Results: 14Comments by: Turbo1
File: Set Collection Marker (Sticker Book)11/04/20
Disabling chat icons
Posted By: Turbo1
Like code mentioned in a previous post, since Loot Log has its own icons now, I noticed that toggling the chat icons off in the where to show section of the menu doesn't seem to do anything. Mind looking into it?
File: Srendarr - Aura, Buff & Debuff Tracker11/02/20
Yandir Tracking
Posted By: Turbo1
The following two lines can be added to AuraData.lua -> stackingAuras to support tracking for both perfected and non perfected yandir set. = {sID = 135950, start = 1, proc = 0, picon = nil, base = true, rTimer = true}, -- Giant's Endurance = {sID = 138013, start = 1, proc = 0, picon = nil, base = true, rTimer = true}, -- Pe...
File: DarkUI10/05/20
Fix for DarkUI Icons setting
Posted By: Turbo1
Got a couple improvements you could quickly add for the next version. Currently theme_textures contains a couple textures which definitely belong to theme_icons instead. Those textures will never be disabled if you turn off "Use DarkUI Icons" in the settings menu. -- These are the mentioned lines found in the DarkUI.lua: l...
File: Daily Alchemy09/26/20
Context Menu
Posted By: Turbo1
There seems to be a compatibility issue with a spesific submenu option from FCO Itemsaver. Option in question: https://i.imgur.com/TvAsGUK.png Disabled: https://i.imgur.com/JL3w7FT.png Enabled: https://i.imgur.com/2xuYMJb.png So far I've encountered the issue just with daily alchemy, other addons adding additional cont...
File: ChampionPointsSlots08/28/20
I edited and removed everything rel...
Posted By: Turbo1
I edited and removed everything related to the stats window since that's the part which causes the errors. In case anyone wants to give it a shot, here's the link: Download via ufile.io
File: Lui Extended07/21/20
Lock default attribute size
Posted By: Turbo1
Saw that you added an option to set ability highlight fractions to a custom value, that's fantastic! Got another request: think it would be possible to implement an option similar to Azurahs "Lock Attribute Size" so that buff food and other effects that would usually change the attributes size won't do that anymore? From what I...
File: Lui Extended07/08/20
Got a suggestion for the Show Secon...
Posted By: Turbo1
Got a suggestion for the Show Second Fractions option under Bar Ability Highlight options in the Combat Info module: Instead of showing fractions at locked 10 seconds and below, would it be possible to set it to a custom value, possibly through a slider? I remember ADR having a similar option, not exactly necessary though definetly...
File: AlphaScry (Leads, Antiquities, Filter)07/06/20
I really like how seamlessly it int...
Posted By: Turbo1
I really like how seamlessly it integrates into the default UI! Got a suggestion for an additional filter or an adjustment for the existing one: the following code is your filter with an additional requirement so that the default unlocked green antiquities won't be shown, while those which you pick up are. Just makes it a little clea...
File: Bandits User Interface07/03/20
Got two little things that I wanna...
Posted By: Turbo1
Got two little things that I wanna bring up: Line 400 in BUI_Frames.lua referes to a font that's unavailable, this is how it currently looks InformationTooltip:AddLine(accname.."("..name..")",'/BanditsUserInterface/fonts/univers67.otf'..'|22',1,1,1) could be changed to something like this InformationTooltip:AddLine(accnam...
File: Bandits User Interface05/31/20
Not only name is missed. Something...
Posted By: Turbo1
Not only name is missed. Something wrong with your interface. Tried disabling everything besides BUI, reinstalling the addon, resetting the savedvariables but the tooltips are still missing some parts oddly enough. Not a big deal but it doesn't seem like it's caused by another addon. https://i.imgur.com/bWf4Gip.png From the...
File: Bandits User Interface05/29/20
Quick question: when you hover over...
Posted By: Turbo1
Quick question: when you hover over a buff, are the tooltips supposed to show the abilities name on top? Not sure if it's intentional or if it's just on my end, but this is how it looks for me. Feels like something is missing there. https://i.imgur.com/s9Ou9IO.png
File: Dressing Room for Stonethorn03/17/20
Disabling Auto Recharge broken
Posted By: Turbo1
A little bug I've found: Seems like disabling automatic recharge weapons doesn't actually disable it anymore since 0.9.9a. Took a look at 0.9.8c which seems to be the last version where it still works. Got it to work again by using an older function of yours and adding/deleting a couple of lines. function DressingRoom:OnPlayerC...
File: Action Duration Reminder12/23/19
Re: Re: Re: Missing black outline in Shift Bar
Posted By: Turbo1
Thank you for your suggestions! I have accepted them in v3.4.10. Sweet, glad I could help out!
File: Action Duration Reminder12/22/19
Re: Missing black outline in Shift Bar
Posted By: Turbo1
I use DarkUI if that helps. This is without DarkUI addon, https://ibb.co/L1JZXK1, still it has missing outline. :) Got the same issue. You can change a couple lines in ActionDurationReminders Views.lua to "fix" the outlines for DarkUI, namely the following ones: Line 81: backdrop:SetTextureCoords(0, .625, 0, .8125) Line 85:...