Results: 177Comments by: CaptainBlagbird
File: Quest Map05/23/15
Re:
Posted By: CaptainBlagbird
No crashes yet :banana:
File: Quest Map05/23/15
Re:
Posted By: CaptainBlagbird
trying now so far so good! Thanks for helping, so with this version it hasn't crashed/frozen yet, no matter what you do with the filters?
File: Quest Map05/23/15
Re:
Posted By: CaptainBlagbird
Thank you for a great mod :) and thank you for your time. The one I'm using is still awesome! You're welcome, glad you like it :) I also got the settings from Lyonheart now, but still couldn't reproduce the crash/freeze, so it has to be something else that's different for my game.. I made a new attempt at fixing the crash/fr...
File: Quest Map05/22/15
Re:
Posted By: CaptainBlagbird
done I sent the file and yes also happens with the dropbox file. I had to back up to ver 1.4 I only received the message from Renwa so far, maybe it takes some time because it's a lot of data. I couldn't reproduce the crash though with these settings :( I'll continue tomorrow, it's getting late... In the mean time people who...
File: Quest Map05/22/15
Re:
Posted By: CaptainBlagbird
how do i get my usersetting file to ya. i have a copy.. just not sure how to post it You can send me the contents of the file in a PM.
File: Quest Map05/22/15
Re:
Posted By: CaptainBlagbird
After todays update, i can no longer log into the game world.. i get to charcater select then crash when on loading screen. When i disable questmap i can then log in I'm having the same issue Even with the dropbox version? Could you send me the contents of your UserSettings.txt file (located under Documents\Elder Scrolls Online...
File: Quest Map05/22/15
Re:
Posted By: CaptainBlagbird
After todays update, i can no longer log into the game world.. i get to charcater select then crash when on loading screen. When i disable questmap i can then log in Can you try if the problem still occurs with this version: dropbox-link
File: Quest Map05/22/15
Re:
Posted By: CaptainBlagbird
Can you update version when u release new files so we will be sure we got a new pack of files thanx ;) I usually combine mutliple minor updates into one release (for each fix I update the addon, but not yet the version number). I guess I could start using minor version numbers (e.g. v1.5.1) on esoui. I wont be doing it in the addo...
File: Quest Map05/21/15
Just did a quick update, does it st...
Posted By: CaptainBlagbird
Just did a quick update, does it still crash?
File: Immersive Mount Camera05/06/15
Difference to ImmersiveHorseRiding
Posted By: CaptainBlagbird
Nice AddOn! Am I right in assuming that (currently) the only difference to the AddOn ImmersiveHorseRiding is the additional option in your AddOn to set the preferred 3rd person POV distance?
File: Quest Map05/04/15
Re:
Posted By: CaptainBlagbird
From what I've observed merely starting the follow-up quest will cause the introduction quest to disappear but abandoning the follow-up quest will cause it to reappear. So I guess you'd need the do a check to see if the follow up quest is either active or completed. Ok, that's easier than checking if the location was visited. H...
File: Quest Map05/01/15
Re:
Posted By: CaptainBlagbird
Would you consider adding the ability for the add-on to disable markers for introduction quests when they are no longer available? If so I'm happy to investigate what quests make this happen for each one. I'm about to start the Cadwells Gold DC quests on my main and will check as I go along. Yes, that would be nice. But I don't kn...
File: Quest Map04/22/15
Re: No filter displayed; Re: Option to turn off quests in Cyrodiil
Posted By: CaptainBlagbird
I can't seem to get the filter to show on the map and do not see an option in the settings. The filters can be found to the right of the map (you'll have to click the funnel icon). For the screenshots I edited them onto the map so I didn't have to use a fullscreen screenshot. Also the button to clear all manually hidden quests...
File: Quest Map04/21/15
Re:
Posted By: CaptainBlagbird
French Translation :D Cheers. Merci beaucoup! :D
File: Quest Map04/19/15
Re:
Posted By: CaptainBlagbird
Another unmarked dungeon quest. "Relative Matters" at The Bastard's Tomb: 66.63×47.31 (eastmarch/thebastardstomb_base) Thanks, I'll check that. Is it alright for me to post these like this here or is there some other method you'd prefer? I just made an author portal where bugs and feature requests can be submitted. If you...
File: Quest Map04/17/15
Re:
Posted By: CaptainBlagbird
I've found a quest that isn't marked at all. It's "Dear Cousins" and the quest start is at Icehammer's Vault: 87.94×64.18 (eastmarch/icehammersvault_base) EDIT: Just noticed that the add-on has that quest marked in three places outside the dungeon but on abandoning the quest none of those locations have the quest available. Y...
File: Quest Map04/16/15
Re:
Posted By: CaptainBlagbird
Do you think its possible to auto translate the questnames into German somhow? Woud be realy geat! I'm working on it. I already have a lists with the German and French quest names, just have to format it and also translate the other parts of the addon (e.g. settings menu).
File: Quest Map04/08/15
Re:
Posted By: CaptainBlagbird
Could you please update the changelog for the addon properly instead of only adding the github link. The github releases only show 1 release, but you have released several versions at esoui.com. And Minion won#t show the github page information :-) I'd like to see on 1 view inside Minion what was updated so I don#t have to search f...
File: Destinations04/08/15
Re:
Posted By: CaptainBlagbird
The difference between my addon and the one you mention, is you can see where there are quests you haven't even picked up yet. Quest Map does that too ;) ___
File: Quest Map04/08/15
Re: Multiple comments
Posted By: CaptainBlagbird
Great addon :) Is it possible to add something to highlight or differentiate quests that: reward skill points Special items and disguises Item of specified type, such at armour type/weapons type Guild quests Would be possible, but I'd have to get the data first, which isn't so easy.. Key "show" must be defined if you exp...
File: Quest Map04/07/15
Re:
Posted By: CaptainBlagbird
You're welcome, thanks for the feedback :)
File: Quest Map04/07/15
Re:
Posted By: CaptainBlagbird
Interesting idea, I'm going to put it on the ToDo list and will look into it when I have time.
File: Quest Map04/07/15
Re: Finally!
Posted By: CaptainBlagbird
I've been running around finishing the quests I've missed and I did notice that the exclamation mark (!) with the location of the quest I've just completed stays in there until I do a /reloadui. Is that a bug or there's no way around it? If I think about it it should be this addon that doesn't update properly as quests will be updat...
File: MiniMap by Fyrakin10/28/14
Re: Re: Re: Re: Camera and Player heading
Posted By: CaptainBlagbird
Well first of - I doubt two separate pointers would look well to be honest, secondly - when you move camera and move you generally look where you step not at the map. I'm not saying its not possible to make I had this made as well while debugging rotation code, but such shape shifting cone pin for camera heading is not available and...
File: MiniMap by Fyrakin10/26/14
Re: Re: Camera and Player heading
Posted By: CaptainBlagbird
I had this made once when I was playing with rotational math solutions, its not all that hard to make, but it could only be used with north facing square/wheel modes. As per how it worked was for when I moved camera and stood still - pointer on the map followed camera, but as soon as I started moving - pointer was facing direction of...