Results: 314Comments by: AssemblerManiac
File: AI Research Grid06/06/18
It might be some sort of a mod conf...
Posted By: AssemblerManiac
It might be some sort of a mod conflict, I haven't had the time to test it yet, but I'm wondering if something in the API or something has changed, because neither this addon nor Wykkyd's Toolbar are tracking my research properly since the Summerset patch. Wykkyd will randomly show me at 0/3 slots being used when there's still someth...
File: AI Research Grid06/02/18
Re: Loving it..just..
Posted By: AssemblerManiac
Hello! I downloaded this addon and its acting finicky to me some reason. I could open it. But sometimes the buttons to change panels are off and or not able to? also is there a way to show either in my bank or in my bag that could possibly able to research trait ? Loving the simplicity of this addon XD!! Not sure about the button...
File: AI Research Grid06/01/18
Re: the new button
Posted By: AssemblerManiac
Thank you for the button. Although it hides even partially known motifs leaving only 100% unknown visible, which is a bit different from what I expected. Btw, would you add Scalecaller, Fang Lair and Divine Prosecution styles? Fang Lair is already there, will add Scalecaller. Divine Prosecution is an outfit only style, so it'...
File: AI Research Grid05/29/18
Re: feature idea
Posted By: AssemblerManiac
Thank you for the update! Could you please add a button or just a setting that would hide icons for the completely learned motifs? Maybe. There are no settings, so best I could do would be a button for "Hide Known". I'll think about it, but since they're already color/red for known/unknown, why do you need them invis if known?
File: AI Research Grid05/28/18
Re: Images in Post
Posted By: AssemblerManiac
How can I attach images to my posts from files on my computer? The ESOUI help says to use an attachment button at the bottom of the composition page, but I don't see any such button. The Insert Image button asks for a URL rather than a file. No clue, I've never uploaded an image. I have a new version that sorts out the icon p...
File: AI Research Grid05/28/18
Icon -> motif mismatch
Posted By: AssemblerManiac
I can see what you're talking about. Will take a look tonight and see what I can find out. Unfortunately the icons for the motifs are all messed up in the 3rd and 4th row. https://i.imgur.com/YsNxYHu.png
File: AI Research Grid05/28/18
Re: Re: Re: Re: Re: Missing Motif Icon
Posted By: AssemblerManiac
When you say it "disappears", do you mean the icon is gone completely? Because there's no code to make the icons work like that. Does it happen if this is the only addon you're running? On both attached screen shots the cursor was on the 3rd icon from the right in the bottom row. Keargotank was looking at his own grid, then th...
File: SkyShards05/28/18
Re: Missing skyshard location
Posted By: AssemblerManiac
Thanks Phantom. I'll get this updated & released tomorrow. Inside the Tor-Hame-Khard delve in Summerset, the skyshard location is missing. Using /mypos on the location gives these coordinates. Apparently, the game uses both torhamekhard_01 and torhamekhard_02 for inside the delve. To fix this, add these lines in SkySha...
File: AI Research Grid05/28/18
Re: Tool-tip error.
Posted By: AssemblerManiac
The tool-tip on the Blacksmithing/Woodworking/Clothing/Jewellry icons on the upper left - the Woodworking/Clothing are reversed. Ok, thanks. Not sure how I missed that. Update will be avail within a day or so.
File: AI Research Grid05/28/18
Re: Re: Re: Missing Motif Icon
Posted By: AssemblerManiac
When you say it "disappears", do you mean the icon is gone completely? Because there's no code to make the icons work like that. Does it happen if this is the only addon you're running? When any of my characters views his own grid it shows the Ebonshadow icon and all the motifs that character has learned. When the character...
File: AI Research Grid05/27/18
Re: Missing Motif Icon
Posted By: AssemblerManiac
When any of my characters views his own grid it shows the Ebonshadow icon and all the motifs that character has learned. When the character views the grid of any other character, the Ebonshadow icon for that other character disappears. Is there some way this can be corrected? Is anyone else seeing something siilar? All the data....
File: AI Research Grid05/27/18
Summerset Update
Posted By: AssemblerManiac
Hi Everyone, I'm taking over maintenance of AI Research Grid in Ayantir's absence (dunno if he'll be back). If there's any problem with the addon, let me know. Happy Crafting.
File: SkyShards05/27/18
Summerset Update
Posted By: AssemblerManiac
Hi Everyone, I'm taking over maintenance of Skyshards in Ayantir's absence (dunno if he'll be back). If there's any problem with the addon, let me know. Happy hunting.
File: AI Research Grid05/22/18
I am trying to add new motifs like...
Posted By: AssemblerManiac
I am trying to add new motifs like I did last time for Worm Cult. However, the file addoncompatibilityaliases.lua that had it last time doesn't list the new ones, and trying to increment it by 1 doesn't either. Does anyone know where the "ITEMSTYLE_" value is for the new ones (Pyandorean, Psijic, Sapiarch, Fang Lair, and Scalecalle...
File: Inventory Insight05/09/18
Can you paste a couple of links tha...
Posted By: AssemblerManiac
Can you paste a couple of links that cause the crash so we can investigate? Ditto on the following issue: This pops up when hovering over certain items.5 Checking type on argument collectibleId failed in GetCollectibleNickname_lua stack traceback: : in function 'GetCollectibleNickname' user:/AddOns/IIfA/IIfABackpack.lua...
File: Inventory Insight03/26/18
Re: XP Scrolls
Posted By: AssemblerManiac
Just wondering why Experience Scrolls are not shown? I have several in inventory and bank and yet they do not show up, should be listed under consumable but they're not. Can you please add them. Thanks. :) v3.14 has some filtering changes. Let us know if it solves your problem.
File: Inventory Insight03/25/18
Re: Re: Re: Newb Question
Posted By: AssemblerManiac
Inventory Insight from Ashes (I believe) Exactly that. There used to be the original Inventory Insight, and after a huge amount of refactoring and the original developer going fully inactive, that was kind of a cooler title than InventoryInsight 2. :D The folder for Inventory Insight is IIFA too. Since it's now been several year...
File: Inventory Insight03/17/18
When you mouse over each recipe in...
Posted By: AssemblerManiac
When you mouse over each recipe in your inventory, is it showing the right owner in the tooltip? I just checked, and I've got a lot of items not showing when filtered in II, but mousing over the items in the inventory does show they're owned by this toon. It looks like a filtering issue. I'll check into it soon. --- few mins...
File: Inventory Insight02/27/18
Whoever writes TraitBuddy is going...
Posted By: AssemblerManiac
Whoever writes TraitBuddy is going to need to change whatever they're doing to reference our data. Storage in InventoryInsight has changed a bit. It won't be hard for them to see the difference. When I hovered over a weapon in my backpack to see how it compares to what I have equipped: user:/AddOns/TraitBuddy/ui/inventoryIns...
File: Inventory Insight02/26/18
Here are the real bag IDs. BAG_W...
Posted By: AssemblerManiac
Here are the real bag IDs. BAG_WORN 0 BAG_BACKPACK 1 BAG_BANK 2 BAG_GUILDBANK 3 BAG_BUYBACK 4 BAG_VIRTUAL 5 -- craft bag BAG_SUBSCRIBER_BANK 6 -- eso+ extended bank BAG_HOUSE_BANK_ONE 7 BAG_HOUSE_BANK_TWO 8 BAG_HOUSE_BANK_THREE 9 BAG_HOUS...
File: Inventory Insight02/23/18
Great job with last update! Now ite...
Posted By: AssemblerManiac
Great job with last update! Now items are tracked properly (tested in bank and storage chests). Bugs i noticed: - Housing items are still tracked in ii even if the option to track them is disabled in option. - Items in Storage Coffer, Fortified are not tracked in ii (tried to relog, delete database, reinstall but things don't chan...
File: Inventory Insight02/22/18
Coming soon, to a download near you....
Posted By: AssemblerManiac
v3.07 should be getting released very, very soon (next 8-10hrs). Fixes include: - Live item tracking (move to/from backpack, list should reflect it, including splits) - Tooltip counts should stay accurate - No more phantom items - Shields no longer listed as a weapon - House item tracking In general, I think I've finally g...
File: Inventory Insight02/17/18
Hi, in an earlier version I coul...
Posted By: AssemblerManiac
Hi, in an earlier version I could see which char has which item in its inventory. Is this function no longer available? Once you can download the latest update, everything should be working normally again.
File: Inventory Insight01/30/18
One of the checks in the system is...
Posted By: AssemblerManiac
One of the checks in the system is whether you have ESO+, so it knows to not gather/display data that doesn't exist. You do raise a good point though, in that you can still have items in the craftbag, but not have the ability to put in more. We'll see about making it show what's in there again. I just noted that the addon does...
File: Inventory Insight01/10/18
Will this add-on have support for t...
Posted By: AssemblerManiac
Will this add-on have support for the new storage containers in Update 17? Yes, it will. I'm just not sure in what manner it will be supported (I need to leave my machine running tonight to update PTS so I can see how it works).