Results: 6049Comments by: Baertram
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)10/29/17
Weird, just tested this and set it...
Posted By: Baertram
Weird, just tested this and set it to 10 seconds. After 10 seconds my chat gets faded out, not earlier. Are you using the gamepad mode (as I did not really test it cuz I do not own a gamepad!). Or there must be something wrong with your addon savedvariables then. Could you try to backup the savedvars of the addon and then rei...
File: Auto Category - Custom Inventory Categories10/29/17
Getting the following error upon lo...
Posted By: Baertram
Getting the following error upon login 1st time after update to Clockwork. AutoCategory is updated via Minion: user:/AddOns/AutoCategory/AutoCategory.lua:51: attempt to index a nil value stack traceback: user:/AddOns/AutoCategory/AutoCategory.lua:51: in function 'RebuildBagSettingIfNeeded' user:/AddOns/AutoCategory/AutoCategory...
File: MailBuddy (Mail assistant/favorites)10/29/17
if i X to clear mail slots last use...
Posted By: Baertram
if i X to clear mail slots last uset text and name also become cleared can you fix this plx? ty:o I'm not quite sure which X you are refering to? Could you please make me a screenshot showing the X that you click? Thanks
File: FCO ItemSaver10/29/17
Is there any way to turn icons for...
Posted By: Baertram
Is there any way to turn icons for ornate and intricate stuff off now that it's part of the base game? Sure, just disable them in the settings? Every icon got a enable option below the submenu of the icon.
File: CyrHUD10/29/17
Dunno, I'm not playing PvP and cann...
Posted By: Baertram
Dunno, I'm not playing PvP and cannot update this addon. I only updated the API once and fixed a small bug. If anyone is able to obvertake it, you're free to do so. Thanks hmm this addon is partially working now? its not showing some recource capturing activity, but not everyone like now i cant see Alessia lumb under attack
File: Auto Recharge (and repair)10/28/17
Re: Clockwork
Posted By: Baertram
Hi my friends, will this have an update soon considering Clockwork city just came out? Thank you :-) Is anything not working? Just enable out of date addons in the inGame addon manager. It should even show as up2date ingame as the API version 100021 is supported. What is not working for you or why should it be updated?
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)10/27/17
I can't get this to prevent chat fa...
Posted By: Baertram
I can't get this to prevent chat fading, my chat fades out quite quickly no matter what I set it to. Hi, please disable ALL other addons and test if the problem still exists. If not it's another addon that interfers and you should enable FCOChatTabBrain together with other chat related addons one by one to see which one it is. M...
File: FCO ItemSaver10/22/17
I can't follow you here :confused:...
Posted By: Baertram
I can't follow you here :confused: Especially with the "Dustman-like" remember what was locked is already implemented?! If you manually/automatically lock an item this item will be locked again in the future if you find/get it again. There is an automatic marking for set parts, depending on the wished traits, itme level and qualit...
File: FCO ItemSaver10/22/17
Hi there, just tested it ingame...
Posted By: Baertram
Hi there, just tested it ingame for a few minutes: Disabled all addons except FCOItemSaver, just to be save. ZOs did not change it and since API version 100019 there is a dialog that asks me I want to bind the equipment to my account. Are you sure that the bind on equip dialog "Item will be bound" is not poping up for you...
File: FCO ItemSaver10/20/17
Oh man, I guess ZOs changed it anot...
Posted By: Baertram
Oh man, I guess ZOs changed it another time then... Too bad. I've remoevd the code to protect the bind on equip items as there was a message box asking me to do so from ZOs. I'm currently not able to play nor able to test this so please have an eye on normal bind on quip items yourself until I find the time to re implement the pr...
File: DoItAll with FCO ItemSaver support10/20/17
Re: AutoCategory
Posted By: Baertram
I'm in contact with the AC developer and told him what he should check, as I'm not able to play and test currently. I guess I know what is happening and told him. Thanks for the test and the feedback. found the conflicting addon AutoCategory , he is also beautiful , I'll write to the developers , I hope to use them together.
File: FCO ItemSaver10/17/17
Any reason why the anti-equip is no...
Posted By: Baertram
Any reason why the anti-equip is no longer selectable (greyed out)? I could have sworn this feature worked when I last played a year or two ago... Zos has build an ask before binds dialog into the game so addon doesn't need this feature anymore
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)10/15/17
Sorry, I don't have any trouble, it...
Posted By: Baertram
Sorry, I don't have any trouble, it works as intended and described for me, and my guild mates (talked to members of 2 guilds which use my addon). I'm not able to see what is wrong here, nor am I able to test it somehow :( Maybe you've left some guild and joined a new one and the order of the guilds changed this way. Please backu...
File: DoItAll with FCO ItemSaver support10/15/17
Re: (
Posted By: Baertram
updated to 1.57 with minion - extraction aborted //// changed files to 1.56 - extraction aborted I do not understand anything, everything worked fine before the update , cursed minion Please tell me what you are doing exactly so I can rebuild the error. If the extraction aborts (are we talking about glyphs or deconstructing ar...
File: Quick Menu10/11/17
You're request about more than 8 qu...
Posted By: Baertram
You're request about more than 8 quickslots is not doable. But if you use the addon search with the word "quick" you'll find: http://www.esoui.com/downloads/info1775-StaticsQuickslotProfiles.html Hey, I don't know if this woud have to be another AddOn or if you coud maybe add it to this one... Coud you extend the normal Qui...
File: Quick Menu10/08/17
Great idea and addon! Any chance...
Posted By: Baertram
Great idea and addon! Any chance you could check for other addons that have put there buttons to the menustrip too? Like "Harvest map", "Potion maker", "FCO ItemSaver", "Votan's Addon menu" ? They all got settings to put their own button to the top menu (if you press ESC). This would be great if you could check if they are lo...
File: CraftStore Endless Archive10/01/17
If you only use FCOIS.IsResearchL...
Posted By: Baertram
If you only use FCOIS.IsResearchLocked(bagId,slotIndex) all armor/weapon parts that are marked, but not marked with the "research" marker icon will be deconstructed and not protected :( This will protect items that you wish to safe for research but deconstruct your gear and set parts!!! As written before you should use FCOIS...
File: CraftStore Endless Archive10/01/17
IS seems to work the opposite of FC...
Posted By: Baertram
IS seems to work the opposite of FCOIS. FCOIS has you mark something as decon it means you want to decon it, IS' filter options are for if you want to remove it from being decon'd. So if you turn on filter store, you don't want to sell it, rather than wanting to sell it. Hey there, just my information for FCOItemSaver (FCOIS) m...
File: Auto Recharge (and repair)09/30/17
Ah ok, got it. Yes the addon is re...
Posted By: Baertram
Ah ok, got it. Yes the addon is respecting the conditions of the item AND your chosen threshold, even as you use the keybindings! If 2 items are not at 0% and only 0% matches the threshold it will only reapir those that match. Imo this is the correct behaviour because otherwise you'd repair even items that are at 99% and you are...
File: Auto Recharge (and repair)09/29/17
Ehrm why are you saying it's just r...
Posted By: Baertram
Ehrm why are you saying it's just repairing 1 item? Did you test the keybind? It should do the same as the automatic repair/recharge is doing just initiated by your key press instead of an event like "fight starts", "fight ends". thanks for chat commands but can we have just keybind> to repair/charge all we have It is already...
File: Auto Recharge (and repair)09/29/17
Very useful addon :) Does there...
Posted By: Baertram
Very useful addon :) Does there happen to be any way to enable the charging element to work during combat? Thank you Hi, it is currently checking as the combat starts and as the combat ends. If you want it to check in between I'd need to check every x seconds your gear and charge it then, which is quit uneffective and t...
File: Miat's PVP Alerts09/29/17
http://www.esoui.com/downloads/info...
Posted By: Baertram
http://www.esoui.com/downloads/info776-WykkydSoundPreview.html Maybe this helps to preview sounds ingame and choose the correct one in other addons then. Is there a Preview? There's no preview of sounds:) Could you upload a video on YT with the sounds? Nope. The addon reuses game sounds and all of them can be easily ex...
File: Weapon & Spell Power Tracker09/24/17
Re: Current Version Outdated
Posted By: Baertram
The game client just checks the .txt file in the addon directory and if the line version is not showing the game's current API version then it is marked as outdated, even if it works fine... Sad but true. So just enable the checkbox "Allow out of date addons" in the ingame addon manager and everything is fine, unless you get any...
File: Auto Recharge (and repair)09/23/17
I'm not talking about the stack siz...
Posted By: Baertram
I'm not talking about the stack size of your repair kits :p Are you using small repair kits for low level armor, or ony the highest level repair kits? -> The game got problems with small level repair kits in the past and then crashed the client. Hope the savedvars reset fixes it for you as the game is not crashing/disconnecting...
File: Auto Category - Custom Inventory Categories09/23/17
Guild bank: Like bank/player invent...
Posted By: Baertram
Guild bank: Like bank/player inventory Craftbag: Maybe check addons like AdvancedFilters to get some category ideas, or to see what standard filters are already available. And then build categories on base of them. Like "If within AF user chose armor -> head: Then categories like "trait, enchantment, level, quality, ..." would...