Quantcast
 
Results: 3719Comments by: Baertram
File: Dressing Room for Stonethorn09/07/20
Search the forums about anchors and...
Posted By: Baertram
Search the forums about anchors and you got the answer. It's not related to one addon but using many which create and rewnchor controls. If there are too many updated in a short time frame this info appears. Either delay creation of controls and anchors a bit if you are able to (like use packages with zo_callLater to create e.g. 50 c...
File: Dressing Room for Stonethorn09/07/20
Could you please move the change lo...
Posted By: Baertram
Could you please move the change log to the appropriate changeog tab so one can easily find and read it from within Minion! I don't want to scroll the description if there is a dedicated changelog button/tab. Many thanks!
File: Research Assistant09/07/20
Re: additional multiple character support
Posted By: Baertram
Not that easy to do as you can setup a dedicated crafter (smiting e.g.) and then the items of other characters are not checked for themselves but only the setup took of that crafting. I'll have a look once I find the time but with the current scans and settings it wouldn't be possible. Guess one would need to track all items of all c...
File: WishList09/03/20
Please send me your WishList.lua Sa...
Posted By: Baertram
Please send me your WishList.lua SavedVariables file via email to [email protected] And tell me which account and character you were using as the error happens + how to rebuild the error after login with this char. Like login, open wishlist via keybind button, switch to the whish list tab - error is shown. Thanks Try...
File: WishList09/03/20
Try to logout, backup your SavedVar...
Posted By: Baertram
Try to logout, backup your SavedVariables file WishList. Lua in the users/... /documents/elder scrolls online/live/SavedVariables folder. Delete the file LibSets.lua in the the same folder. Reinstall LibSets or update it to the newest version (again). Then reinstall WishList. Login, enable both +needed libraries and che...
File: F_ckOff08/31/20
You should consider using other add...
Posted By: Baertram
You should consider using other addon names in the future please, thank you for your understanding. Auto GuildInviteDecline would have matched your other addon's Auto * name "template" e.g. and would be less-offensively.
File: Crafting Writ Assistant08/30/20
Tested your version and at the prov...
Posted By: Baertram
Tested your version and at the provisioning UI the names are still showing including the ^m and ^n at the end. You need to add the local nameClean = ZO_CachedStrFormat("<>", nameWithGenderSuffix) to all the names of ingredients, materials, recipes etc., not only the enchanting UI. All materials and ingredients are using this...
File: Crafting Writ Assistant08/30/20
Re: Re: Small issue
Posted By: Baertram
ZO_CachedStrFormat (I forgot the underscore) ZO_strformat Watch the capital characters in the upper one! Same parameters! Onyl the cached one will reuse cached strings and should be faster for names etc. which might be used more often, like itemNames, skillnames, etc. https://wiki.esoui.com/How_to_format_strings_with_zo_strform...
File: IsJusta Decon Carried Items List08/28/20
Ah nice, didn't notice the new tab...
Posted By: Baertram
Ah nice, didn't notice the new tab as it seems to be "Text" and no texture :p Thanks for the clarification. Yeah, the update came only a couple of days after i first posted this. However, it's done in a different fashion. The addon separates carried items for the current station into a single tab called "Carried", and the ori...
File: Auto Recharge (and repair)08/28/20
Hello Thanks for this addon and yo...
Posted By: Baertram
Hello Thanks for this addon and your work on it, however i have a bug, i guess. Installed it and then use it to auto recharge especially in combat but it doesnet work on my Alt, only on my main. I try with account settings on/off, reinstall, delete variables and so on. Still persistant problems :/ Did you get that before? No...
File: IsJusta Decon Carried Items List08/28/20
Just a hint: ZOs recently added thi...
Posted By: Baertram
Just a hint: ZOs recently added this checkbox at top left of decon and research panels, named "Include banked items", which if disabeld does not show the non-carried items anymore. Isn't your addon doing the same? Except you also filter the refine tab.
File: Tamriel Trade Centre08/27/20
Re: Re: Re: Search Online Button in Craftbag
Posted By: Baertram
BAG_VIRTUAL = 5 It's a global constant for the "CraftBag", only named "virtual". I think, if I remeber correctly, the slotIndex at the virtual/craftbag is not a real slotIndex but the item's itemid, as the virtual bag got no real slot, just the crafting materials which are unique by their itemId. Compared to a normal itemlink whic...
File: RandomMount08/27/20
ESO changed mounts and pets to now...
Posted By: Baertram
ESO changed mounts and pets to now be in subcategories in their collections. -> This was already there before afaik but they changed some functions which are now somehow broken on live: Did not check if you are already using ZO_COLLECTIBLE_MANAGER but my addon FCOMounty got some problems with ZOs code changes after the patch as w...
File: Tamriel Trade Centre08/26/20
Re: Re: Re: Send item data to browser
Posted By: Baertram
Yw, thanks for adding it! My basic idea how to achieve this via lua was written here: https://www.esoui.com/forums/showpost.php?p=41749&postcount=6 Would love to see this feature as well as I often just want to search an item online at your website. Hello, would it be possible to add this functionality to the add-on:...
File: FCO Mounty08/26/20
3rd param of ZO's API function GetC...
Posted By: Baertram
3rd param of ZO's API function GetCollectibleSubCategoryInfo -> subCategoryUnlockedCollectibles is always 0 all of sudden, but should show the number of mounts you own in this category... Well, need to disable the ~= 0 check then for now until they fix this. Takes a bit longer to scan all mounts but should do the trick.
File: No, thank you! - Stonethorn08/26/20
It's the following fragment which,...
Posted By: Baertram
It's the following fragment which, if removed, will make the Stats scene dropdown box for the outfits disappear: STATS_SCENE:RemoveFragment(FRAME_PLAYER_FRAGMENT) So if you comment this line in PerfectPixel\scenes\statsScene.lua line 4 to --STATS_SCENE:RemoveFragment(FRAME_PLAYER_FRAGMENT) it will work again. For NoThankYou...
File: PerfectPixel08/26/20
The outfit stuff got to do with the...
Posted By: Baertram
The outfit stuff got to do with the "no spin" option of NoThankYou. This addon is removing some fragments from scenes, maybe PP does this as well. I'll have alook if there is a kind of fix possible for the moment. Edit Please try to do the following: 1. Logout 2. In your live/AddOns/PerfectPixel/scenes/statsScene.lua file comm...
File: Crafting Writ Assistant08/26/20
Hey there, your addon's UI is ni...
Posted By: Baertram
Hey there, your addon's UI is nice and very handy! Tanks for the addon. I'm using the German client and got a kind of "visual" bug though: Your addon always shows "Unknown recipe" in red in your UI if I'm at the provisioner station, but I know the recipe and other addons also are able to recognize and auto-craft the recipes fo...
File: FCO CraftFilter (Hide bank/hide inventory)08/26/20
Working on the new checkbox "Includ...
Posted By: Baertram
Working on the new checkbox "Include banked items" which ZOs introduced. Love the addon.. been wanting something that can do this for a long time. (please don't tell me how long it's been out..). Could you make the "Enable 'show only bank' filter" default to ON? Spent a day wondering why the website said this feature was the...
File: PerfectPixel08/26/20
With perfectpixel enabled Outfit sl...
Posted By: Baertram
With perfectpixel enabled Outfit slots dropdown gets greyed out and locked. I don't think it's PP but NoThankYou, read the comments there please.
File: FCO Mounty08/25/20
Yeah same here, seems so. Will hav...
Posted By: Baertram
Yeah same here, seems so. Will havbe a look later this week, currently not able to sorry.
File: No, thank you! - Stonethorn08/25/20
Now I got the info where it was bro...
Posted By: Baertram
Now I got the info where it was broken in detail. Selecting the outfit at the attributes panel (pressing c) won't allow me to deactivate the nospin temporarily as it seems. Cuz technically you'd need to disable the nospin each time the character/attributes panel is opened which is somehow hard to realize. Maybe there is a special...
File: No, thank you! - Stonethorn08/25/20
@Anceane: all my characters have t...
Posted By: Baertram
@Anceane: all my characters have the selection in game for Outfit non accessible. Where exactly do you try to select this, at which panel/station/dropdown? Thanks for the info. Found some time to test it myself today. Will give feedback and post a version here if I find a way. Also fixing some German translations. just...
File: No, thank you! - Stonethorn08/25/20
You could try to add a callback fun...
Posted By: Baertram
You could try to add a callback function to the outfit style manager's panel fragment StateChanged function like this. Add into NoThankYou.lua at line 2109 local noSpinBefore KEYBOARD_OUTFIT_STYLES_PANEL_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState) if newState == SCENE_FRAGMENT_SHOWING then...
File: FCO StarveStop08/25/20
Silly question .. How do u lock the...
Posted By: Baertram
Silly question .. How do u lock the icon position? :D You cannot. As the icons only show if you need to eat/drink/take a potion I don't think it's necessary to lock them. I hope you are not going to click tham that frequently that you are moving them a lot by accident :p