Results: 6041Comments by: Baertram
File: Advanced Filters - Updated08/18/19
Re: Deconstruction
Posted By: Baertram
When I would use the deconstruction tab at a crafting table, I would see only metal items in inventory even if I was at a woodworking or clothing table. Deconstruction worked normally after I deactivated Advanced Filters. THIS is basically NOT possible as the base filters for items, applied by ZOs, already filter the itemtypes (e...
File: Advanced Filters - Updated08/16/19
Added with version 1.5.2.1 You cou...
Posted By: Baertram
Added with version 1.5.2.1 You could also leave the setting enabled as the filter panels are now handled differently. e.g. the normal inventory's last dropdown filter will not be applied at the vendor or mail send or player trade or guild bank sell tabs as they will remember their own last filter. Well this is a normal behaviour...
File: Advanced Filters - Updated08/16/19
Re: Bugs after today's update
Posted By: Baertram
Try this first please: Update the addon to version 1.5.2.1 It should hopefuilly fix the problem for you. If not: If you disable the AdvancedFilters settings "Debug output" option, is the chat error message gone then or do you still get it? Do you receive any other lua error message in bugcatcher then? Please also try to disabl...
File: libCommonInventoryFilters - OBSOLETE & DISCONTINUED08/16/19
Re: Update?
Posted By: Baertram
Might need an Update? Why? Anything not working? If it shows as outdated just edit the file libComminInvemtoryFilter.txt and change the line ## APIVersion: to ## APIVersion: 100028 100029 And you have no problems anymore for Scalebreaker and next patch. Just for that no update is needed as long as no error messages app...
File: DoItAll (Mass Extract/Deconstruct/Move/Mail attach/...)08/15/19
Implemented. Be carefull with the...
Posted By: Baertram
Implemented. Be carefull with the "Skip "Ask before extract all dialog" setting!!!
File: Advanced Filters - Updated08/15/19
Re: Re: Re: Filter icons not showing properly
Posted By: Baertram
Try this: Logout. Go to your AddOns folder, then 1 foler above to the Elder Scrolls Online folder. Find the file ShaderCache_cooked or similar and delete it. Next login should take some time but it will rebuild icons and shaders and normally this fixes "texture problems". Yay, glad I kept reading, deleting my shadercache worke...
File: Raffle Gold Tally08/15/19
Let's give this a try, I think LibG...
Posted By: Baertram
Let's give this a try, I think LibGuildHistory is broken. Try this version: RaffleGoldTally 3 I briefly tested this ingame and it seems to work. I've done the following: -Changed LibGuildHistory to use newfunction name RequestMoreGuildHistoryCategoryEvents -Changed LibGuildHistory to not need LibStub anymore. Global variable...
File: Advanced Filters - Updated08/15/19
Well this is a normal behaviour fot...
Posted By: Baertram
Well this is a normal behaviour fot this addon :confused: Every dropdown filter is remembered. If you only activate bound filters in your inventory it will also be enabled at the bank deposit/guild bank deposit/guild store sell/mail send/player trade tabs as they ALL ARE the same inventory. This is a game restriction I cannot really...
File: Advanced Filters - Updated08/15/19
with awesomeguildstore there is no...
Posted By: Baertram
with awesomeguildstore there is no way to use the filters on the SELL tab - it is especially irritating when one has a filter already active in there inventory before they open SELL - we need the filters there as well It had workled fine for me the last time I tried it. What exactly is your problem? AwesomeGuildStore got an op...
File: Advanced Filters - Updated08/15/19
error in new patch last version of...
Posted By: Baertram
error in new patch last version of addon and libs i believe http://ipic.su/img/img7/fs/clipboard.1565890014.png hmm yeah need not only disable Multicraft addon, but completely relaunch the game after it For me it was neough to reloadui, but maybe if you use other addons also hooking into the crafting tables this could be th...
File: Advanced Filters - Updated08/15/19
Re: Re: Filter icons not showing properly
Posted By: Baertram
Any idea on this one? I can click the filters (and current filter shows highlighted), and the tooltips work, but before I click on them, I can't see the icons. Fresh download from esoui.com as minion didn't give me the subfolders. https://i.imgur.com/7tjtSN9.png I had the same problem. I could solve it by moving the "AdvancedF...
File: Advanced Filters - Updated08/15/19
Please inform yourself before posti...
Posted By: Baertram
Please inform yourself before posting comments: FAQ / Frequently asked questions / Questions fréquemment posées / Oft gefragte Frage Before posting error messages or bugs: Read this first: Especially the sections "lua error messages" and "How to report a lua error message/a bug to the developers" How to report an error If...
File: Advanced Filters - No Bank08/15/19
Hey there, a user mentioned the...
Posted By: Baertram
Hey there, a user mentioned the following bug with your plugin: We have been having issues with the "No bank" filter that comes with that plugin "No Bank". It's not supposed to show anything which is in our banks, but if we visit the same crafting station without first zoning or something, it'll show everything in our bank l...
File: PerfectPixel08/15/19
Re: Re: New Issue
Posted By: Baertram
I think you need to see if @Baertram can say something, he changed something in crafting stations. I can’t check because I don’t have a game client. Nope, nothing changed there that could/would cause this. I mean, never say never, but the change just replaced a missing function in Scalebreaker patch (which was renamed by ZOs) at th...
File: Advanced Filters - Updated08/15/19
Re: Filter icons not showing properly
Posted By: Baertram
Any idea on this one? I can click the filters (and current filter shows highlighted), and the tooltips work, but before I click on them, I can't see the icons. Fresh download from esoui.com as minion didn't give me the subfolders. https://i.imgur.com/7tjtSN9.png Hm, never had this happen so far. Looks strange. Do you have the s...
File: Advanced Filters - Updated08/15/19
Re: Cant Enable it
Posted By: Baertram
Did you LOGOUT before updating the libraries and addons? Always logout before please. Maybe Minion tricked you. Try to logout, delete the AdvancedFilters folder manually (see ehre how to find your AddOns folder: https://www.esoui.com/forums/faq.php?faq=install#faq_howto_install) and then download the ZIP file and install it man...
File: Advanced Filters - Updated08/15/19
Re: Error when opening the enchanting station
Posted By: Baertram
user:/AddOns/AdvancedFilters/main.lua:327: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/main.lua:327: in function 'ShowSubfilterBar' |caaaaaa craftingType = 3, UpdateListAnchors = user:/AddOns/AdvancedFilters/main.lua:250, doDebugOutput = false, subfilterGroupMissingForInvType = false, subfilt...
File: Advanced Filters - Updated08/15/19
Any idea why this is happening?...
Posted By: Baertram
Any idea why this is happening? user:/AddOns/AdvancedFilters/main.lua:327: attempt to index a nil value stack traceback: user:/AddOns/AdvancedFilters/main.lua:327: in function 'ShowSubfilterBar' user:/AddOns/AdvancedFilters/util.lua:748: in function 'Update' Thanks Same here like I say to every user: Please post WHEN thi...
File: Advanced Filters - Updated08/14/19
Re: Still bugged for me
Posted By: Baertram
I've used advanced filters for a long time. I appreciate you updating it! I've just uninstalled the previous version via Minion. I have all the Libxxxx add-ons installed. I am still getting errors/bug messages every time I open my inventory. I do not have the submenu bar at all in my inventory. Where do I find consumables->all filter...
File: FCO ItemSaver08/14/19
Auto junk addons tend to do somethi...
Posted By: Baertram
Auto junk addons tend to do something stupid some day so I'm not using them. And if I'm just moving the item to junk ta but do not autosell or destroy them. Every here and there I use AdvancedFilters plugins to selet items in the junk and then mark them with the FCOIS flag context menu -> which (if you got the settings enabled with...
File: FCO ItemSaver08/14/19
One mare question also regarding no...
Posted By: Baertram
One mare question also regarding non-set armor,weapons and jewlery making. Any way to make them automarked? I tryed to use mark items with quality but theres only option to exclude armors, weapon and jewlery but no option to mark those only (without research scrolls, maps etc). Something that could maybe added in future also, unless...
File: FCO ItemSaver08/14/19
Hi, thanks for the kind words. The...
Posted By: Baertram
Hi, thanks for the kind words. There currently is no way to remove a particular marker icon or exchange it by another. It's a 2step change, see "2nd approach" below. But why aren't you just changing the marker icon descriptions (if they are gear or dynamic icons) and the icon symbol and all your icons will look differently at the...
File: DoItAll (Mass Extract/Deconstruct/Move/Mail attach/...)08/14/19
Actually its nice to have a choce i...
Posted By: Baertram
Actually its nice to have a choce if you want to refine one by one using DoItAll. Would be nice if seperate keybind was added to ui for instant refine/deconstruct etc using new in game mechanic. That way you wont need to select items for decon as its still time consuming. It would be so much easier aspecially if one uses FCOIS...
File: Advanced Filters - Updated08/14/19
Re: Container filter
Posted By: Baertram
Oh right, I had changed some subfilters to support the containers for provisioning recipes (from the Master writ vendors). Guess I need to add some more. Please use the consumables->all filter fo the moment to show all containers. Same here applies to HansK post about the style page containers. Hi, the container filter (...
File: Advanced Filters - Updated08/14/19
Thanks for the info. Will have a l...
Posted By: Baertram
Thanks for the info. Will have a look tomorrow, currently on business trip. It somehow got to do with the loading of the different language strings, which was the prior error in line 328 as well. Not sure why, but I'll need to check this with different client languages. Sadly I did not get these error messages myself or I could de...