Results: 6074Comments by: Baertram
File: LibSets (All set items ingame & preview. lua API + excel sheet)05/29/24
Both ways are somewhat not proper i...
Posted By: Baertram
Both ways are somewhat not proper in terms of fixing fugs, as you sometimes get several errors in a row, where the 1st ist the real one causing the 2nd etc. to show directly after/later. In general it's hard to fix thsoe if you do not see when exactly they happened (on screen so you rememebr what you did/pressed at the time). I'd...
File: LibSets (All set items ingame & preview. lua API + excel sheet)05/29/24
After having a deeper look the sear...
Posted By: Baertram
After having a deeper look the searchUI get's initialized always after a reloadui/login via function LibSets_SearchUI_Keyboard_TopLevel_OnInitialized. This will init the UI controls and add the filter values for the dropdowns via function InitializeFilters -> And here the error message came up. So this should happen directly afte...
File: LibSets (All set items ingame & preview. lua API + excel sheet)05/29/24
Hm, that white nondescript set mayb...
Posted By: Baertram
Hm, that white nondescript set maybe an issue for sure, if the API of ES says it is a set but the setId is not known and all API functions fail to work properly with it. I bet it's a corrupt itemlink in ZOs data then. But that for sure could lead to any addn producing errors. I'll have a look at the LibSets code there where th...
File: LibSets (All set items ingame & preview. lua API + excel sheet)05/29/24
Hi ApoAlia, was the LibSets search...
Posted By: Baertram
Hi ApoAlia, was the LibSets search UI actually shown as the error appeared? Or did you at least show it before the error happened, some time? And you are sure it happened as Lazy Writ Crafter was unboxing the writ rewards automatically, and not at any other time? Did I say I hate BugCatcher and likewise addons? You do not no...
File: FCO Companion05/29/24
I dont know why u make junk per cha...
Posted By: Baertram
I dont know why u make junk per character as default. What is junk on 1 character is junk on all account. If u change mind, u can unjunk item. I have 19 characters on EU and 12 on NA (yes,I know Im ESO fanatic) and its very frustraiting seting this on every character and reload UI ,whenever I got trash companion item. Also I found we...
File: LibCustomMenu05/23/24
@Votan Found a bug with LibCustomM...
Posted By: Baertram
@Votan Found a bug with LibCustomMenu added normal entries' (no submenus). The OnMouseUp function reacts on right and middle mouse clicks too and selects the items then. ZO_Menu default function only does that on left mouse click! Fix - Add mouseButton to the function MouseUp for normal items, like submenu does it already:...
File: DungeonHistory05/21/24
Welcome to ESO addon development....
Posted By: Baertram
Welcome to ESO addon development. A hint: All variables you declare in lua are global (accessible by other addons and overwriting existing variables), unless you add a local up in front. To minimize compatibilty issues and pollution of the global namespace (table _G): If you create an addon with an UI (like your scrolllist in...
File: Research Assistant (Find your researchable items)05/21/24
Re: Double IDs
Posted By: Baertram
Hey after Switching to Steam Version of the Game, i get Double IDs in the SavedVar. So its Showing me 2 Instance of the same Char and yelling at me i should log in the other Char (same one) Can u help pls ? I do not know why this would be happening but I guess the Steam version's SavedVariables might be different drom normal n...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/21/24
Re: Re: Re: unable to log in unless I disable pChat
Posted By: Baertram
Depending on your chat messages coming in, and the time range you have chosen to store the history (48 hours e.g.) it could blow of the SavedVariables to a very big size :( I've for example disabled the history of system messages to circumvent this problem. For me only the normal chat is relevant to be saved. Unfortunately it's...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/21/24
Re: Killfeed Cyrodiil
Posted By: Baertram
Hi, Love this addon, is it possible to add a feature to move the killfeed into a new chat box so it is still visible just not clogging up the zone chat box? Create a new chat tab, right click and configure it to only show system messages (as kill feed should be a system message) and then your tab should only show the system messag...
File: Auto Recharge (and repair)05/17/24
Re: bug report
Posted By: Baertram
The new Chinese translation seems to have some encoding issues, and its menu items are displayed as some "?????"https://i.postimg.cc/cJw28x1k/20240517152932.png The damn zh file was converted to ANSI instead of UTF8, fixed that now. Thanks for the report
File: Auto Recharge (and repair)05/14/24
Hi Neverlands, okay I thought I...
Posted By: Baertram
Hi Neverlands, okay I thought I had fixed that the same time as I worked on the repairKits. I'll have another look as I find the time. Edit: I had a typo in there, instead of soulGems it was soulGames at some placed... Hello Baertram, seems as if there was a similiar issue with soul gems as the one I had with repair...
File: LibAddonMenu - MultiSelect dropdown widget05/13/24
For addon developers: This widget i...
Posted By: Baertram
For addon developers: This widget is included into base LibAddonMenu's dropdown widget meanwhile. So you do not need to use this widget anmore, please switch to normal "dropdown" widget now! For users: If any addon still uses this widget please report it to the addon developer of that addon so they switch to base LibAddonMenu "d...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/12/24
Re: Re: Re: Re: Re: Re: Re: Re: Re: Asking for compatibility
Posted By: Baertram
pChat does not need any update as I cannot fix it from pChat. The other addon needs an update to make it compatible with pChat (and oher chat related addons), as I described technically. I hope the author understands what I wrote and is able to provide that update. He answered you on your post on his addons btw :) Yes I saw...
File: Unknown Insight05/12/24
:confused: This is the reason wh...
Posted By: Baertram
:confused: This is the reason why pChat should act respectfully towards other addons and change ... ZOs only allows one handler for the chat messages unless this was changed again? We all cannot be respectfull without creating a new library that handles that chat handlers properly, like LibChatMesage was able to in the past but...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/12/24
Re: Re: Re: Re: Re: Re: Re: Asking for compatibility
Posted By: Baertram
pChat does not need any update as I cannot fix it from pChat. The other addon needs an update to make it compatible with pChat (and oher chat related addons), as I described technically. I hope the author understands what I wrote and is able to provide that update. Okay understood. There can be only 1 chat handler for messa...
File: PerfectPixel05/11/24
Re: Re: Re: Re: UI element gets moved to center of screen
Posted By: Baertram
The SetAnchor should be respecting screen resolution changes properly. But actually the addon should just not do any ZO_SearchingForGroupStatus:SetAnchor at all IF PerfectPixel is enabled. PP will take care of the anchoring then itsself afaik. So maybe try if checking for "PP is enabled" fixes that too: At places where ZO_Searc...
File: PerfectPixel05/09/24
Re: UI element gets moved to center of screen
Posted By: Baertram
Not sure if this is a pixel perfect incompatibility or a group synergizer incompatibility but the vanilla "Status: Not Queued" UI element gets moved to the center of the screen when you go from random daily dungeon to the specific dungeon listings. I tried going into the group synergizer lua files and adjusting some of the X,Y coords...
File: Unknown Insight05/08/24
There can be only 1 chat handler fo...
Posted By: Baertram
There can be only 1 chat handler for messages, that's design of the game. It seems that the addon is applying it's own chat handler for messages, which adds the checkmarks then. But as pChat applies the handler itsself again later it overwrites it (you can see by the timestamps shown in front of the messages). If the other addon...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/08/24
Re: Re: Re: Re: Re: Asking for compatibility
Posted By: Baertram
Okay understood. There can be only 1 chat handler for messages, that's design of the game. It seems that the addon is applying it's own chat handler for messages, which adds the checkmarks then. But as pChat applies the handler itsself again later it overwrites it (you can see by the timestamps shown in front of the messages)....
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/07/24
Re: Re: Re: Asking for compatibility
Posted By: Baertram
Thanks for the details but I still do not understand what I need to do then, if you got no errors? :confused: :D You wrote: I don't have any error about your mod or unkonwn insight. Error I have are from library not used by both. I had only my libs and your mod and the other one active for the test So with only pChat and...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/07/24
Re: Asking for compatibility
Posted By: Baertram
Hi, I'm not using this addon (never did so far). The description does not tell me anything about chat output or a checkmark? Please describe and show a screenshot what exactly is not working with pChat and what do I need to do, from login to the error, to rebuild it (in simple steps !with ONLY this addon and pChat enabled!) If...
File: LibMultilingualName05/07/24
Oh yes, I didn't remember that, tha...
Posted By: Baertram
Oh yes, I didn't remember that, thanks for the hint. Still it would be better to include a readme file or link to your Github Wiki then how to update the addon, where the link to ESOExtractData and the powershell scripts is provided -> the newest version can be downloaded there if needed. Including an exe and all the dlls for n...
File: LibMultilingualName05/06/24
Hi Shinntarou, please read my co...
Posted By: Baertram
Hi Shinntarou, please read my comment #180215 from 2024-05-01. Please remove hidden files and folders BEFORE upload and clarify why and if ESOExtractdata.exe and dlls is needed to be incuded into this "addon library". Having exe files in them is not good idea. Please just link to the files at uesp.com, as the newest version...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/06/24
Hello, In the seetings i dont fi...
Posted By: Baertram
Hello, In the seetings i dont find how to change the font size? It's in base game (vanilla) settings, no addons needed for that! Jut press ESC -> Settings and then I think it was at the "Social" category.