Results: 40Comments by: Arterion
File: Master Merchant09/27/15
I expect that might create a gap be...
Posted By: Arterion
I expect that might create a gap between 13 September and the day I put them back, but I don't know if the first time I then let MM refresh, is it going to grab all history as far back as the guild sales snapshot allows and just append? Or will that create a permanent gap between 13 September and when I let MM refresh? I have d...
File: Master Merchant09/17/15
I have found that guild store searc...
Posted By: Arterion
I have found that guild store searches can, unbelievably, actually crash the client when the Master Merchant database has grown very large. They usually will just freeze the client for a second or two, but it will occasionally crash when it freezes up. (I blame ZOS here -- the client should not crash because an Addon wants to do a lo...
File: MiniMap by Fyrakin09/13/15
In version 2.80, still having a pro...
Posted By: Arterion
In version 2.80, still having a problem with a periodic spike in frametime resulting in a stutter. The issue only begins after the map changes. It does not happen right after a ReloadUI. Here are some screenshots illustrating the issue. Normal operation right after a ReloadUI. I have a consistent frametime of ~ 16 ms. http:/...
File: AwesomeGuildStore09/13/15
@Arterion I will look into an excl...
Posted By: Arterion
@Arterion I will look into an exclude filter for the text search. It already does search the favorite if you enable autosearch and click on the entry. Wouldn't an extra button be more clutter than useful? I only discovered autosearch after I posted. It does exactly what I asked for. Thanks! :o
File: Shissu's Guild Tools09/13/15
UI Error when clicking location hea...
Posted By: Arterion
UI Error when clicking location header in guild roster. Roster.lua:78 = { tiebreaker = "displayName" }, Change to: = { tiebreaker = "displayName" }, Looks like a ZOS change to esoui. For a sanity check, I compared 2.1.4 \esoui\ingame\guild\guildroster_shared.lua to an earlier version, and sure enough it was...
File: MiniMap by Fyrakin09/11/15
Re: Re: Stuttering
Posted By: Arterion
After you close the wayshrine interface MiniMap redraws the contents of the map this is a delayed process. If there is a brief micro-stutter just like after toggling MiniMap that's by design. If its continuous it might be something else. Edit: Could you comment the line 4940 --FyrMM.RegisterUpdates() and see if there is still th...
File: MiniMap by Fyrakin09/09/15
Stuttering
Posted By: Arterion
I did some testing using MSI Afterburner to display frame render times. Unlike FPS, frame render times will expose micro-second delays like stutters. ESO is multi-threaded, but unfortunately the rendering pipeline will hang a frame entirely waiting on UI code to execute. (I don't know why games can't use a proper compositor!) I fo...
File: pChat (Chat customization & help: look/notification/sound/automation/history)09/09/15
it look like as a gazmachine from m...
Posted By: Arterion
it look like as a gazmachine from my point of view. I have to ask, what is a gazmachine? xD Also, I have tested ZOS_ChipHilseberg's claim that the SavedVariables files can now grow to be very large without breaking. It was also mentioned in the 2.1.4 patch notes under the AddOns sub-section. It seems that they actually fixed it...
File: Master Merchant09/07/15
See that my history stats are zero?...
Posted By: Arterion
See that my history stats are zero? And no slider bar for the period. And weird "-1.#1ND&" instead of a number for items sold. I looked through all the code, and I don't see how the slider could become -1. The "-1.#IND" is the string value you get for the division of 0/0. You can try it by typing this into the chat: /script d(0/0)...
File: HarvestMap09/02/15
PTS Patch Notes v2.1 : "Adjusted...
Posted By: Arterion
PTS Patch Notes v2.1 : "Adjusted a large number of harvest nodes throughout Cyrodiil so they are more accessible". Do I need to delete Cyrodill nodes in savedvar ? If yes someone can explain how to do it properly ? Thanx. Find HarvestMap.lua in your SavedVariables folder. Default location is in \\Documents...
File: Shissu's Guild Tools09/01/15
Clean install 2.5.4.1 from Minion f...
Posted By: Arterion
Clean install 2.5.4.1 from Minion fixed the SGT_Divider duplicate name with CreateBlueLine. Still getting an error for concatenate .. not supporting nil as operand, Notebook.lua:707. It would appear some elements from DE.lua missing from EN.lua translation: = "Protokoll", = "Zeigt die Spieler an, die einen vollen Briefkasten...
File: Circonians JunkIt Loot Manager09/01/15
It took me much longer to track dow...
Posted By: Arterion
It took me much longer to track down WHICH addon was causing the bug than it did to fix it. (I used a binary search. It only took me about five iterations.) The offending code is in \JunkIt\JunkIt_Callbacks.lua. Function at line 236: local hSetWornItem = ItemTooltip.SetWornItem ItemTooltip.SetWornItem = function(control, s...
File: AwesomeGuildStore08/29/15
Keybind improvements : When hove...
Posted By: Arterion
Keybind improvements : When hovering a fav or an history entry, add a keybind at center to search it. use a defaut key of game please (E, F or Y). When searching things, add a keybind before the "start search" for "previous page" and a keybind after the "start search" for next page thank you. This would be great. I wouldn...
File: AwesomeGuildStore08/29/15
why you need this? you can filter i...
Posted By: Arterion
why you need this? you can filter items by quality, price, profit gold or deal range and by titles and subfilters only ask cause i buy prov mats in bulk and literally all i see in between the occasional stack of honey/apples is fish I have the same problem with fish, and think adding an exclude prefix to the text filter woul...
File: Emacs04/19/15
Wow! I have wanted keybind chords s...
Posted By: Arterion
Wow! I have wanted keybind chords since forever. I have even used AutoHotkey to emulate sending F13 - F24 keypresses to the client in order to get something as simple as Alt+1 or Alt+2 to work. And the whole time, all I needed to do was override one function to return true? You are brilliant! Have you always know about KEY...