Results: 792Comments by: ArtOfShred
File: Lui Extended03/01/17
guildbank withdrew show me this err...
Posted By: ArtOfShred
guildbank withdrew show me this error: user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2244: operator < is not supported for number < string stack traceback: user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2244: in function 'CA.LogItem' user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:3346: in function 'CA...
File: Lui Extended03/01/17
Great work with the addon again, th...
Posted By: ArtOfShred
Great work with the addon again, the new update is appreciated. Regarding buffs, I noticed that the other buff addons (such as Advanced UI Buff Module and Srendarr) do show the ESO Plus buff (10% EXP, 10% money, etc) along with other long-time buffs (such as Mundus buffs, food/drink buffs, etc), but LUI does not. is there any part...
File: Lui Extended03/01/17
First of all, I want to say I like...
Posted By: ArtOfShred
First of all, I want to say I like a lot the new awesome update. I have a couple of suggestions: 1.- Achievement tracking. I would like to see the progress of the achievement not only as a percentage. I want to see, per example, . I think this feature was implemented in the previous version of the addon. 2.- Chat loot. I wo...
File: Lui Extended03/01/17
VERSION 4.99f UPDATE OUT! BUGFIX...
Posted By: ArtOfShred
VERSION 4.99f UPDATE OUT! BUGFIXES: Fixed a major error with the option to turn off the display of stamina/magicka bar labels or bar display. Now these features work as intended. Fixed an issue where the party leader name on group frames would clip into the other icons. Fixed an annoying issue where weapon and arm...
File: Lui Extended02/28/17
I have a Problem: user:/AddOns/L...
Posted By: ArtOfShred
I have a Problem: user:/AddOns/LuiExtended/modules/UnitFrames.lua:2595: attempt to index a nil value stack traceback: user:/AddOns/LuiExtended/modules/UnitFrames.lua:2595: in function 'UF.CustomFramesApplyLayoutPlayer' user:/AddOns/LuiExtended/modules/UnitFrames.lua:791: in function 'CreateCustomFrames' user:/AddOns/LuiExte...
File: Lui Extended02/28/17
Yes i have Version 4.99e and this i...
Posted By: ArtOfShred
Yes i have Version 4.99e and this idea/fix for problem, not work Hmm, make sure you're not running ESO when you do it. You can also just delete the savedvariables.lua file entirely, but that's gonna reset the settings. Alternatively, I'm going to put out a fix for it tomorrow with some other updates if all goes well. Sorry for the...
File: DarkUI02/28/17
But seriously, I wrote a script to...
Posted By: ArtOfShred
But seriously, I wrote a script to set all 22,204 textures to transparent then through process of elimination I was finally able to find them. "Ok, so if I comment out these 10,000 lines and reload the game, what changes? Now what if I comment out another 5000 lines?"... and so on. From the high towers the people acclaimeeeeedddd!...
File: Lui Extended02/28/17
Stuff finished today: -- Fixed a...
Posted By: ArtOfShred
Stuff finished today: -- Fixed a major error with the option to turn off the display of stamina/magicka bar labels or bar display. Now these features work as intended. -- Fixed an issue where the party leader name on group frames would clip into the other icons. -- Fixed an annoying issue where weapon and armor trait crafting it...
File: Lui Extended02/28/17
Re: Buffs target to hide ?
Posted By: ArtOfShred
Is there a way to hide the buffs target container ? On this bar, actually i receive all buffs of every target than are near me .... not only my target. I prefer to see if my debuffs land on the target. Was doing some pvp today, and that bar was going on and on on my screen, i dont even have time to read it anyway On the pic...
File: Lui Extended02/27/17
I'm absolutely loving this update....
Posted By: ArtOfShred
I'm absolutely loving this update. Even though I had to re-do all my settings, it was totally worth it. Is there any way you could add the quantity value to the loot chat log? So If I pick up an Ancestor Silk, it will print the amount that I currently own next to it? Similar to: LOOTED x85 There are other add-ons that I use...
File: Lui Extended02/27/17
I have a Problem: user:/AddOns/L...
Posted By: ArtOfShred
I have a Problem: user:/AddOns/LuiExtended/modules/UnitFrames.lua:2595: attempt to index a nil value stack traceback: user:/AddOns/LuiExtended/modules/UnitFrames.lua:2595: in function 'UF.CustomFramesApplyLayoutPlayer' user:/AddOns/LuiExtended/modules/UnitFrames.lua:791: in function 'CreateCustomFrames' user:/AddOns/LuiExte...
File: Lui Extended02/27/17
Re: [REQUEST] ExecuteThreshold increased upper limit
Posted By: ArtOfShred
Would it be possible to increase the upper limit of the "Enable Execute Alert" option. Currently it triggers "Execute Now" and the skull if enable anywhere between 20 and 35%. However the execute on a templar, Radiant Destruction/Oppression/Glory, has a 330% increase in damage under 50% health and is our execute. Could the ran...
File: Lui Extended02/27/17
Alright so planning to push another...
Posted By: ArtOfShred
Alright so planning to push another UPDATE tomorrow evening. I intended to do so tonight but got wrapped up in fixing the XP display function to work a little better. Already done and incoming: Slider options to filter out gain of Experience below a certain amount, or AP gain below a certain amount. Added a throttle slider to...
File: Lui Extended02/27/17
Re: Disable/move target's title?
Posted By: ArtOfShred
Hey there, love this addon to death, especially the unit frames but one thing's been bugging me: The title and class icon is underneath the target, where I'd like buff and debuffs to be with another addon. As such, being allowed to disable or move the target's title and player icon would be really helpful. Am I just blind or is th...
File: Lui Extended02/26/17
Re: Combat Scrolling Time
Posted By: ArtOfShred
Is there a way it can decrease the time the combat text scrolls up on my screen? I feel like for me it scrolls too fast. Is someone how i can manually enter a time inside the folder? Thank you in advance There's not a way as far as I know, the combat text component is eventually going to be deprecated in favor of combat cloud w...
File: Lui Extended02/26/17
Re: Player bar arrangement
Posted By: ArtOfShred
Hey Shredz, what I'd like very much is an option to show LUI's player frame instead of the default player frame - also show them in a similar fashion - as in, Health bar on top and magicka/stamina bar below and next to each other. So far I like the AddOn - it looks more solid than AUI. Keep up the good job! Hey mana, there a...
File: Lui Extended02/26/17
But anyway, I'm writing not only to...
Posted By: ArtOfShred
But anyway, I'm writing not only to show my stupidity but to thank you for your level of response here on comments. Best addon dev ever. Keep up the awesome work. Thanks! Appreciate your kind words! :-D You know what though, that menu order has actually been bothering me as well. I think I might move the other settings on to...
File: Lui Extended02/25/17
Re: Print messages as system messages not working
Posted By: ArtOfShred
It appears as if the option to print messages as system messages is printing both as system and normal chat messages. Meaning when I have a separate chat tab for just System messages, I see the LUI messages. But I also see them in my main chat tab with System turned off. So I'm basically seeing them twice. Hmm, looked into it and...
File: DarkUI02/25/17
Found a UI texture that isn't repla...
Posted By: ArtOfShred
Found a UI texture that isn't replaced yet - the keep inspection UI in Cyrodiil when you talk to the siege merchant in a friendly keep. Unfortunately I have no idea where this thing is the game files or I would have passed that info over to you! https://puu.sh/uk8j3.png
File: Lui Extended02/25/17
Was there any improvement made to t...
Posted By: ArtOfShred
Was there any improvement made to the player/target bars, or was there anything fixed overall in this update that was causing some errors/bugs in the game overall? If there are some overall bugs that were fixed, I think I'll update, but if not, I think I'll pass, especially since I would probably spend an hour copying individual sett...
File: Lui Extended02/25/17
Oh my god!!! thank you so much. If...
Posted By: ArtOfShred
Oh my god!!! thank you so much. If my eyes were not so much of a problem i would never bother anyone , so really thank you!!!!! i am in game now and no more flashy for me :))) For the ground aoe, if that does not bother anyone to have a toggle so we can choose it would be great, but no hurry on that. Just remember that when i fig...
File: Lui Extended02/25/17
And while i am at it, something i f...
Posted By: ArtOfShred
And while i am at it, something i find strange actually : i love all the buffs and debuffs systems, but if as me you stick them to the frame player and target, and want them invisible when the fight is over, the buffs happens to stay more longer, on the screen, and of course shows at strange places as there is no more player or targe...
File: Lui Extended02/25/17
got exception while withdrawing ite...
Posted By: ArtOfShred
got exception while withdrawing items from guild bank user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2201: attempt to index a nil value stack traceback: user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2201: in function 'CA.LogItem' user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2898: in function 'CA.Gui...
File: Lui Extended02/25/17
So if i go back to an old version e...
Posted By: ArtOfShred
So if i go back to an old version even beta, i should be ok ? my eyes are going under a festival of colours baring me to play as usual. Until this morning, my sorcerer had never ever any of those green aura. Can we give an other colour to that aura ? like black ? if so just tell me where to change the color and i will do it. Also...
File: Lui Extended02/25/17
Was there any improvement made to t...
Posted By: ArtOfShred
Was there any improvement made to the player/target bars, or was there anything fixed overall in this update that was causing some errors/bugs in the game overall? If there are some overall bugs that were fixed, I think I'll update, but if not, I think I'll pass, especially since I would probably spend an hour copying individual sett...