Results: 407Comments by: Shadowshire
File: Votan's Keybinder08/16/16
Keybinder is not listed as an add-on by the game client
Posted By: Shadowshire
PLEASE add a comment to the Add-On Info tab for Votan's Keybinder that the add-on is not listed as one that is loaded when the player uses ESC > ADDONS. The only way to know whether Keybinder is loaded is to use ESC > CONTROLS > Keybinds, which shows the columns of checkboxes. Since I checked the ADDONS list and didn't find it, I t...
File: AwesomeGuildStore06/07/16
Awesome Guild Store Version & Upload Date
Posted By: Shadowshire
@Shadowshire I meant in Settings > Add-Ons > AwesomeGuildStore. That's where you find the version number in game. Minion is not perfect, so do not trust what it tells you about the version number. .... ... because the current v0.31.1 is working as intended if it had it really installed. You can either uninstall and reinstall it in Mi...
File: AwesomeGuildStore06/06/16
Please go to the addon settings for...
Posted By: Shadowshire
Please go to the addon settings for Awesome Guild Store and check that it shows "Version: 0.3.1" at the top right below the title. If it is not that version, it is not compatible with DB and you need to update it. ...." At this writing, the version number shown by ESOUI is 0.3.1 with an upload date of 04/24/16 and the previously do...
File: Harven's Trait and Style03/17/16
Tooltip includes mules
Posted By: Shadowshire
Currently, I have three player characters (PCs). One is simply a "storage mule" for which I bought "riding lessons" to increase his bag capacity. He withdraws surplus and rarely-used items that consume bank space, and deposits them in the bank when they are needed by another PC. One crafting passive is available by default in blacks...
File: CraftStore01/24/16
The UI
Posted By: Shadowshire
Frankly, Craft Store could be renamed "Icons To The Max". What you really need to do is add a Key that the player can easily access on each page to see what each of the icons signifies or represents, i.e., by using that ancient technology we call "written words". By no means are any and all icons "intuitively obvious" even to th...
File: Votan's Rune Tooltips10/16/15
The addition to each tooltip would...
Posted By: Shadowshire
The addition to each tooltip would be most useful if the first word that will be in the name of the Glyph is included, and whether it is for armor, weapons or jewelry. .... Good point. The potency runes defining the level, but do not specify whether it will be weapon/armor or jewelry. Essence runes defining whether it will be weapo...
File: Votan's Rune Tooltips10/14/15
The addition to each tooltip would...
Posted By: Shadowshire
The addition to each tooltip would be most useful if the first word that will be in the name of the Glyph is included, and whether it is for armor, weapons or jewelry. For example: "Trifilng armor glyph (level 1 - 9)" or "Slight glyph for weapon (level 5 - 15)". As far as I know, only armor, weapons and jewelry can be enchanted.