Results: 516Comments by: M-ree
File: Unboxer05/06/24
I wasn't asking to code it, I was a...
Posted By: M-ree
I wasn't asking to code it, I was asking if I am missing something, so fuck YOU. With a chili-soaked cactus :P mmmmh chili :p Especially since you have some stuff screwed up there, royally. Specifically, unboxer opening stolen containers in full view of whoever and guards. And that includes enabling unboxing on hidden treasure...
File: Unboxer05/06/24
Hi, Is it possible to open boxes...
Posted By: M-ree
Hi, Is it possible to open boxes via a /command, not a keybind? Added /ub to unbox all in version 2024.05.06 And another question. Is it possible to do following: * Unpack containers in some kind of order grouping them by the type? or * Unpack only the specific type of a container without manually having to switch unpack...
File: BeamMeUp - Teleporter (Fast Travel)05/06/24
Re: Configure which house to port to?
Posted By: M-ree
Apologies if this has been answered elsewhere and my search-fu is too weak to find it. I have thanks to events and such both Kelesan'ruhn and Journey's End Lodgings in Telvanni Peninsula. BeamMeUp keeps wanting to port me to Kelesan'ruhn when I click the icon for Telvanni Peninsula despite the fact that it's in the middle of nowher...
File: BeamMeUp - Teleporter (Fast Travel)05/06/24
Suggestion: show dungeons with acti...
Posted By: M-ree
Suggestion: show dungeons with active pledge quests on top.
File: Unboxer05/06/24
Hi, Is it possible to open boxes...
Posted By: M-ree
Hi, Is it possible to open boxes via a /command, not a keybind? Added /ub to unbox all in version 2024.05.06 And another question. Is it possible to do following: * Unpack containers in some kind of order grouping them by the type? or * Unpack only the specific type of a container without manually having to switch unpack...
File: Unboxer05/05/24
Hi, Is it possible to open boxes...
Posted By: M-ree
Hi, Is it possible to open boxes via a /command, not a keybind?
File: WPamA (What Pledges at my Alts)03/20/24
For whatever reason, WPamA shows wr...
Posted By: M-ree
For whatever reason, WPamA shows wrong pledges shortly after the reset. (It was showing same ones as current a few hours ago, when they were valid, but after the daily reset, just switched the date without changing the listed pledges. DC2, TI and RoM were yesterday, ending at 20.03 13:00, not starting.) https://i.imgur.com/c7J7...
File: BeamMeUp - Teleporter (Fast Travel)02/19/24
A suggestion: Can you add some k...
Posted By: M-ree
A suggestion: Can you add some kind of an indication for inaccessible (no DLC/ESO+) zones and/or an option to exclude/put them at the bottom of the list, especially in the maps section?
File: BeamMeUp - Teleporter (Fast Travel)02/19/24
Re: Re: feature request
Posted By: M-ree
Could you add an option for a button to port you to the zone where the event is? or have it the first result? Normally I sacrifice a favorite for the event zone but if I could avoid that, I would prefer a button or separate line. Usually, this is out of the scope of BMU. The event zone cannot be retrieved via the API, so it has to b...
File: Display Leads - with Location Info02/07/24
The Dried Bloodtooth lead doesn't h...
Posted By: M-ree
The Dried Bloodtooth lead doesn't have the (GD) prefix in the Fungal Grotto 2 source
File: Dolgubon's Lazy Set (and Furniture!) Crafter01/16/24
Hi, I have noticed a minor iss...
Posted By: M-ree
Hi, I have noticed a minor issue with the add-on, and also have a couple suggestions. For queued items with no enchantment, when posting to chat/mail, LSC spells it as "with Normal enchant". LSC doesn't the plans learned since the last reload, so maybe add the button to rescan without going through the complete reloadui?...
File: BeamMeUp - Teleporter (Fast Travel)12/19/23
Heya. Got a suggestion. Can you...
Posted By: M-ree
Heya. Got a suggestion. Can you please add a (sub)filter to antiquity leads so they could be filtered to leads that are ready for digging (scried leads), and those that still need scrying (possibly, within the current character's scrying skill limit). Im not sure if I can obtain this information from the API but I will take a l...
File: BeamMeUp - Teleporter (Fast Travel)12/13/23
Heya. Got a suggestion. Can you...
Posted By: M-ree
Heya. Got a suggestion. Can you please add a (sub)filter to antiquity leads so they could be filtered to leads that are ready for digging (scried leads), and those that still need scrying (possibly, within the current character's scrying skill limit). Im not sure if I can obtain this information from the API but I will take a l...
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)12/07/23
For whatever reason, when looking u...
Posted By: M-ree
For whatever reason, when looking up furnishing plans, typing in "design" into the search field nets zero results. In fact, they become zero once "desi" is typed in. Other kinds, e.g., "pattern" or "sketch" work fine. For that matter, is there a way to filter by type? Because filtering for "pattern" fails because of these: Alin...
File: WPamA (What Pledges at my Alts)11/27/23
Hi, Is WPamA not tracking small...
Posted By: M-ree
Hi, Is WPamA not tracking small zone WB quests, or is it hidden somewhere I can't figure out?
File: BeamMeUp - Teleporter (Fast Travel)11/02/23
Heya. Got a suggestion. Can you...
Posted By: M-ree
Heya. Got a suggestion. Can you please add a (sub)filter to antiquity leads so they could be filtered to leads that are ready for digging (scried leads), and those that still need scrying (possibly, within the current character's scrying skill limit).
File: Unboxer10/29/23
https://i.imgur.com/b9tEfVw.png...
Posted By: M-ree
https://i.imgur.com/b9tEfVw.png When unboxer hits a snag like this, it doesn't just ignore the container in question, it stops the whole process.
File: Unboxer10/03/23
Hi Question: is there a way to t...
Posted By: M-ree
Hi Question: is there a way to tell Unboxer to unpack all (and only) boxes of a specific type in inventory? E.g.: all Research Portfolios, or all Alchemist's Vessels?
File: Circonians WaypointIt10/03/23
For whatever reason, when arriving...
Posted By: M-ree
For whatever reason, when arriving to the Brass Fortress, I get: UI Error: 1AFAF6FD /EsoUI/Libraries/Globals/globalapi.lua:312: operator - is not supported for nil - nil stack traceback: /EsoUI/Libraries/Globals/globalapi.lua:312: in function 'zo_distance' user:/AddOns/WaypointIt/core/WaypointIt.lua:120: in function 'Waypoin...
File: Display Leads - with Location Info09/21/23
For whatever reason, Display Leads...
Posted By: M-ree
For whatever reason, Display Leads shows the (single-lead) Anvil of Old Orsinium in the Mulipart Antiquities filter. Another non-multipart "multipart" is the single-shot Bog Blight Funerary Mask. Similarly, it shows 10 single-part furnishings of the Lighting type and 3 Seating there, but in those cases, the reason is more obvio...
File: Unboxer09/06/23
I have checked the update log today...
Posted By: M-ree
I have checked the update log today and have a comment on this: - TO DO: "Reward boxes that you get from zone dailies also do have a "soft cap" (like rewards of the worthy). E.g. you can only get 1 motif page per zone every 20h. A friend of mine keeps all the boxes in his inventory and opens boxes per zone every day until he gets...
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)08/14/23
Is there a way to set up different...
Posted By: M-ree
Is there a way to set up different character priorities for provisioning recipes, furnishing plans, and gear crafting motifs?
File: Character Knowledge (Motif, Recipe and Furnishing Plan Tracker)08/10/23
For whatever reason, when looking u...
Posted By: M-ree
For whatever reason, when looking up furnishing plans, typing in "design" into the search field nets zero results. In fact, they become zero once "desi" is typed in. Other kinds, e.g., "pattern" or "sketch" work fine.
File: CraftStore Endless Archive08/06/23
Filtering to only unknown collectib...
Posted By: M-ree
Filtering to only unknown collectibles still shows fragments of the Master Field Cartographer's Costume even though I have it collected (I suppose because the "Collected" status on the fragments themselves gets removed when they are combined).
File: Potion Maker (for Alchemy Crafting)08/03/23
I have found a rather funny bug....
Posted By: M-ree
I have found a rather funny bug. If you select some ingredients, say: .A. .B. .C. .E. .F. .I. .J. then create some potions/poisons, and run out of one or more of ingredients (e.g., B and G), the selection becomes: .A. .C. .D. .F. .H. ... Also, the same happens if they just get reordered due to relative quantities...