Results: 707Comments by: Solinur
File: LibCombat06/11/21
I'm on it, but fixing russian text...
Posted By: Solinur
I'm on it, but fixing russian text parsing is challenging, since it uses a weird technical implementation.
File: LibCombat06/11/21
With last update i got spam attack...
Posted By: Solinur
With last update i got spam attack :D Heeelp mee https://i.imgur.com/O7UsFsL.png Sorry, which language are you playing?
File: Untaunted05/30/21
Maybe it's possible to make option...
Posted By: Solinur
Maybe it's possible to make option that will show markers only near untaunted mobs instead of all that are in combat? Thanks. Unfortunately its not possible.
File: Combat Metrics05/18/21
Re: Skill appears in red text with asterisk
Posted By: Solinur
I have a skill that is showing up in red in the Ability section: (Growing Swarm - Warden AOE). It's the only skill that appears in red text; it also shows low Avg and Max damage and there's an asterisk attached to it. Any idea what this indicates and what's causing this? Thx. The Asterisk marks abilities that do DoT damage (Thi...
File: Combat Metrics05/12/21
Pen - sorry if this has already bee...
Posted By: Solinur
Pen - sorry if this has already been discussed. I can see people talking about zero pen - but mine is way too high. Stamplar 17,589 , with sharpened dagger and 40 into piercing on trial dummy. The displayed penetration value is an effective one, that takes target resistance debuffs into account. I also recently added support fo...
File: Combat Metrics04/20/21
Hi, I was grinding in a 2 person gr...
Posted By: Solinur
Hi, I was grinding in a 2 person group and the mini status window (black bg with white text) showed I was doing 50 to 55% dps. I did think I was OK and this was a % value for the group dps. my partner said why was my dps so low. I did not understand and he said it was only 35%. When I looked at the main info window then I saw t...
File: Improved Death Recap04/18/21
Re: Re: Keeps bugging out on death.
Posted By: Solinur
I keep getting this when I die in PvP. user:/AddOns/ImprovedDeathRecap/ImprovedDeathRecap.lua:301: operator .. is not supported for nil .. string stack traceback: user:/AddOns/ImprovedDeathRecap/ImprovedDeathRecap.lua:301: in function 'IDR.PostRecap' deathdata = {name = "03/28/2021, 23:21:40", deathtimems = 6346999}, c...
File: Combat Metrics04/17/21
Yes, that is normal. The effective...
Posted By: Solinur
Yes, that is normal. The effective values are damage weighted. So if you don't do or physical damage, the stamina categories are 0. I could of course simply show the maximum value, but this solution was easier. Makes sense, i assume the same applies to the red panel and taking damage/actually healing. I think i still saw the red e...
File: Improved Death Recap04/14/21
Trying to understand the timing pro...
Posted By: Solinur
Trying to understand the timing provided by the log ... Are those dmg happening in a matter of 1 secs? Thank you! Thats right :) Thanks! But wow is that even possible? Sure, if you look at it closely, its all kinds of procs or dots, a Heavy Attack and an instant skill. The way weaving works, one Heavy or Light attack...
File: Improved Death Recap04/14/21
Trying to understand the timing pro...
Posted By: Solinur
Trying to understand the timing provided by the log ... https://i.postimg.cc/ZRmmM0H7/IMG-1358a.jpg https://i.postimg.cc/Kz9Z3x70/IMG-1359a.jpg Are those dmg happening in a matter of 1 secs? Thank you! Thats right :)
File: Combat Metrics04/07/21
Yes, that is normal. The effective...
Posted By: Solinur
Yes, that is normal. The effective values are damage weighted. So if you don't do or physical damage, the stamina categories are 0. I could of course simply show the maximum value, but this solution was easier. Makes sense, i assume the same applies to the red panel and taking damage/actually healing. I think i still saw the red e...
File: Combat Metrics03/30/21
I think something goes wrong somewh...
Posted By: Solinur
I think something goes wrong somewhere with the units. So a screenshot of the full panel would be more useful. Its noticeable that all of the fights shown earlier have "unknown" in their title, which happens if the main unit is not detected. I will start to look there. https://imgur.com/a/gHzZVjM interestingly it seems that the...
File: Combat Metrics03/30/21
effective penetration shows 0 most...
Posted By: Solinur
effective penetration shows 0 most of the time for me, even on dummy, and with any kind of weapon/trait. i also had the other ones show 0 as well https://cdn.discordapp.com/attachments/301091484315156480/826189243960524800/unknown.png https://cdn.discordapp.com/attachments/301091484315156480/826189381337481306/unknown.png https...
File: Improved Death Recap03/29/21
Re: Keeps bugging out on death.
Posted By: Solinur
I keep getting this when I die in PvP. user:/AddOns/ImprovedDeathRecap/ImprovedDeathRecap.lua:301: operator .. is not supported for nil .. string stack traceback: user:/AddOns/ImprovedDeathRecap/ImprovedDeathRecap.lua:301: in function 'IDR.PostRecap' deathdata = {name = "03/28/2021, 23:21:40", deathtimems = 6346999}, c...
File: LibCombat03/28/21
https://i.ibb.co/JQ93LFF/image.png...
Posted By: Solinur
https://i.ibb.co/JQ93LFF/image.png I'm not sure whether thats intended or whether I forgot to disable some debugging option No, I guess I forgot to set the debugging level of this back to verbose :D
File: Combat Metrics03/27/21
Re: CP 2.0
Posted By: Solinur
Is CMX currently tracking Bloody Renewal and Siphoning Spells from the Fitness CP? They are tracked, tholugh not shown separately, but as unknown. I'll see if I can add it so that it counts it separately.
File: Combat Metrics03/23/21
Not getting much effective penetrat...
Posted By: Solinur
Not getting much effective penetration showing and max is a bit wonky since I know using Pierce Armor should be higher than what the max displays. Need more Info, Screenshot of full window with debuff panel showing Minor / Major Breach and mouseover of overpen. Using Sharpened Maul. https://media.discordapp.net/attachments/5...
File: Combat Metrics03/22/21
Not getting much effective penetrat...
Posted By: Solinur
Not getting much effective penetration showing and max is a bit wonky since I know using Pierce Armor should be higher than what the max displays. Need more Info, Screenshot of full window with debuff panel showing Minor / Major Breach and mouseover of overpen. Using Sharpened Maul. https://media.discordapp.net/attachments/5...
File: Combat Metrics03/21/21
Not getting much effective penetrat...
Posted By: Solinur
Not getting much effective penetration showing and max is a bit wonky since I know using Pierce Armor should be higher than what the max displays. Need more Info, Screenshot of full window with debuff panel showing Minor / Major Breach and mouseover of overpen.
File: Combat Metrics03/18/21
Hi, thanks for the great addon. I u...
Posted By: Solinur
Hi, thanks for the great addon. I updated and now CMX doesn't display damage numbers in the /cmx popup window. It just shows damage in the chat box. https://imgur.com/RLKjsSL https://imgur.com/BQAWv80 *edited to add screenshot links Did you set the category to incoming damage ? Oh my goodness I'm an idiot. Thanks, I see da...
File: Combat Metrics03/17/21
Hi, thanks for the great addon. I u...
Posted By: Solinur
Hi, thanks for the great addon. I updated and now CMX doesn't display damage numbers in the /cmx popup window. It just shows damage in the chat box. https://imgur.com/RLKjsSL https://imgur.com/BQAWv80 *edited to add screenshot links Did you set the category to incoming damage ?
File: Combat Metrics03/14/21
Re: Warden specific
Posted By: Solinur
Can you please add chilled status effect uptime as an option so that'll allow wardens to track down extra critical damage dealt. Isn't Minor Brittle uptime already shown as a debuff?
File: Constellations03/13/21
Re: Import Combat Metrics
Posted By: Solinur
I know you wont be updating this addon anymore but something that would still be useful is importing combat metrics into constellations to figure out how much of what damage type you are doing. I liked constellations for being able to see how much of my damage is single target or DoT or magical vs physical. Maybe implement that porti...
File: Combat Metrics03/13/21
user:/AddOns/CombatMetrics/CombatMe...
Posted By: Solinur
user:/AddOns/CombatMetrics/CombatMetricsUI.lua:6250: operator - is not supported for nil - nil stack traceback: user:/AddOns/CombatMetrics/CombatMetricsUI.lua:6250: in function 'GetSelectionDamage' data = {groupHPS = 0, dpstime = 1, healingOutTotal = 0, DPSIn = 0, groupDPSIn = 0, groupHPSOut = 732, groupDPSOut = 0, DPSOut...
File: Untaunted03/11/21
Hey! I love the overhead markers...
Posted By: Solinur
Hey! I love the overhead markers for enemies in this addon, though I'm wondering if it would be possible to give them a different color for taunted vs untaunted enemies. That'd make it so much easier to keep track of what's taunted and what isn't in situations with lots of enemies. (Like Banished Cells 2 Hardmode for example)...