Results: 5Comments by: RevenantSP1
File: Immersive Interactions05/08/15
A really great addon. Maybe there i...
Posted By: RevenantSP1
A really great addon. Maybe there is a way to stop the dialogue camera change (much like the addon "No Spin"). To have it more like Skyrim's camera during conversations. Would love that. Would be the cherry on top.
File: KHC Helmet FOV add-in04/27/15
@RevenantSP1: for issues, i'm finis...
Posted By: RevenantSP1
@RevenantSP1: for issues, i'm finishing a new update with a good management of the mouse Wheel (and so the state of 1st person view or not ^^), and a new setting's window to change texture's zoom (by default, it isn't to 100%, that's the reason you think you have problem with your textures ;) ) I'll post this update soon... You...
File: KHC Helmet FOV add-in04/23/15
done ;) i've added the option in He...
Posted By: RevenantSP1
done ;) i've added the option in Helm Control's settings Great work. I'll see about getting the packs sorted and uploaded through next week. And thanks for the little option on the helm controller. You are a master of the code :cool: *EDIT* BTW I noticed 3 little issues though. For some reason, on my side the addon is gettin...
File: KHC Helmet FOV add-in04/20/15
I'm preparing a new version with UI...
Posted By: RevenantSP1
I'm preparing a new version with UI setting, to let you choose the FOV texture for your equipped helmet. @bica1974 & RevenanSP1 : i've included in next version a mean to register external pack of textures ;) So, you could make your own package, as an addon (as optionnal files of this one); there is only a list of all your texture...
File: KHC Helmet FOV add-in04/14/15
thank you for the encouragement. I...
Posted By: RevenantSP1
thank you for the encouragement. I know this addon is requested for a lonnng time, and as I 've found the textures which fit, let's go to code ! :D As I said, I'll make an interface to personalize your choice of helmet's texture, but only for those I have in a first time (those of Oblvion's addon). In a second time, I'll try to m...