Results: 30Comments by: HSBS_User
File: Improved Death Recap03/03/23
lol omg, all this time playing, I n...
Posted By: HSBS_User
lol omg, all this time playing, I never payed attention to that. thank you
File: Azurah - Interface Enhanced02/20/23
Great addon thank you! Small req...
Posted By: HSBS_User
Great addon thank you! Small request (hopefully). I love the ability to hide the keybind strip present in Azurah. Would it be possible to force the action bar down to the edge of screen if said keybinds are hidden? or is that an impossibility?
File: Improved Death Recap02/19/23
First of all thanks much for this a...
Posted By: HSBS_User
First of all thanks much for this addon, I dig :) Not sure if its in the scope of this addon to do, but I would love it if there was a way to hide the default death recap screen as this functionally replaces it. Possible? how can I make this happen?
File: Srendarr - Aura, Buff & Debuff Tracker09/07/22
im not savvy enough to parse out wh...
Posted By: HSBS_User
im not savvy enough to parse out why im getting this bug but it generally happens in prebattlegrounds or post combat. anyone else experiencing similar? user:/AddOns/Srendarr/AuraControl.lua:145: attempt to index a nil value stack traceback: user:/AddOns/Srendarr/AuraControl.lua:145: in function 'GetProminentValues' user:/AddOns...
File: PerfectPixel06/14/22
Will change the background to PP st...
Posted By: HSBS_User
Will change the background to PP style already. Totally perfect, thank you much :)
File: PerfectPixel06/13/22
IIfA uses a custom UI which is desi...
Posted By: HSBS_User
IIfA uses a custom UI which is designed in xml. Find out the control names of the background and rows and list and scrollbar controls of IIfA and add the same /similar replacement function calls of PP Ok! i'd guessed it was something like that. reached out via the IIfA comments to see if i can get some help with the actual code...
File: Inventory Insight06/13/22
So, Im looking to add an option to...
Posted By: HSBS_User
So, Im looking to add an option to have the style of Inventory Insight match the style of PerfectPixel. Seeing as the IIfA panel is done through xml, im unfamiliar with how to edit/include the texture replacement function calls to those provided by PerfectPixel. Is this something you'd be willing to include in an update? or perhaps y...
File: Item Set Collection Tracker06/12/22
Thanks for this addon. If you use "...
Posted By: HSBS_User
Thanks for this addon. If you use "Perfectpixel" it will place the total set completion bar over the panel reskin from perfect pixel. Said bar can be moved via x/y values in the UI.xml
File: PerfectPixel06/12/22
You tell us please ;) Disable all o...
Posted By: HSBS_User
You tell us please ;) Disable all other addons and test only with PP. Thanks for the prodding (needed it). Yes, it was due to another addon! If you use "Itemsetcollectiontracker" it will place a total set completion bar over the panel reskin from perfect pixel. Said bar can be moved via x/y values in the UI.xml *edit* also,...
File: PerfectPixel06/11/22
The positioning of the total comple...
Posted By: HSBS_User
The positioning of the total completion progress bar for the "set items" isn't styled like the other progress bars and overlaps other sections of the panel for me. Is this a problem with perfect pixel or some other addon? I'd like to move + style it. Alternatively if it could simply be hidden that would be fine as there is a differen...
File: Inventory Insight03/19/22
No bugs afaik. Great job on that :)...
Posted By: HSBS_User
No bugs afaik. Great job on that :) Any possibility of you getting together with the folks from perfectpixel to hook their aesthetic for this addon? Its a staple in my book! thanks for the work!
File: BeamMeUp - Teleporter (Fast Travel)03/19/22
A more desired change could be: You...
Posted By: HSBS_User
A more desired change could be: You cant unlock a wayshrine to be transported to if no characters on the account have that shrine. This would appease the (idk I'm assuming here) zos attitude of: unlocking all zones shrines without exploration is bad for the new player experience. While also allowing vet players with new alts to utili...
File: Lui Extended02/10/22
Really love the push to chat quest...
Posted By: HSBS_User
Really love the push to chat quest description feature! However could an option be put to to disable when accepting writs?
File: PerfectPixel02/02/22
would love to simply hide the zoom...
Posted By: HSBS_User
would love to simply hide the zoom bar (thing that looks like: -+ ) on the worldmap. Possible? was using large map layout and in that layout, zoombar covered the zone text. likely to do with screen resolution? have switched to normal layout since
File: BeamMeUp - Teleporter (Fast Travel)01/13/22
Would you consider releasing a vers...
Posted By: HSBS_User
Would you consider releasing a version of this that is just the list of all known people to teleport to with a search function. I don't use any of the other stuff. I appreciate the work however :))
File: Daily Alchemy10/16/21
TY for the addon :) is there a w...
Posted By: HSBS_User
TY for the addon :) is there a way to set ingredient preference permanently? My daily alchemy keeps returning to "many stocks" despite changing it to "lowest price mm" etc... literally every day it changes lol
File: Bandits User Interface10/02/21
1.) "O u t l i n e d t e x t" have...
Posted By: HSBS_User
1.) "O u t l i n e d t e x t" have too much length for the frames. 2.) Settings>Bandits UI>Group frames>Group Animation 3.) No such option. 1.) I can move the text no problem, having an outline is my goal. 2.) I was referring to the Player/Target frames, perhaps just add a frame animation checkbox to those categories?...
File: Srendarr - Aura, Buff & Debuff Tracker10/01/21
Feature request would like a way...
Posted By: HSBS_User
Feature request would like a way to change the font string on timer text to Not show an "s" for seconds when under a minute. Is that even doable or does it break something?
File: Bandits User Interface09/30/21
Feature request/ assistance editing...
Posted By: HSBS_User
Feature request/ assistance editing text settings: Looking for an option to add a thick/thin outline around all unit frame text. I know eso is limited around font customization (particularly different font choices) but having and outline option would greatly improve readability, and other addons provide such a setting. Have tried...
File: Action Duration Reminder08/24/21
Feature request: Provide an opt...
Posted By: HSBS_User
Feature request: Provide an option to add a color call for numeral countdown depending on the remaining duration (under 4 sec count goes orange, under 2 sec- count goes red etc...) I'd do it myself buut, I'm still quite new to lua and dont want to break any time formatting strings etc. + others may like said change.
File: Srendarr - Aura, Buff & Debuff Tracker08/24/21
Feature request x2: 1.) Provide...
Posted By: HSBS_User
Feature request x2: 1.) Provide an option to hide the "s" text after the numerals when a timer is on seconds. (I find the "s" is unnecessary- keep "m" for minutes "h" for hours) 2.) Provide an option to add a color call for numeral countdown depending on the remaining duration (under 4 sec count goes orange, under 2 sec- count...
File: Inventory Insight06/27/21
Excellent Addon, much respect. I wo...
Posted By: HSBS_User
Excellent Addon, much respect. I would like to make it compatible with the aesthetic of "PerfectPixel." Poking around in the files, it seems like you let the ingame ui inheret the default zos textures in the IIfA.xml. Is there a way for me to assert a different texture path through xml? able to point me in the right direction here?
File: MiniMap by Fyrakin06/09/21
...It uses Edge - file="EsoUI/Art/W...
Posted By: HSBS_User
...It uses Edge - file="EsoUI/Art/WorldMap/worldmap_frame_edge.dds"... ...Fyr_MM_Border:SetEdgeTexture("MiniMap/Textures/yourtexturefilename.dds"...). PS I just saved you some time by making black edge texture and assembling a patch for MiniMap here. Well thank you kindly Fyrakin! that'll do, both for the .dds texture/SetEdgeT...
File: MiniMap by Fyrakin06/08/21
...change the border to a crisp thi...
Posted By: HSBS_User
...change the border to a crisp thin black line...just add a black backdrop and set it 1pxl wider and taller than the map... ...make a .dds image...you can check existing ones and use one as a template... ty for the response, I'm totally ok with modifying the .dds files; I just can't seem to find the settexture call for the squ...
File: PerfectPixel06/06/21
How could I go about making all ins...
Posted By: HSBS_User
How could I go about making all instances of skill icons use a different border texture? I've hobbled together some settexture calls for other addons, but am unsure how to proceed with PerfectPixel. The goal is to mask the ugly default borders of icons seen in the skills window/ability bars etc... with a clean one.