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Results: 262Comments by: AssemblerManiac
File: AI Research Grid06/14/19
= {stype = AIRG_STYLE_CHAPTERIZED,...
Posted By: AssemblerManiac
= {stype = AIRG_STYLE_CHAPTERIZED, achiev = 2360}, -- Dead-water = {stype = AIRG_STYLE_CHAPTERIZED, achiev = 2360}, -- Honor Guard Honor Guard has wrong id. Should be 2359. Fixed & released. Thx for the heads up (copy/paste/interruption not a good way to code)
File: AI Research Grid06/13/19
Re: Honor Guard motifs
Posted By: AssemblerManiac
Hi, thanks for the addon it's really fantastic. I was wondering though, would the Honor Guard motif be added? I have yet to see it in place, but I do see the new Elsweyr motifs like Meridian, Coldsnap and Anequina. Thanks in advance! Done.
File: Inventory Insight06/05/19
How do i delete the Database? I cha...
Posted By: AssemblerManiac
How do i delete the Database? I changed the Names of my Chars a few times and now i have Data from old Chars that dont exist anymore... The "Wipe Database" Button doesnt do anything. Help.... If delete database isn't working, there's a good chance your version isn't current. Do you know what version you have installed? v3.26 is curr...
File: Inventory Insight06/05/19
Re: Error!
Posted By: AssemblerManiac
I keep getting this error https://i.imgur.com/b8fXMtn.jpg?1 That looks like corrupted data. Is the error when you're doing something specific, or does it come up when you login? Do you know which character you were on when it started? I know it's a pain, but you can clear the database one character at a time, and reloa...
File: SkyShards05/27/19
so its LibDialog who prevents sky...
Posted By: AssemblerManiac
so its LibDialog who prevents skyshards from counting found it:banana: I'll try testing with that loaded and see if I can figure out how it's affecting the count. Thanks for finding it Marazota.
File: SkyShards05/25/19
Re: please fix
Posted By: AssemblerManiac
i just tested again without any addons only Addon Selector Skyshards CustomCompassPins LibMapPins 1.0 r17 LibAddonMenu-2.0 LibDialog LibGPS LibMapPing LibStub still addons doesnt count till reloadui What do you mean it's not counting? Which count isn't changing? Tell me how to duplicate the issue, because I've c...
File: SkyShards05/25/19
I doublechecked all the dependencie...
Posted By: AssemblerManiac
I doublechecked all the dependencies listed in the description, this mod still does not activate saying I am missing a dependency when I go in-game. EDIT: Looking into it further, in-game it says I require: Custom Compass Pins LibMapPins-1.0 Neither of which I am actually missing. I am using Minion to manage, if that make...
File: SkyShards05/25/19
i understand that the libs were rem...
Posted By: AssemblerManiac
i understand that the libs were removed and whatnot, but my question is... why? it doesn't seem necessary, everything was fine before the patch, has something changed that required for these embedded dependencies to be removed? if so, will they be readded in the future? i found it extremely useful to only have to find and extract a s...
File: LibMapPins05/25/19
Re: Could someone explain what an add on manifest is?
Posted By: AssemblerManiac
I can't find mine, and have no idea where or what it is. How do I acquire an addon manifest and where do I put it? Look in the directory of any addon, it's the .txt file with the same name as the directory it's in.
File: SkyShards05/23/19
Libraries needed
Posted By: AssemblerManiac
Hello everyone. Since nobody seems to have noticed the info at the bottom of the Addon Info page, here are the links to the libraries needed to use SkyShards. The below info is a direct clip from that page. This addon requires use of the following libraries: CustomCompassPins LibAddonMenu-2.0 LibGPS2 LibMapPing LibMapPi...
File: SkyShards05/23/19
I know there is an issue since the...
Posted By: AssemblerManiac
I know there is an issue since the new release of ESO Elsweyr with this Add-on and others no longer working. I have been through all the workarounds and suggestions on fixing the missing Libs and out of date dependencies so far nothing I have done has worked. I even as a last resort uninstalled minion and the add-ons and all related...
File: SkyShards05/22/19
another character same issue on...
Posted By: AssemblerManiac
another character same issue only after reloadui number become 83 Are you using GamePad? Are you using any other AddOns that affect the Skills window display? (I don't see that column of numbers on vanilla keyboard view, and don't have gamepad to test with)
File: SkyShards05/21/19
Re: Fixed skyshards dependency issues
Posted By: AssemblerManiac
Skyshards wasn't loading for me, kept giving me dependency errors with 10.13 version. Fix is as follows: 1. Install 10.12 from the archived files 2. Download 10.13 and open the zip file 3. manually cut and paste Skyshards.lua from the zip file into your same directory as the 10.12 install 4. manually cut and paste Skys...
File: SkyShards05/21/19
Re: bug
Posted By: AssemblerManiac
total count of skyshards always 0 bug http://i68.tinypic.com/2wnwkep.png looks like its when Show completed skyshards on map option is OFF This doesn't make sense though, the counts are un-related to whether the icons are shown on the map. I have addon option "Show collected skyshards" off, and the map filter option "Collecte...
File: SkyShards05/21/19
same problem. after today update it...
Posted By: AssemblerManiac
same problem. after today update it always says LipMapPing and LipGPS missing BUT they are there. even with minion installation same error. Skyshards still missing those two dependencies. please update ! Are LibMapPing and LibGPS both there AND enabled?
File: SkyShards05/21/19
I tried updating the mod and now it...
Posted By: AssemblerManiac
I tried updating the mod and now it just says Dependency ? Never happened to me before Take a look at bottom of the main info page of this addon, the missing libs are there. We, a good chunk of addon devs, have been trying to reduce embedded libraries. When ESO first came out, it didn't have any built in way to detect a libr...
File: Inventory Insight05/20/19
Re: Re: Re: Request
Posted By: AssemblerManiac
Hey man, would be sooooo great if you could actually lock/unlock items from Inventory Insight. Explanation: - Rightclick Item -> Lock/Unlock - If Item is on another char que a lock so on the next login of that char the item is getting locked/unlocked Sorry, this just can't happen. At least not with the built in, vanilla, loc...
File: LibMediaProvider05/19/19
Directory structure is screwy
Posted By: AssemblerManiac
Main folder in the zip is listed as being LibMediaProvider-1.0r10, which is empty of files, with LibMediaProvider-1.0 as a directory under it. Was this intentional?
File: Inventory Insight05/17/19
Re: Can't use add on
Posted By: AssemblerManiac
My addon is showing this error: user:/AddOns/IIfA/IIfABackpack.lua:357: attempt to index a number value stack traceback: user:/AddOns/IIfA/IIfABackpack.lua:357: in function 'itemSum' user:/AddOns/IIfA/IIfABackpack.lua:406: in function 'IIfA:UpdateScrollDataLinesData' user:/AddOns/IIfA/IIfABackpack.lua:520: in function 'IIfA:Re...
File: SkyShards05/15/19
Elsewyr Shards
Posted By: AssemblerManiac
If anyone has a compiled list of Elsewyr Skyshards, pls post them here. I'm slowly tracking 'em down, but haven't had all the much time to get on PTS recently (only got updated to patch 22 last night). Thanks
File: Inventory Insight05/12/19
Re: Phantom Recipes
Posted By: AssemblerManiac
Over a month ago, I had a duplicate of a recipe appear in my inventory and one of my guild banks at the same time; I thought I must have gotten a new copy out of an event box and not noticed (the original was from over a year ago, which I'd moved around between guild banks and personal bank during inventory management and had it mark...
File: Inventory Insight05/11/19
Thank you for this addon! It is a m...
Posted By: AssemblerManiac
Thank you for this addon! It is a major time saver! FEATURE REQUEST: I use the addon to juggle items between storage locations, and many times need to count the total number of filtered items in each location. Would it be possible to add a counter to the list for the total number of unique items? The count would be affected...
File: Inventory Insight05/11/19
Re: Request
Posted By: AssemblerManiac
Hey man, would be sooooo great if you could actually lock/unlock items from Inventory Insight. Explanation: - Rightclick Item -> Lock/Unlock - If Item is on another char que a lock so on the next login of that char the item is getting locked/unlocked Sorry, this just can't happen. At least not with the built in, vanilla, loc...
File: Inventory Insight05/04/19
Noticed one thing -- when filtering...
Posted By: AssemblerManiac
Noticed one thing -- when filtering for stuff you own, the numbers still include guild banks. Yes, counts remain the same. Filtering only limits the list of items to what you're filtering for.
File: DoItAll05/03/19
Init failure
Posted By: AssemblerManiac
In the Loaded event, Initialize() is called BEFORE DoItAll.LAM has been set, and the attempt to use it in SetupOptionsMenu crashes because of it. I moved the Initialize() call to AFTER the DoItAll.LIBLA assignment, and it's working again.