Results: 6041Comments by: Baertram
File: DEPRECATED02/17/22
I guess the version you are using i...
Posted By: Baertram
I guess the version you are using is some custom changed one for the addon patch your addon here is based on. Maybe a comparison can help. -> The officially released version 1 of the lib was missing features that Pawkette had added with an unofficial version 2.1 (only integrated into some of her addons in the past). The officially...
File: Item Cooldown Tracker02/17/22
Check out FCOIS comments -> 1st sti...
Posted By: Baertram
Check out FCOIS comments -> 1st sticky post's "bottom lines" about the FCOIS beta version: https://www.esoui.com/downloads/info630-FCOItemSaver.html#comments Logout and backup your savedvariables before testing it please! It adds automatic mark settings for Item Cooldown Tracker now. Hope all is working as expected and I'd love...
File: DEPRECATED02/17/22
Please do not include libraries har...
Posted By: Baertram
Please do not include libraries hardcoded anymore! Add it as dependency to your addon's txt file via ## DependsOn: LibAnimation-1.0>=022 The lib was released on esoui for that case on purpose: https://www.esoui.com/downloads/info54-LibAnimation-1.0.html#info This is important to keep addons and libraries running if any lib...
File: Set Master02/16/22
To prevent LibSet related errors ad...
Posted By: Baertram
To prevent LibSet related errors add to your txtfile ## DependsOn: LibSets>=newest version and your addon won't load any longer with old LibSet versions! Check LibSets.txt tag ## AddOnVersion: number for the version number to use! https://wiki.esoui.com/Addon_manifest_(.txt)_format#AddOnVersion
File: Research Assistant (Find your researchable items)02/16/22
Hi, thanks for alerting me to this,...
Posted By: Baertram
Hi, thanks for alerting me to this, that's very good to know! What you say is actually incorrect though. Oh well, seems I had changed this in the past then to "not protect" by default FCOIS SavedVariables. But the idea behind it (always protected) is not incorrect, it just depends on the settings ;) About the item levels: It'...
File: LibSkillBlocker02/16/22
Thank you very much! Hey Jarva,...
Posted By: Baertram
Thank you very much! Hey Jarva, is this library able to block skills without the abilityId, e.g. usage of quickslots too? or would this be an addition you want to add? Quickslots also are action buttons like the skill ones, just handled a bit differently. But maybe it would be possible to define a callback function that is calle...
File: Research Assistant (Find your researchable items)02/16/22
Thanks for the analysis and info :p...
Posted By: Baertram
Thanks for the analysis and info :p A hint: FCOIS.IsResearchLocked() does not return false if the item is marked for research, by default! All marker icons in FCOIS "protect" items! So if you add the research marker it is protected, also against research! You need to exclude that in the FCOIS settings first in order to make resea...
File: Research Assistant (Find your researchable items)02/15/22
Thanks for the feedback and bugs re...
Posted By: Baertram
Thanks for the feedback and bugs report. You are right, it should connect the settings with logically OR. I'll have a look at it. Edit: Item weight Yeah, I passed in the wrong variable to the text detection... Makes it impossible for the code to determine the "text" for the output if you pass in the outputtext variable (is e...
File: PerfectPixel02/15/22
Re: Fix for CraftStoreCook and PerfectPixel
Posted By: Baertram
Thanks. You can change the CraftStore.lua file at lines 515ff to this so it will only apply if PerfectPixel is active: if ZO_Provisioner_IsSceneShowing() and CS.Account.options.usecook then ZO_ProvisionerTopLevelTooltip:SetHidden(true) if PP ~= nil then ZO_ProvisionerTopLevel:SetHidden(true) end end https://imgur....
File: CraftStore Endless Archive02/15/22
Hi, someone over at PerfectPixel ha...
Posted By: Baertram
Hi, someone over at PerfectPixel had a problem with CraftStore Cook, if PP was enabled. There was a solution commented there where someone added the CraftStore.lua file to fix this, maybe you could implement this officially in a future patch: https://imgur.com/a/VJe3ol2 This is how my provisioning screen looks when using Craft...
File: Wizard's Wardrobe02/14/22
@ownedbynico I have some questions...
Posted By: Baertram
@ownedbynico I have some questions/feature requests. 1) Is it possible to add an optional functionality to respec champion points? I thought the addon did just that, but it's not the case. I can't afford more slots in the armory for all of my chars, and it's also inconvenient to keep going back to a house just to swap an entire b...
File: Wizard's Wardrobe02/14/22
Hey there, got this report over...
Posted By: Baertram
Hey there, got this report over at PerfectPixel which turned out it only happens if Wizards Wardrobe is enabled (together with PP): If looting a sack the interaction text is missing at the reticle. Missing text from the interaction button on the Russian game client. Only disabling Perfect pixel helps. What could be the probl...
File: PerfectPixel02/14/22
Thanks for the feedback, very appre...
Posted By: Baertram
Thanks for the feedback, very appreciated! Missing text from the interaction button on the Russian game client. Only disabling Perfect pixel helps. What could be the problem? https://prnt.sc/26ut54s Hm, I do not see any code that removes the interaction texts. Did you test this with ONLY PP enabled, and all other addons + non...
File: PerfectPixel02/13/22
Missing text from the interaction b...
Posted By: Baertram
Missing text from the interaction button on the Russian game client. Only disabling Perfect pixel helps. What could be the problem? https://prnt.sc/26ut54s Hm, I do not see any code that removes the interaction texts. Did you test this with ONLY PP enabled, and all other addons + non-needed dependencies disabled too? Is the text...
File: FCO ItemSaver02/12/22
And one more question: the "enable...
Posted By: Baertram
And one more question: the "enable keyboard modifier keys" setting is universal for all keybinds or just for FCOIS's keybinds? I'm asking because I use LibAddonKeybinds that, if it's the former, does the same thing, and I have no idea whether two addons doing the same thing couldn't result in problems of whatever kind. It's univer...
File: FCO ItemSaver02/12/22
Is there any way to separate the in...
Posted By: Baertram
Is there any way to separate the inventory filter that hides dynamic icons AND locked items? I ran out of gear sets and thought I'd use the dynamic icons to add 6th set, but I also want to hide those in the inventory, but that also hides locked items which I want to have visible. No, lock and normal dynamics belong to the 1st fil...
File: PerfectPixel02/11/22
Danke Grimmxp, schau ich mir mal an...
Posted By: Baertram
Danke Grimmxp, schau ich mir mal an. Sieht nach dem Font aus, dass dieser einfach zu groß ist, ggf. kann man das irgendwie zu einem Zeilenumbruch erzwingen. Thanks, will have a look at it. I guess it's the font being too big in size, maybe I can force a line break there somehow.
File: pChat (Chat customization & help: look/notification/sound/automation/history)02/10/22
Re: Re: Re: Re: Re: Re: Re: Augment Number of Lines Displayed in Chat
Posted By: Baertram
Provs Boot Monitor isn't the cause, it just checks for each addon loaded and writes an output at a later place. It does not alter anthing on chat methods so no, it is not the cause. You can strip that btw it's of no use. Better use LibDebugLogger and DebugLogViewer addons if you need the loaded addon info etc. It must be any add...
File: pChat (Chat customization & help: look/notification/sound/automation/history)02/10/22
Re: Re: Re: Re: Re: Augment Number of Lines Displayed in Chat
Posted By: Baertram
Thank you for the feedback, it's appreciated! If you find out which one interferes tell me and I'll add it to the list of known incompatibilities. I bet it's either one of these "over all UI change addons" like BanditsUI etc. or any chat related one (preferably older chat addons, not updated recently). ]As you said your self you...
File: pChat (Chat customization & help: look/notification/sound/automation/history)02/10/22
Re: Re: Re: Augment Number of Lines Displayed in Chat
Posted By: Baertram
As you said your self you are using a lot of addons. Did you do what was written in the "please read before.." and disabled ALL other addons and libraries and tried if it works fine with all of them, except pchat and needed libraries, disabled? Is it working then as expected? -> It does not matter then what Minion has updated and...
File: LibSkillBlocker02/10/22
Hey Jarva, is this library able to...
Posted By: Baertram
Hey Jarva, is this library able to block skills without the abilityId, e.g. usage of quickslots too? or would this be an addition you want to add? Quickslots also are action buttons like the skill ones, just handled a bit differently. But maybe it would be possible to define a callback function that is called as a quickslot is used...
File: TrueExploration02/10/22
TrueExploration v2.0 LibGPS update...
Posted By: Baertram
TrueExploration v2.0 LibGPS update to v3 Untested as I do not use this addon!
File: pChat (Chat customization & help: look/notification/sound/automation/history)02/09/22
Re: Augment Number of Lines Displayed in Chat
Posted By: Baertram
]This chat option doesn't seem to be expanding the chat lines to 1,000 any more. I think the default 200 lines is somehow taking precedence. Sorry but why are bug reports since weeks NOT following the rules that were mentioned AND written above in the "sticky post" (1st comment at this website!) with the very obvious named text...
File: Mer Character Sheet02/08/22
Re: UI
Posted By: Baertram
Does this addon work on the Gamepad UI or is it only made for the KB/M UI? Thanks. Only in Keyboard and mouse UI
File: Default Guild Bank02/07/22
Re: Open Bank always with Junk activated
Posted By: Baertram
...and the ESO Bug creates a really huge lag when transfering items from / to the bank or guild bank. This delay is cuased by that other addons, notby any ESO bug! These addons scan your inventory for items that apply to yourd efined rules and then try to move them automatically. This cannot be solved by other addons like this on...