Results: 6042Comments by: Baertram
File: LibSkillBlocker12/11/20
Sounds nice thanks for the lib. O...
Posted By: Baertram
Sounds nice thanks for the lib. One idea: Don't you think an additional parameter "AddonName" would be nice to specify which addon has added the skillblock + an API function to read the table of blocked abilityIds per addon / get all blocked ones. And what if several addons register the same abilityId, but with different cust...
File: LibVampire12/11/20
Yes. https://www.esoui.com/downloa...
Posted By: Baertram
Yes. https://www.esoui.com/downloads/info377-VampireInfo.html
File: Hyper Tanking Tools12/10/20
"Too many anchors processed" will h...
Posted By: Baertram
"Too many anchors processed" will happen if there are too many addons active, or 1 addon using a lot of controls, changing their anchors a lot. Not sure what controls in your addon here need to change their anchors that often and quick that the server tells the message? If it's happening after reloadui you might just delay the cr...
File: NoCarry (Discontinued, use AdBlock instead)12/10/20
Please tell Cairenn or Dolby to mov...
Posted By: Baertram
Please tell Cairenn or Dolby to move your addon here to the outdated & discontinued section so that it won't be shown within Minion anymore. Maybe after a few days so that your last update of NoCarry will be shipped to the users.
File: Master Merchant 3.012/09/20
I just figure out why I lost 7 days...
Posted By: Baertram
I just figure out why I lost 7 days of purchases. Shopping list was merged without notice. A change was made that needed the save file to reset. No popup warning that it detected the old file. What clue me in is when I noticed the file dates was this month while trying several patches and fixes that failed of course. I'm sorry to he...
File: PerfectPixel12/08/20
The same problem that janjakruso de...
Posted By: Baertram
The same problem that janjakruso described with his 2nd screenshot below? The "include banked items" checkbox is somewhere in the middle of the research traits listif only PP (no AdvancedFilters!) is enabled? Wasn't able to rebuild this so far, maybe it's a timing thing. I'll have a look at it again as we find a way to rebuild th...
File: PerfectPixel12/08/20
hey guys i tried everything but...
Posted By: Baertram
hey guys i tried everything but cant fix it. https://i.imgur.com/Tftdy3i.jpg https://i.imgur.com/AoRkRHI.jpg installed only pp and af Yes, and what is the problem now? Only the visual offset? As described below: You need to live with it as it will be a horror to fix... If anything else is not working, as you are not...
File: Khajiit Speak12/08/20
There was a typo in that line, it s...
Posted By: Baertram
There was a typo in that line, it should be KS.website not JS.website. I've updated the link, please redownload or change your 1line in the file manually from JS to KS.website. This one has updated a version which should work with the Markarth patch: KS v1.16 Changelog: -Updated API -Removed embedded libraries LibStub and L...
File: PerfectPixel12/07/20
I'm still not sure WHAT EXACTLY you...
Posted By: Baertram
I'm still not sure WHAT EXACTLY your problem is? Could you simply describe PLEASE what on the screenshots you link/show here IS the error or problem for you? Maybe put a rectangle around it to visualize it, or use better words. Shouldn't be that hard. But just posting any screenshot and then say "how do I fix this" won't help...
File: PerfectPixel12/07/20
For me the checkbox is at the corre...
Posted By: Baertram
For me the checkbox is at the correct place. Please try with ony PP enabled, does it work then? If yes: Try with AdvancedFilters and PP. And if any of these 2 (in combination) does not show the checkbox properly tell me please. Bu if they do (after you have logged out and updated both!) it was any other addon causing the miss-p...
File: PerfectPixel12/07/20
I apologise in advance for my ignor...
Posted By: Baertram
I apologise in advance for my ignorance, this is probably one of those obvious things that everyone knows, but I presume no addon settings are stored server side? Wrong assumption :-) depending on the addon the settings (SavedVariables) are stored server dependent,or non-server dependent. You cannot know if it's not defined in...
File: PerfectPixel12/07/20
Just the heads up, today's update w...
Posted By: Baertram
Just the heads up, today's update with fps thing ads transparency back to Info Panel, as it uses fps meter to work, as far as I understand it, switching it off in PP fixed it. Maybe someone will come looking for this. My PP question is, how do I fix this: https://i.imgur.com/l2EjOBw.png What info panel do you speak about here?...
File: PerfectPixel12/06/20
Wykkyyd addon are not updated and I...
Posted By: Baertram
Wykkyyd addon are not updated and I wont start to work on compatibility for those sorry. Beside that they use their own way of creating the toolbar, with own textures, so I'm not able to change this easily. Would need me to overwrite Wykkyd code and textures. The vanilla UI fps and ping bar should be changeable without too much p...
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)12/05/20
0.4.0 Your SavedVariables will be...
Posted By: Baertram
0.4.0 Your SavedVariables will be reset so please reconfigure the few settings! -Changed SavedVariables to server dependent ones -Improved button texture and tooltip update code -Added constants for the different filter states of the button: FCOCF_SHOW_ALL = 1 FCOCF_ONLY_SHOW_INVENTORY = 2 FCOCF_ONLY_SHOW_BANK...
File: Hyper Tanking Tools12/05/20
The buff/debuff/cooldown trackers b...
Posted By: Baertram
The buff/debuff/cooldown trackers background does not seem to change to fully transparent. Is there any setting I should use for that? The background color and the alpha slider in there do not seem to affect the buff/debuff/cooldown stuff. It's always shwing a black background somehow. Edit: My fault, I had used the wrong setti...
File: PerfectPixel12/05/20
Yes, should be possible. Will work...
Posted By: Baertram
Yes, should be possible. Will work on this by time. Sorry, wasn't very eloquent there was I? I meant Quest Journal > Antiquities The 'vanilla' tab is... well, there is room for improvement both in form and function. Which UI do you talk about, the collections UI of the antiquities, or the site digging scyring one? The later...
File: PerfectPixel12/04/20
Which UI do you talk about, the col...
Posted By: Baertram
Which UI do you talk about, the collections UI of the antiquities, or the site digging scyring one? The later one cannotbe changed afaik. I love this UI. Combined with GridList it gives a much more pleasant UI experience. Don't get me wrong the base UI is very 'in-keeping' with the general tone of the game this is just... we...
File: Khajiit Speak12/04/20
This one has updated a version whic...
Posted By: Baertram
This one has updated a version which should work with the Markarth patch: KS v1.16 Changelog: -Updated API -Removed embedded libraries LibStub and LibAddonMenu-2.0 -> !Please install LibAddonMenu directly into your addons folder, or via Minion! -Changed SavedVariables to server depedent ones -Fixed some prefix strings for er...
File: PerfectPixel12/02/20
Not sure what transparency in total...
Posted By: Baertram
Not sure what transparency in total is meant here but maybe it's because of textures which will be loaded to the shadercache.cooked file in the livefolder and i only updates after logout/restart of the client then. That's a known problem if you e.g. add new textures and they are not shown ingame (are fully transparent, not even a wh...
File: PerfectPixel12/02/20
Understood but I did not code them...
Posted By: Baertram
Understood but I did not code them so this would be something KL1SK would need to describe as I do not know them, or I could only do the same what you'd do: Change and see what happens :p Okay, I can understand it is a lot of work. I think it would also be fine to have them only in English and only for some of settings. Many are q...
File: PerfectPixel12/02/20
KL1SK did the main job, please all...
Posted By: Baertram
KL1SK did the main job, please all thanks to him :p I'm only maintaining and bugfixing where possible as long as he does not find the time to do this, as I love PP as well! About the tooltips: It's much work to write them, multi lingual. I won't start this sorry. If anyone wants to do this I could put PP at github if KL1SK is ok...
File: FCO ItemSaver11/30/20
Hello amazing addon but today i hav...
Posted By: Baertram
Hello amazing addon but today i have problem with him namely, after a system failure, I was restoring it to the last restore point and had to reinstall FCOIS. Now I see all the options from the context menu only on the main character, on alts I only have "sell" "sell in guild" "lock". In the options, everything is set the same for e...
File: PerfectPixel11/30/20
A user reported upon opening a hous...
Posted By: Baertram
A user reported upon opening a house bank: user:/AddOns/PerfectPixel/scenes/inventoryScene.lua:95: attempt to index a nil value stack traceback: user:/AddOns/PerfectPixel/scenes/inventoryScene.lua:95: in function 'reanchorInvControlAndList' |caaaaaa inventory = {itemsLockedDueToDeath = F, selectedTabType = 1}, inventory...
File: Master Merchant 3.011/29/20
Re: A short description of addon function would be great!
Posted By: Baertram
I can, pretty much, figure out what this addon does by reading all the documentation at https://esouimods.github.io/3-master_merchant.html. However, a short paragraph at the beginning of that documentation, describing exactly what this addon does, and how that's different than other merchant addons, would be fantastic. This versi...
File: GridList11/29/20
Re: Performance delay when opening inventory
Posted By: Baertram
I know the addon says that there is a couple second delay the first time, but i'm wondering why. (and if that note about ZOS performance is still a legit pending item) TY Inventory "list" = only showing like 16 items row below row. -> Update of each row will be done as it gets into view so scrolling will check and run code for...