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Results: 491Comments by: Shinni
File: HarvestMap06/09/20
@anathemastudio To me it looks lik...
Posted By: Shinni
@anathemastudio To me it looks like your LibMapPing installation is corrupted, i.e. it's missing some files. You could try reinstalling LibMapPing. @santargria Your installation of HarvestMap is missing some files. Try reinstalling HarvestMap. @JoeCapricorn The 3d pins do not work in blackreach because of a bug in the addon...
File: HarvestMap06/01/20
Re: Antiquarian dig sites?
Posted By: Shinni
It seems to take forever to find some of these dig sites, especially in the larger & more rugged areas. Is it possible to have Harvest Map track these spots? Thanks! You can put the scrying tool in your quickslot. When you use it inside the area, it will point directly towards the digsite. It's really easy to find that way so I...
File: HarvestMap06/01/20
user:/AddOns/HarvestMap/Modules/Har...
Posted By: Shinni
user:/AddOns/HarvestMap/Modules/HarvestMap/Pins/QuickPins.lua:348: attempt to index a nil value This happens if something is wrong with AUI. HarvestMap tries to find the AUI minimap (so it can display pins) but apparently some files in the AUI installation are missing.
File: MiniMap by Fyrakin05/31/20
Re: Issue with HarvestMap and pins
Posted By: Shinni
Hey I can't get MiniMap to show the pins from HarvestMap - Any idea on how to? Thanks in advance What happens if you disable all addons except for the minimap and HarvestMap? Does it work then? If not, what minimap settings do you use? I tested it with the default settings for both rectangular and circular map and it was work...
File: ResourceRadar05/25/20
This happens if you install the add...
Posted By: Shinni
This happens if you install the addon while the game is running. Try restarting the game.
File: HarvestMap05/19/20
@Oldhard, @Majulook, @hagermanj Th...
Posted By: Shinni
@Oldhard, @Majulook, @hagermanj Thanks. I was not able to reproduce the issue but based on the error message I think I was able to fix it with version 3.14.3. @HowellQagan Yes, internally HarvestMap groups pins into a grid system, so it doesn't have to process every pin individually. Otherwise updating the compass pin locations...
File: HarvestMap05/17/20
I'm getting this when entring Vivec...
Posted By: Shinni
I'm getting this when entring Vivec City home: user:/AddOns/HarvestMap/Modules/HarvestMap/Main/MapTools.lua:97: Player map meta data zone id does not match: vvardenfell/viviccity_base, 994, 849 stack traceback: : in function 'error' user:/AddOns/HarvestMap/Modules/HarvestMap/Main/MapTools.lua:97: in function 'MapTools:GetPlayerMa...
File: HarvestMap05/17/20
@Skwor01 Can you tell me the error...
Posted By: Shinni
@Skwor01 Can you tell me the error message? Please copy paste it here or post a screenshot. @HowellQagan There was a bug that broke 3d pins when you are 4km south in a zone. That's roughly the position of Suran and Seyda Neen. I think it is fixed now. @WastedJoker Looks like the 3d and 2d position of some resources does not...
File: HarvestMap05/16/20
Re: Esoui Lua error
Posted By: Shinni
user:/AddOns/HarvestMap/Libs/LibMapMetaData/LibMapMetaData.lua:30: attempt to index a nil value stack traceback: user:/AddOns/HarvestMap/Libs/LibMapMetaData/LibMapMetaData.lua:30: in function 'ComputeMapMetaData' user:/AddOns/HarvestMap/Libs/LibMapMetaData/LibMapMetaData.lua:28: in function 'ComputeMapMetaData' user:/AddOns/Harve...
File: ResourceRadar05/13/20
even if u disable this addon the no...
Posted By: Shinni
even if u disable this addon the node name can be seen above compas when i am looking towards resource node. can that be fixed? only if i uninstall this mod completly this goes away. thank you Turn off the NodeDetection library.
File: Auramastery05/10/20
Just a heads-up because it might ca...
Posted By: Shinni
Just a heads-up because it might cause issues in the future. AceSerializer is a bit bugged when encoding space characters. Many years ago HarvestMap used AceSerializer where I encountered the following issue: Line 137 performs a string comparison. This comparison is alphabetic and depends on the locale settings of the operating syst...
File: Dolgubon's Lazy Writ Crafter05/10/20
Just some remark from a fellow addo...
Posted By: Shinni
Just some remark from a fellow addon dev, since I see a lot of comments about the pet hiding mode. The game hides pets while opening crown crates. That's what the addon exploits here to hide pets. The addon partially enables the crown crate mode to hide pets, but as a side result you will see Pacrooti (the "crown crate guy"). T...
File: HarvestMap04/04/20
One of my guildies JUST installed t...
Posted By: Shinni
One of my guildies JUST installed the addon, did the batch download, and same issue, except you can see all the chests and all the thieves troves, but nothing else shows until they find it in person. I'm unable to reproduce that issue, so I think this might be a conflict with another addon. What happens if you disable all other...
File: HarvestMap03/21/20
Re: My Database loss :(((((((((((
Posted By: Shinni
After updating mod with latest v. I guess I have lost all my nods :((((( But nevermind. After downloading them from server i have only fishing, stashes, justice, thieves, sacks and chests nodes. Rest is still nowhere to be found. Why is it broken? Check your settings. You probably enabled the option to display only nearby spawned...
File: HarvestMap03/13/20
That happens when the resolution of...
Posted By: Shinni
That happens when the resolution of the 3d world does not match the resolution of the 2d user interface. This can happen for example when in the graphs settings the subsampling is not set to high or when the game's resolution does not match the screen's resolution.
File: HarvestMap03/12/20
If you encounter a bug not listed b...
Posted By: Shinni
If you encounter a bug not listed below, please post a comment here. If you encounter an error message ingame, please post the error message here. COMMON PROBLEMS: The data download script returns the following error: Elder Scrolls Online\live\AddOns\HarvestMap\Main\upload.js(65, 2) msxml3.dll: The system cannot locate the re...
File: Essential Housing Tools10/01/19
https://forums.elderscrollsonline.c...
Posted By: Shinni
https://forums.elderscrollsonline.com/en/discussion/495873/pts-patch-notes-v5-2-2 Fixed a graphical issue affecting Crown Crates that would occur when opening them on the Mac game client. The crown crates use 3d textures, so this might mean ZOS finally fixed the 3d texture bug for macs (on PTS). I do not have a mac to verify this,...
File: ResourceRadar09/10/19
The pins in ResourceRadar are a fea...
Posted By: Shinni
The pins in ResourceRadar are a feature of ESO that is disabled by default. Resource Radar just enables that feature. The game does track all harvestable objects, similar to how it tracks all quest objectives. The game does display 3d quest markers above quest objectives by default. ResourceRadar simply enables the same 3d marker fe...
File: HarvestMap08/25/19
The spawn filter detects nearby spa...
Posted By: Shinni
The spawn filter detects nearby spawned resources (only stuff that is harvested, no containers like chests etc). If the filter is active, then HarvestMap will hide all pins, but when it detects a resource near a pin, the pin will become visible. So it works like keen eye, except that a pin must already exists at that location....
File: Master Merchant08/22/19
Hey Philgo, there was an update fro...
Posted By: Shinni
Hey Philgo, there was an update from Chip: So here are the changes to the cooldown mechanism for guild history: The duration until a request times out is now minimum 3 minutes and is set to 6 times the cooldown (which is 30s right now). The cooldown begins when a request is completed, not when the request is initiated
File: HarvestPins08/17/19
This file will change the default c...
Posted By: Shinni
This file will change the default colors: https://www.dropbox.com/s/nnbpp0ixdnf3bdf/ReplaceColors.lua?dl=0 Add the file to you HarvestPins folder. Then edit HarvestPins.txt with a text editor and add a line with "ReplaceColors.lua" so the file HarvestPins.txt should look somewhat like this: ## Title: Harvest Pins ## Author: Hato...
File: HarvestMap08/15/19
user:/AddOns/HarvestMap/Modules/Har...
Posted By: Shinni
user:/AddOns/HarvestMap/Modules/HarvestMap/Options/LoadSettings.lua:13: attempt to index a nil value Sorry, this should be fixed in 3.13.12
File: HarvestPins08/15/19
The Minion addon manager has some t...
Posted By: Shinni
The Minion addon manager has some trouble with your addon. The .zip you uploaded to esoui contains a folder "HarvestMap". Because of that folder Minion thinks your HarvestPins is a newer version of HarvestMap. When installing your textures via Minion, it will then try to delete HarvestMap because it thinks the files are outdated....
File: HarvestMap08/15/19
LUA errors should be fixed now in 3...
Posted By: Shinni
LUA errors should be fixed now in 3.13.11 @amber1019: As Harvest Pins accesses the same folder as HarvestMap, it could be that Minion thinks its a new version of the addon. Then when you install Harvest Pins it tries to remove some old files, effectively deleting most files of HarvestMap. But I'm just guessing here.
File: EsoExtractData08/08/19
Map textures are in depot/eso.mnf
Posted By: Shinni
Map textures are in depot/eso.mnf