Results: 1356Comments by: Rhyono
File: CraftStore Endless Archive07/22/18
Re: Doesn't work anymore
Posted By: Rhyono
I checked some things and found out that I had (I have really no idea why) the "RU patch for craftstore" installed but without having the original craftstore addon. That "patch" just overrides the whole addon. You have to manually delete CS and the saved vars to be certain you got rid of it. Then reinstall CS.
File: CraftStore Endless Archive07/22/18
I suspect the answer is that there...
Posted By: Rhyono
I suspect the answer is that there is no such feature, but can CraftStore Rune show me the recipes that I can translate runes via? (That is, that contain at least one unknown rune, and optimally two.) Have you looked at the rune icon tab? It shows you exactly what you don't know, and if you select something you don't know from the...
File: CraftStore Endless Archive07/20/18
If MM lacks data, it doesn't show y...
Posted By: Rhyono
If MM lacks data, it doesn't show you a graph and price.
File: CraftStore Endless Archive07/19/18
Heres my example: I have 5 incomple...
Posted By: Rhyono
Heres my example: I have 5 incomplete motifs when looking at craftstore. If im on a budget, it would be convenient when hovering over red unkown items (such as motifs, recipes, furnishings) for MM/TTC to display data just as it normally does. I don't understand how that's different than what it does, so you might need to give me a...
File: CraftStore Endless Archive07/19/18
Re: Not able to research and not all researchable items showing
Posted By: Rhyono
I am not sure if someone else reported this but I have found that not all items my character can research displays in the CraftStore window. I have reinstalled the addon and still the same issue. Best guess: you don't have set items enabled.
File: CraftStore Endless Archive07/14/18
All of the existing functions tied...
Posted By: Rhyono
All of the existing functions tied to that are designed for showing it visually (like the (!) it shows in inventory/guild stores or the X in tooltips), so I added a new function for direct checking a link. It will pull from CS's data on all of your characters and will determine whether they can learn the recipe: Cr...
File: CraftStore Endless Archive07/14/18
Are you trying to check on the curr...
Posted By: Rhyono
Are you trying to check on the current character or be able to pass along which character you're checking for?
File: CraftStore Endless Archive07/13/18
If this is just a one time change,...
Posted By: Rhyono
If this is just a one time change, you could either programmatically call the function. Or you could edit function CS.LoadCharacter(control,button) and swap the button == 2 and button == 3 so that right clicking deletes and middle clicking favorites.
File: CraftStore Endless Archive07/11/18
It only tracks one at a time. It li...
Posted By: Rhyono
It only tracks one at a time. It likely decided to track the one in the bank at that time. As you already surmised: priority is messy and complicates things immensely as well as increasing overhead a lot. Many players do not have capable enough computers to handle much more than what CS does now and if I implemented something that he...
File: Foundry Tactical Combat (FTC) - Endless Archive07/08/18
It's possible to have the default a...
Posted By: Rhyono
It's possible to have the default and FTC's on and off at the same time. You need to toggle the defaults back on.
File: Foundry Tactical Combat (FTC) - Endless Archive07/06/18
I just downloaded and installed it...
Posted By: Rhyono
I just downloaded and installed it without an issue.
File: CraftStore Endless Archive07/01/18
Just an idea to throw out there, it...
Posted By: Rhyono
Just an idea to throw out there, it would be cool if MM/TTC could link to motifs/recipes/etc. when hovering over them. I'm not sure where you mean. Everything that is part of CS includes an MM tooltip and whether you need an item is included in guild stores.
File: CraftStore Endless Archive06/26/18
CS only tracks one at a time. So if...
Posted By: Rhyono
CS only tracks one at a time. So if you have 5 of the same trait, three in the bank, one on a couple other characters, there's a chance the one being tracked is not in the bank. So it won't show up as green anyway. Now, making it check if the one being tracked is in the bank (or on the current character) is very easy, it just won't a...
File: CraftStore Endless Archive06/24/18
I won't say yes or no for now, but...
Posted By: Rhyono
I won't say yes or no for now, but when I get a chance I don't think it'd be too difficult.
File: CraftStore Endless Archive06/24/18
Re: Black Text Glitch
Posted By: Rhyono
Or you could make a note about the issue in to the change log that is actually quite handy for keeping log of changes where people go look for what has changed. Of course you can continue waiting people to read pages of discussion forum for changes or known issues but I can assure you, documenting those in the description page and ch...
File: CraftStore Endless Archive06/21/18
Re: Alchemy and CraftStore
Posted By: Rhyono
I am unable to use CraftStore for Alchemy. I am guessing it is Aritsan or Flask. It says not ready. The same thing for CraftQuest when doing Alchemy. (Yes I have ticked in the box, it makes no difference, still not ready.) It shows a greyed out window with no text. How do I make CraftStore ready for alchemy? Flask and Artisan were...
File: CraftStore Endless Archive06/21/18
error CS is using fewer anchors...
Posted By: Rhyono
error CS is using fewer anchors than it has in a year. You have too many addons.
File: CraftStore Endless Archive06/19/18
@Rhyono any hint which addons are a...
Posted By: Rhyono
@Rhyono any hint which addons are anchor heavy or how to spot them? I'm a programming noob. I understand anchors as implementing libs or linking to other addons? Anchors are actually how UI elements are "anchored" to a position. So when you're looking at your list of blueprints in CS, each line is 1 anchor. So in general, addons...
File: CraftStore Endless Archive06/16/18
There isn't any clean way of doing...
Posted By: Rhyono
There isn't any clean way of doing that. CS manages a massive amount of data and the additional processing power on load of utilizing two accounts' data would likely crash for some people.
File: CraftStore Endless Archive06/16/18
@wambo Any time you get that error,...
Posted By: Rhyono
@wambo Any time you get that error, you simply are using too many anchor-heavy addons. @Argorion So using the delete option in the CS Character Overview on that character did not fix that? Even after a reload?
File: CraftStore Endless Archive06/14/18
@Nudel You're going to have to find...
Posted By: Rhyono
@Nudel You're going to have to find a way to reproduce it because I have ~20k users without that issue and do not have it myself. @deonlr Go back one page in the comments. You'll probably find the post.
File: Foundry Tactical Combat (FTC) - Endless Archive06/14/18
Maybe at some point, but I'm far to...
Posted By: Rhyono
Maybe at some point, but I'm far too busy. At most, I'm fixing critical bugs in addons.
File: CraftStore Endless Archive06/11/18
http://puu.sh/ADErZ/14fce66a5b.png
Posted By: Rhyono
http://puu.sh/ADErZ/14fce66a5b.png
File: CraftStore Endless Archive06/11/18
To say but copy instead of enter
Posted By: Rhyono
To say but copy instead of enter
File: CraftStore Endless Archive06/10/18
Re: Jewelry
Posted By: Rhyono
One thing i found now - after opening a chest in Summersend - which dropped me a ring - THAT one shows as intended. But the 30 rings/necklaces i got from Dolmen runs will not. Give me the link of one of the ones not working and a link of one that is working.