Results: 706Comments by: Solinur
File: LibCombat03/11/23
Re: zen
Posted By: Solinur
11, 8469929, 27, 126597, 1, 2, 5, 1, 244 |rstack traceback: user:/AddOns/LibDebugLogger/LogHandler.lua:201: in function 'Log' |caaaaaa level = "W", config = {originalTag = "LibCombat/other", enabled = T, tag = "LibCombat/other"}, handled = T, message = "11, 8469929, 27, 126597, 1, 2,...", shouldLogTraces = T |r (...
File: Improved Death Recap02/28/23
First of all thanks much for this a...
Posted By: Solinur
First of all thanks much for this addon, I dig :) Not sure if its in the scope of this addon to do, but I would love it if there was a way to hide the default death recap screen as this functionally replaces it. Possible? how can I make this happen? Isn't it normally possible to just hide it by pressing "T" ?
File: Combat Metrics02/14/23
Re: Display Target Dummy Health
Posted By: Solinur
Is there a way to display the health of a target dummy in the combat log or on the chart? Turning on "BossHP" on the chart doesn't seem to do anything. It would be useful to see how various execute skills ramp up their damage as the dummy's health declines during a parse. Its not the most straight forward way but outside of boss...
File: Combat Metrics02/06/23
Re: Error encountered when selecting
Posted By: Solinur
user:/AddOns/CombatMetrics/CombatMetrics.lua:2591: attempt to index a nil value stack traceback: user:/AddOns/CombatMetrics/CombatMetrics.lua:2591: in function 'CMX.RemoveCombatLog' user:/AddOns/CombatMetrics/CombatMetricsMenu.lua:567: in function 'setFunc' |caaaaaa value = F |r user:/AddOns/LibAddonMenu-2.0/con...
File: Combat Metrics01/25/23
Re: Damage Type Summary
Posted By: Solinur
Hey Solinur, thanks for the great addon! Always works flawlessly! 👍 One question I had is whether it's possible to see a quick summary of damage in it's various forms (direct damage vs DoT, or single-target vs AoE), as all damage can come under one of each category above (so 4 possible combinations), and would make it supe...
File: LibCombat12/29/22
2022-12-29T13:10:07.800+01:00 |cff0...
Posted By: Solinur
2022-12-29T13:10:07.800+01:00 |cff0000Lua Error: user:/AddOns/LibCombat/LibCombat.lua:1939: operator / is not supported for nil / number stack traceback: user:/AddOns/LibCombat/LibCombat.lua:1939: in function 'SpecialBuffEventHandler' isdebuff = F, _ = 131108, result = 2240, _ = F, _ = "", _ = 0, _ = 0, _ = "", sourceType...
File: Combat Metrics12/28/22
Re: Occasional Error
Posted By: Solinur
This comes up rarely. This time it happened when I was leaving the Vivec Outlaw's Refuge user:/AddOns/LibCombat/LibCombat.lua:1939: operator / is not supported for nil / number stack traceback: user:/AddOns/LibCombat/LibCombat.lua:1939: in function 'SpecialBuffEventHandler' |caaaaaa isdebuff = F, _ = 131108, result = 2...
File: Combat Metrics12/12/22
Re: Re: Re: Log Export?
Posted By: Solinur
Thank you for even considering it. As an example of what I'd want to look for in a log. Let's say I have used Greater Storm Atro three times during a parse. I may want to look at all of the attacks by that one ability, and possibly even filter further by regular and critical attacks. Presently, this requires a lot of scrolling over t...
File: Combat Metrics12/06/22
Re: Log Export?
Posted By: Solinur
Hi Solinur. Have been using cmx since 2021 and it's pretty crucial for dps. Your effort is sincerely appreciated by me, and pretty much every dps looking for end game content. Is there any possibility to export the log from a saved parse? Sometimes, I would just like to search or filter for one particular ability. #wishlist...
File: Combat Metrics10/26/22
Re: combat metric doesnt work
Posted By: Solinur
hello today just stop working i can only see my save fight i try to uninstall and thing like that but nothing change .. any help Did you enable light mode in the settings?
File: Untaunted10/04/22
Re: I tried i honestly have gotten used to the addon
Posted By: Solinur
I did everything you suggested downloaded and extracted directly into the addon folder turned offf bug catcher to see if there was a problem. It doesnt even show in the addon menu only in the minion app itself outside the game. Can you think of anything elese to ry i will give it a go if can suggest something else. Thanks for help...
File: Untaunted09/28/22
Re: Addon not working
Posted By: Solinur
since the last patch untaunted hasn't loaded in game. It is in minions but when i log into the game it doesn't show up in the add-on list. Love the app for my tank really hope i can get it to work. Thanks This can't really be a fault of the addon as nothing really changed. Maybe try to reinstall the addon by downloading it and un...
File: Combat Metrics07/10/22
Re: Re: Re: Force of Nature CP
Posted By: Solinur
Hey, so I think the additional penetration from the Force of Nature CP is not getting shown at all in the CMX Window. I don't know if it's a problem with the CP itself or just an oversight. I'll have a look. I thought it changes the Penetration value on the stat sheet so it should work automatically. If not I need to implement a m...
File: Combat Metrics07/03/22
Thanks for the detailed report. I'm...
Posted By: Solinur
Thanks for the detailed report. I'm travelling currently, but once I'm back in a week, I will have a look at this.
File: Combat Metrics06/28/22
Re: Force of Nature CP
Posted By: Solinur
Hey, so I think the additional penetration from the Force of Nature CP is not getting shown at all in the CMX Window. I don't know if it's a problem with the CP itself or just an oversight. I'll have a look. I thought it changes the Penetration value on the stat sheet so it should work automatically. If not I need to implement a m...
File: Combat Metrics06/20/22
Re: Hi!
Posted By: Solinur
Excuse me, I came here for the 10k difference too ha ha. The question is: in the end is the CMX ok or is the game report ok? Thank you! The answer is 4 posts below in the post by Calpurrnia :banana:
File: Combat Metrics06/12/22
Re: Wrong crit damage modifier on Backstabber
Posted By: Solinur
Hello, I have noticed today, that the crit damage modifier of Backstabber seems to still be 15% instead of 10% on cmx. Fighting Finesse seems to have been correctly updated to 8% from 10%. Hope that's an easy fix :) Yes that is easy to fix, thanks for the hint.
File: Combat Metrics06/10/22
Re: Re: Re: Re: Re: ZOS Trial Dummy DPS vs. CM DPS
Posted By: Solinur
I'd think ZOS was accurate, it's giving me similar numbers as pre patch, but CMX giving me 10k lower than pre patch. I will have a look at it.
File: Combat Metrics06/08/22
Re: Re: Re: ZOS Trial Dummy DPS vs. CM DPS
Posted By: Solinur
Post-High Isle, is anyone else seeing large discrepancies between what the Trial Dummy reports as one's DPS vs. what Combat Metrics gives us? I'm consistently seeing the game giving me 10K more DPS than CM. I can post results if this proves to be common. And thanks for maintaining a very critical add-on for us! Yes, I have hear...
File: Combat Metrics06/08/22
Re: ZOS Trial Dummy DPS vs. CM DPS
Posted By: Solinur
Post-High Isle, is anyone else seeing large discrepancies between what the Trial Dummy reports as one's DPS vs. what Combat Metrics gives us? I'm consistently seeing the game giving me 10K more DPS than CM. I can post results if this proves to be common. And thanks for maintaining a very critical add-on for us! Yes, I have hear...
File: Combat Metrics05/30/22
Re: Re: Re: Re: Re: Ability to position add-on
Posted By: Solinur
Hi, thanks. It's a small black strip that actually doesn't disappear when I move, it disappears when I go into, say, settings or any other action that freezes the active screen, when I can usually grab a window to reposition it. Hope that helps. Yes, that is the Live Report Window. Its intended to only show out of menus, otherwise...
File: Combat Metrics05/30/22
Re: Re: Re: Ability to position add-on
Posted By: Solinur
Hi, thanks. It's a small black strip that actually doesn't disappear when I move, it disappears when I go into, say, settings or any other action that freezes the active screen, when I can usually grab a window to reposition it. Hope that helps. Yes, that is the Live Report Window. Its intended to only show out of menus, otherwise...
File: Combat Metrics05/29/22
Re: Ability to position add-on
Posted By: Solinur
Hi, and thanks for this add-on. I'm preparing to use it for the first time, and was hoping to be able to reposition it on-screen. Right now it's almost in the middle of the screen, and I'm unable to grab it to reposition, as it disappears when I'm static. For now, I have it disabled so it doesn't show on screen, but when I do use...
File: LibCombat04/29/22
Attention for quickslot related or...
Posted By: Solinur
Attention for quickslot related or weapon bar / action button related addons PTS API101034 High Isle chapter All kind of GetSlot* functions for the action- and quickslots have changed their parameters and need a 2nd parameter HOTBAR_CATEGORY_* now to detect the correct abilityId, itemLink, etc. e.g. GetSlotBoundId(slotNr, HO...
File: Combat Metrics04/26/22
Re: Hide live window out of combat?
Posted By: Solinur
Sorry if I missed it, but is there a way to hide the live window display out of combat? Thanks for the great mod. For now there is no setting to hide it when out of combat. But there is a keybind to hide it.