Results: 1356Comments by: Rhyono
File: CraftStore Endless Archive12/02/19
By the way, the original function I...
Posted By: Rhyono
By the way, the original function I think this is where it is going wrong: if type(data) == 'table' then if type(from) == 'table' then outTbl = NextDimension(from,data) else outTbl = NextDimension(data,data) end else outTbl = NextDimension(data,data) doesn't make sense to me. I think it s...
File: CraftStore Endless Archive12/02/19
The three important rules are: If...
Posted By: Rhyono
The three important rules are: If t2 is not a table, then t1 can not be a table. If t2 is a table, then t1 must be nil (and ignored) or also a table. If t1 is nil, do not overwrite t2, regardless. Does that hold up?
File: CraftStore Endless Archive12/02/19
So it might not be perfect or handl...
Posted By: Rhyono
So it might not be perfect or handle preferences over a value vs nil (ie t1 is nil and t2 is not). That will prevent it from working correctly. t2 has to be the complete table, while t1 can be a partial table with some overlapping values. If this was a sql left join, t2 would be the from table and t1 would be the joined table. It'...
File: CraftStore Endless Archive12/02/19
CraftStore only tracks one of an it...
Posted By: Rhyono
CraftStore only tracks one of an item at a time. In both of those examples, it is saying it is not in the bank because that's not the one it's tracking. It's working as intended. I can assure you I only have 1 of both the breeches and the girdle, I made sure to check that before submitting the bug. I also didn't recently move said...
File: CraftStore Endless Archive12/02/19
Re: Advanced color coded grid
Posted By: Rhyono
There was a bug in LibBinaryEncode that was messing with traits on alts. If you're not using the latest version, that would be at fault.
File: CraftStore Endless Archive12/02/19
CraftStore only tracks one of an it...
Posted By: Rhyono
CraftStore only tracks one of an item at a time. In both of those examples, it is saying it is not in the bank because that's not the one it's tracking. It's working as intended.
File: CraftStore Endless Archive12/01/19
Use any file uploading site.
Posted By: Rhyono
Use any file uploading site.
File: CraftStore Endless Archive11/29/19
The top row are the ones you've cho...
Posted By: Rhyono
The top row are the ones you've chosen to track. The + is where the item is located. The second set is everyone. If you choose to track everyone all of the time, it looks identical (but twice). The selected ones are added first, then all are added later. I'd have to add tooltip origin logic to prevent that. It's not a bug, but it...
File: CraftStore Endless Archive11/29/19
It's literally always been that way...
Posted By: Rhyono
It's literally always been that way and I don't care enough to do anything about it right now.
File: RealCP11/29/19
Missing levels are supposedly fixed...
Posted By: Rhyono
Missing levels are supposedly fixed now.
File: CraftStore Endless Archive11/29/19
Maybe something like... + Bank (unk...
Posted By: Rhyono
Maybe something like... + Bank (unknown on all, item in bank) Might be tricky to get the color right if it's blue on a black background, though. It's a little wonky on this forum, too. That could work. I'll consider it.
File: CraftStore Endless Archive11/29/19
Except the problem is that it wasn'...
Posted By: Rhyono
Except the problem is that it wasn't ironclad in the example I mentioned. It incorrectly claimed an item was in the bags of an alt, while it was in fact located in my bank. This caused a discrepancy in the icons, making it confusing. If you can still reproduce it, then send me your saved variables.
File: CraftStore Endless Archive11/28/19
Re: Researching showing up wrong
Posted By: Rhyono
I have researching left on 2 of my 14 toons and the Craftstore research box is all messed up. I always start left to right on researching, doing all traits one at a time on each piece of weapon and armor. After today's update it is showing the Clothing and Blacksmithing is showing traits known going down to nirnhoned only in certain...
File: CraftStore Endless Archive11/28/19
Could you add this legend in-game s...
Posted By: Rhyono
Could you add this legend in-game somewhere easily accessible? I might at some point. I find myself constantly trying to decipher the tooltips, but they're not even consistent - for instance: I have an item in my bank, but the tooltip says it's in the bags of an alt and also known by that specific alt (yellow plus). The logi...
File: CraftStore Endless Archive11/27/19
To be 100% certain it's not addon i...
Posted By: Rhyono
To be 100% certain it's not addon interference, turn off everything except CS, LBE and LAM. Delete your CS saved vars. Log into the character in question. If the item doesn't show up, try moving it to the bank and back (forces it, with absolute certainty, to look at the item). If it still won't show up, we'll go from there.
File: Dolgubon's Lazy Set (and Furniture!) Crafter11/27/19
https://www.esoui.com/forums/showth...
Posted By: Rhyono
https://www.esoui.com/forums/showthread.php?p=39782 They are having trouble with crafting: Hands, Light, Infused, Pelinal's Aptitude, Hlaalu, CP10.
File: CraftStore Endless Archive11/27/19
That'll be fixed in the next release.
Posted By: Rhyono
That'll be fixed in the next release.
File: CraftStore Endless Archive11/26/19
Version 2.34 You will lose trait...
Posted By: Rhyono
Version 2.34 You will lose trait knowledge, but should only have to log into each character to restore it. No further steps should be necessary.
File: PB11/24/19
You'll also want to make users inst...
Posted By: Rhyono
You'll also want to make users install the libraries separately, rather than bundle them (even as dependencies). Your version of LAM for example would not function. The only reason you aren't getting complaints is because everyone has r30 installed.
File: CraftStore Endless Archive11/24/19
Re: Error on load, then unusable.
Posted By: Rhyono
Since the last update I've been getting the following error. Although "Add Ons" menu says it's loaded, it's not actually active and can't be brought up using bound keys. UI Error user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:327: function expected instead of nil stack traceback: user:/AddOns/CraftStoreFixedAnd...
File: CraftStore Endless Archive11/24/19
Re: error with character list view
Posted By: Rhyono
When clicking on the character name at the bottom of the main window I get this error Fixed.
File: CraftStore Endless Archive11/21/19
Re: Error Message
Posted By: Rhyono
I get this error message since the last patch That's because I made a change last month to settings and MRL hasn't been updated. Not a CS error.
File: CraftStore Endless Archive11/21/19
After further testing on more alts,...
Posted By: Rhyono
After further testing on more alts, it occurs to me that the best way is to learn each one slowly. You'll likely see all but the last one you learn turn purple or the icon disappear, then sort, for the last "still red" one, and they'll all be purple or icon-free. I think it's something where if I were to make it more responsive, t...
File: CraftStore Endless Archive11/19/19
Are you changing inventory tabs/scr...
Posted By: Rhyono
Are you changing inventory tabs/scrolling? They reduced the amount of inventory refreshes at some point, so it doesn't just instantly refresh without interaction with the inventory. For example: I don't think closing and opening at the same point will trigger a change anymore.
File: LibLazyCrafting11/17/19
Getting a lot of debug to chat.
Posted By: Rhyono
Getting a lot of debug to chat.