of manually queuing each piece. Love your addons, BTW. They are indispensable for craf...
File: Urich's Skill Point Finder02/14/19
Show unused skill points?
Posted By: gabbo1928
Would it be possible to add a spot to show how many unused skill points each character has? By that, I mean skill points a character has earned but has not spent yet. I'll often pick which character to play based on which has the least free skill points remaining. It would be nice to see that in this addon's interface instead of ha...
File: Leo's Altholic12/11/18
Another color issue
Posted By: gabbo1928
I also just noticed that the Assault and Support PvP skill lines do not turn green when they reach the max level of 10. They're still blue for me.
File: Leo's Altholic12/06/18
Some skill progression colors incorrect
Posted By: gabbo1928
First of all, love the addon. I wish I'd discovered it long ago. I wanted to point out something that looks like an error on the skill progress tracking pages. The color coding progression appears to be red for little-to-no progress, blue for in-progress, yellow when you're getting close to max, and green when you've achieved ma...
File: Dolgubon's Lazy Writ Crafter03/16/18
Feature Suggestion: HUD Bar
Posted By: gabbo1928
Would it be possible to add an optional, repositionable HUD element that appears only when writ quests are active, and show which are complete and incomplete? Specifically, it would be nice to accept the writ quests from the board and see right away if the Alchemy and Provisioning quests are complete (due to leftovers) without havin...
File: Advanced Filters - Recipe Filters01/03/18
Is it possible to add an option to...
Posted By: gabbo1928
Is it possible to add an option to show only unknown recipes/designs? I have hundreds in the bank, and it's a PITA to look at the tooltip on each to find the couple that a character doesn't know yet.