Results: 407Comments by: Shinni |
File: SkyShards11/14/18 |
![]() Posted By: Shinni
Im getting an error when i use the gamepad mode and try to change the colour I get this
EsoUI/Libraries/ZO_Dialog/Gamepad/ZO_GenericDialog_Gamepad.lua:280: attempt to index a nil value
stack traceback:
EsoUI/Libraries/ZO_Dialog/Gamepad/ZO_GenericDialog_Gamepad.lua:280: in function 'ZO_GenericGamepadDialog_SetupDirectionalInput'...
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File: HarvestMap11/11/18 |
![]() Posted By: Shinni
No, HarvestMap does not communicate with the server.
edit: to be more specific
There are two types of API functions
1) Functions that return local data stored in the game client. For example the player position, health etc.
2) Functions that send requests to the server. For example requesting new mail, requesting an update fo...
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File: HarvestMap10/26/18 |
![]() Posted By: Shinni
For bugs without LUA error please follow step 12 in the FAQ on the addon description page:
12. I discovered a bug!
If you encounter a LUA error, please copy the error and post it in the comment section.
If your bug is not a LUA error message and isn't in the list of known bugs below, post a comment in the comment section.
P...
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File: TrueExploration10/24/18 |
![]() Posted By: Shinni
Are you sure you updated the addon? Because that file doesn't exist in the zip.
edit: Ah, with latest patch you mean the patch of eso, not patch of this addon, right?
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File: PinKiller10/23/18 |
![]() Posted By: Shinni
Ok. There appears to be four new pin types (I think they're new):
MAP_PIN_TYPE_QUEST_CONDITION,
MAP_PIN_TYPE_QUEST_OPTIONAL_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_CONDITION,
MAP_PIN_TYPE_QUEST_REPEATABLE_OPTIONAL_CONDITION,
These appear to be for non-active quest objectives on the compass. I added them to the mix and the...
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File: HarvestMap10/22/18 |
![]() Posted By: Shinni
I have some fixes but couldn't test them properly yet. It's 1:30am here. I'll test/upload the new version tomorrow after work.
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File: HarvestMap08/19/18 |
![]() Posted By: Shinni
Getting the following error on launch:
UI Error
user:AddOns/HarvestMapImport/Localization/HarvestMapLocImportUI.lua:37: attempt to index a nil value stack traceback:
user:AddOns/HarvestMapImport/Localization/HarvestMapLocImportUI.lua:37:in function 'HarvestImport.GetLocalization'
user:AddOns/HarvestMapImport/HarvestMapImportOpt...
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File: HarvestMap08/18/18 |
![]() Posted By: Shinni
@meany1967
You don't have all HarvestMap modules enabled. E.g. you have to enable the AD module, otherwise you won't see any pins in zones that belong to the Aldmeri Dominion.
@AlexFullmoon
There is no option to display pins only on the minimap.
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File: HarvestMap08/16/18 |
![]() Posted By: Shinni
Please make sure you have all the submodules enabled, i.e HarvestMap-DC-Zones for stormhaven and HarvestMap-NoFaction-Zones for craglorn.
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File: SpentSkillPoints08/16/18 |
![]() Posted By: Shinni
Thanks for the bug reports. I current don't have much time for eso, so the update might take a week.
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File: HarvestMap08/04/18 |
![]() Posted By: Shinni
The download script (latest HM update) for the Mac garners a "permission denied" message. Using SUDO the same script garners a "file not found". I miss the old website method - is it still available? Just now, then, I can't update/merge my harvestmap files.:(
You need to right-click on the .command file, then select open.
If you...
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File: HarvestMap08/02/18 |
![]() Posted By: Shinni
Hi,
is there a chance,
that i could filter (an set only these pins) only for specific plants like Columbine, Mountain Flower, ect?
I don't want to see spots with plants that I do not need.
Thanks a lot
Not possible. It is random which type of flower spawns at a given location. When you harvest Columbine, the next time...
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File: HarvestMap07/30/18 |
![]() Posted By: Shinni
This can not be changed, see question 3 in the add-on description/FAQ.
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File: HarvestMap07/17/18 |
![]() Posted By: Shinni
@VulcanTourist
The 3D API is bugged on Artaeum. The 3D pins do not represent the location of the resource, only map and compass pins are accurate on Artaeum.
Regarding the merge, the number of required users is currently (and the past month) set to 1, so all new data will be saved. However, there are two other issues here:
- The...
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File: HarvestMap07/16/18 |
![]() Posted By: Shinni
@the false positive issue:
I reverted the merge script back to version 3.11.10, where no false positives were reported.
As I'm on a Mac, I've always used the website for refreshing my pins, but now that the website is gone I've tried to use the command file.
I've changed the ownership of the DownloadNewData.command file so tha...
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File: HarvestMap07/15/18 |
![]() Posted By: Shinni
I just uploaded a new version (3.11.1). Once it is approved by the esoui admins, it should fix the false positive from F-Secure and the lua error.
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File: HarvestMap07/14/18 |
![]() Posted By: Shinni
The merge server is temporarily offline, while I update for the Wolfhunter DLC.
edit: server is online again.
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File: TrueExploration07/12/18 |
![]() Posted By: Shinni
When I have a quest update the map is fully visible. I have to press M to open and hide to make it again undiscovered (the part i still havent explored) and this hapen every single quest update - so every kill or every pick up item etc.
Is there any option for that or I did something wrong with config etc??
But it is still awso...
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File: HarvestMap07/11/18 |
![]() Posted By: Shinni
So, I understand if it's not convenient anytime soon to give Psijic Portals their own icon/entry, but could they be linked to Giant Clams instead of Runes? Runes are all over the frikkin place, but Clams are only near the water, and not especially prolific. That way, at least inland markers for clams would be safe to presume as porta...
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File: HarvestMap07/09/18 |
![]() Posted By: Shinni
The problem is that the process is significantly slower than month or so ago when I played last, and I haven't changed ANY addon settings or anything about my PC.
Was there any significant update to the addon during that time?
Having only basic map icons enabled, and checking wood for example, it takes 12 seconds!!!! for all the...
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File: HarvestMap07/08/18 |
![]() Posted By: Shinni
I haven't played for about a month or so, and now having reinstalled the game, I noticed enabling various map filters takes extremely long time. Previously, all the map icons showed up in about one second. Now, I see lines of icons being slowly added one by one.
The addon's settings are the same.
How is this possible?
Usually, w...
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File: HarvestMap07/07/18 |
![]() Posted By: Shinni
Getting the following error on launch:
UI Error
user:AddOns/HarvestMapImport/Localization/HarvestMapLocImportUI.lua:37: attempt to index a nil value stack traceback:
user:AddOns/HarvestMapImport/Localization/HarvestMapLocImportUI.lua:37:in function 'HarvestImport.GetLocalization'
user:AddOns/HarvestMapImport/HarvestMapImportOpt...
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File: HarvestMap07/04/18 |
![]() Posted By: Shinni
I asked in the addon developers' chat, what can cause kicks to login screen.
you get kicked if you do stuff while your latency is up in the sky
and server thinks you should not be doing what you are doing, because you lastly had been far away and never moved
This could be a reason why some users get the disconnects only while...
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File: HarvestMap07/03/18 |
![]() Posted By: Shinni
I'm a new player who wants to use this addon to farm resources for crafting more efficiently but using this addon causes me to disconnect once every 3-5 minutes. I maybe disconnected once or twice every 10 hours of gameplay but when i installed this addon through Minion and even set the settings to very optimized values as listed in...
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File: Disable Custom Titles07/02/18 |
![]() Posted By: Shinni
I think the current instructions might be a bit difficult to follow for some players. The following instructions should simplify it a bit, because then the user does not have to check all addons for LCT and they do not have to modify any files.
* While the addon 'Disable Custom Titles' is NOT active, use the following chat command...
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