Results: 391Comments by: choekstr
File: Group Leader04/17/14
So dupe to "Group Leader Compass Ma...
Posted By: choekstr
So dupe to "Group Leader Compass Marker" add-on that was released 10 hours ago and does the exact same thing? I guess options are always good...
File: ins:JunkYard04/17/14
Updated. Hopefully I fixed any of...
Posted By: choekstr
Updated. Hopefully I fixed any of the bugs that cropped up, just as the server was shutting down :-) 0.98 With "/junkyard set auto" option enabled, any time you add an item to JUNK through the UI, it will automatically be added to the Junkyard list, so it will be remembered for other gaming sessions. This also...
File: Bank Stuffer04/17/14
It seems to move most everything, e...
Posted By: choekstr
It seems to move most everything, except Bone... Not sure why, haven't debugged it personally. Bloodstone also doesn't move properly.
File: Loot Filter Remix04/17/14
Ok, so it wasn't destroying junk it...
Posted By: choekstr
Ok, so it wasn't destroying junk items at level 0 so I slide the slider up 1 level 1g junk thinking it was anything less than 1g. So then it took out all my provisioning items including the rare ones that have taken me a week to find. So that happened... You might want to review the slider and ensure only items that are in JUNK cat...
File: Clock - Tamriel Standard Time - Legacy04/17/14
moon cycle would be awesome as well...
Posted By: choekstr
moon cycle would be awesome as well so we know if Werewolfs or Vamps will spawn. Also, is it just me or since I started using this a couple days ago there has been no sun showing (rainy as was mentioned). I guess I should look for the moon then and try to set my time accurately.
File: AI Research Grid04/17/14
also you could have it pop up when...
Posted By: choekstr
also you could have it pop up when going into the crafting research section, if possible, or just the crafting in general. Mouse is free so a big X close button would help if people don't want it up. Also, if you do auto pop it up and provide that nicety, make sure you keep it moveable and remember window position between sessions....
File: Luminary-Trade Sales History04/17/14
How about a clear old sales button?...
Posted By: choekstr
How about a clear old sales button? I have enough sold now that I am getting to the point of wanting this feature. Currently it depends on how many sales are in guild history. It lists the top 20 most recent.. usually after a day the sales (From Guild History) are cleared. What or how many old sales do you have? yeah, it did cle...
File: Zolan's Chat Notifications04/17/14
I'm getting the SFX on tells, from...
Posted By: choekstr
I'm getting the SFX on tells, from my sent chats. I have option to turn that off selected. Is there a way to make my tells silent and only hear the SFX on receiving them? Thanks! Looking into this now. I have a new update coming out soon that fixes a handful of things and probably that problem too. I came here to finally mention t...
File: AI Research Grid04/17/14
I'm currently not happy with the wa...
Posted By: choekstr
I'm currently not happy with the way the code works, as it re-checks every time you click a craft button. On my PC this takes about 3-4 milliseconds, which seems like way too much. I guess just me trying to properly optimise. :P I LOVE this about you! We rarely have people focused on optimization and efficiency so I applaud your at...
File: Loot Filter Remix04/17/14
I love and use loot filter and have...
Posted By: choekstr
I love and use loot filter and have been requesting and dying for a way to auto destroy certain items (like crafting stones that I don't use!) and of course those that have 0 value (why the hell would we want to be junked and sold when they are 0 value?). I am going to check this out and hopefully since loot filter's filtering is ve...
File: AI Research Grid04/16/14
VERY much appreciated. This was an...
Posted By: choekstr
VERY much appreciated. This was an immediate download and keybind to use often!
File: Luminary-Trade Sales History04/16/14
How about a clear old sales button?...
Posted By: choekstr
How about a clear old sales button? I have enough sold now that I am getting to the point of wanting this feature.
File: NPC Reticle Scan04/16/14
Re: Re: Re: Re: Error when changing targets
Posted By: choekstr
Hi guys! Since the last update of Merchants I get the following error when changing targets: user:/AddOns/NPCReticleScan/NPCReticleScan.lua:62: operator # is not supported for # nil stack traceback: user:/Addons/NPCReticleScan/NPCReticleScan.lua:62: in function 'TargetChanged' I had to disable it for now, because it obviously made...
File: TiEmote04/16/14
Sorry for being dense but the instr...
Posted By: choekstr
Sorry for being dense but the instructions say: "Press ; (the bind to toggle cursor/reticle mode) to show." The default key for cursor mode is . in the US / English version. I pressed ; and nothing shows up. Nothing is bound to that key in keybindings. I am not seeing anything by default. How does one see the emote window?
File: Advanced Filters04/16/14
What about just using text for the...
Posted By: choekstr
What about just using text for the new filtering tabs with small-ish font size? That way you can maximize the vertical space and we don't have to worry about the ugly icons? I'm having a hard time visualizing what you're saying. The icons may not be pretty, but tightly stacking a bunch of text will feel cluttered and crowded and w...
File: Advanced Filters04/16/14
What about just using text for the...
Posted By: choekstr
What about just using text for the new filtering tabs with small-ish font size? That way you can maximize the vertical space and we don't have to worry about the ugly icons? I'm having a hard time visualizing what you're saying. The icons may not be pretty, but tightly stacking a bunch of text will feel cluttered and crowded and w...
File: NPC Reticle Scan04/16/14
... ... Ok i added all to the data...
Posted By: choekstr
... ... Ok i added all to the database, some are still missing tho from the scans you posted far as what i see on my map ( i cant go there but i can see its map ) ExtraInfo is missing as well but that has to be added to the scanner somehow or manually by the player, i often copy the scanned data to a new file and add comments next t...
File: Advanced Filters04/16/14
What about just using text for the...
Posted By: choekstr
What about just using text for the new filtering tabs with small-ish font size? That way you can maximize the vertical space and we don't have to worry about the ugly icons?
File: Zolan's Chat Notifications04/16/14
I'm getting the SFX on tells, from...
Posted By: choekstr
I'm getting the SFX on tells, from my sent chats. I have option to turn that off selected. Is there a way to make my tells silent and only hear the SFX on receiving them? Thanks! Looking into this now. I have a new update coming out soon that fixes a handful of things and probably that problem too. I came here to finally mention t...
File: Research Assistant (Find your researchable items)04/15/14
So what's the point of tagging orna...
Posted By: choekstr
So what's the point of tagging ornate jewelry? Can we research jewelry and I just don't know about it?
File: MobileBank04/15/14
Wait, what? Seriously? So does...
Posted By: choekstr
Wait, what? Seriously? So does this allow you to deposit in the actual bank and remove from your inventory while out in the wild? Or does it just queue up to be deposited and still remains in the inventory until you actually visit a bank?
File: NPC Reticle Scan04/14/14
Ok, ignore my comments about distan...
Posted By: choekstr
Ok, ignore my comments about distance. Something was up with my range meter that was telling me 1m was in their face or so close I was looking at their chest. 1m seems fine or even 2m would be decent. It is back to what I would consider appropriate distances (perhaps just the town I was in). Anyway, here are a couple more cities...
File: NPC Reticle Scan04/14/14
Excellent. I didn't know if add-on...
Posted By: choekstr
Excellent. I didn't know if add-ons could cross communicate or update other add-on's files. As it stands I just manually added a couple to the appropriate .lua file and I like it. Really like having them on the map and it will be great when you have different icons per vendor type and even color coding if you are going to work on...
File: Tim's AllInOne04/14/14
And another suggestion that is grea...
Posted By: choekstr
And another suggestion that is great from Bazgrim's toolbar is the bump down of the compass so the game engine text above the compass doesn't interfere.
File: NPC Reticle Scan04/14/14
Another suggestion is to populate t...
Posted By: choekstr
Another suggestion is to populate the data live on the map and minimap after it is collected (assuming merchants is installed). It would be nice to have the data available for other areas without having to wait for a new version (of merchants) to come out that has the hard coded data in it. Very similar to harvestmap (aka esohead m...