Results: 143Comments by: fgoron2000
File: Dolgubon's Lazy Writ Crafter02/26/19
OK that does allow for the picking...
Posted By: fgoron2000
OK that does allow for the picking up of the writs off the board and it works at the crafting station in making the items! Last thing that needs to be fixed is opening the "Shipment of Planks 1", "Shipment of Ingots 1" and "Shipment of Cloth 1". Leather is something different as well. THANKS! Should already be fixed in the n...
File: Dolgubon's Lazy Writ Crafter02/25/19
OK that does allow for the picking...
Posted By: fgoron2000
OK that does allow for the picking up of the writs off the board and it works at the crafting station in making the items! Last thing that needs to be fixed is opening the "Shipment of Planks 1", "Shipment of Ingots 1" and "Shipment of Cloth 1". Leather is something different as well. THANKS! Should already be fixed in the n...
File: Dolgubon's Lazy Writ Crafter02/25/19
I think it might be fixed now, if s...
Posted By: fgoron2000
I think it might be fixed now, if someone who was having the issue and did not download the set crafter could confirm that though. i have some alts that didn't do crafting writs yet...if i get a chance to check it out, i'll post results...
File: uespLog02/25/19
Autolooting containers
Posted By: fgoron2000
Dave, With today's U21, I had a brief issue with the Lazy Writ Crafter addon and it didn't work at all, but once I found that there were not one, but two, libs needed, it started working correctly. But then at that point, the autolooting only worked partially. UESPLog has the Inventory Container Autoloot setting, and it's a li...
File: ConspicuousQuestMarkers02/19/19
Re: Re: Re: trying a new addon
Posted By: fgoron2000
Thank you for the suggestions. I didn't want to commit to anything but I was thinking about adding color options, other shapes, and maybe sizes as well. Hi, This looks like a very interesting addon. I tried your v1.1, and I was also missing the pointers. In fact, even after I disabled and reloaded, they were still missing. At t...
File: ConspicuousQuestMarkers02/19/19
Re: trying a new addon
Posted By: fgoron2000
Hi, This looks like a very interesting addon. I tried your v1.1, and I was also missing the pointers. In fact, even after I disabled and reloaded, they were still missing. At that point, I had to then uninstall and delete all variables. I figured that I'd try it again after a few days. I see you have v1.2 up now, so I'll give it a...
File: ConspicuousQuestMarkers02/19/19
trying a new addon
Posted By: fgoron2000
Hi, This looks like a very interesting addon. I tried your v1.1, and I was also missing the pointers. In fact, even after I disabled and reloaded, they were still missing. At that point, I had to then uninstall and delete all variables. I figured that I'd try it again after a few days. I see you have v1.2 up now, so I'll give it a...
File: PerfectPixel02/09/19
the journal and skill pages are won...
Posted By: fgoron2000
the journal and skill pages are wonderful with your latest enhancements, thanks once again
File: PerfectPixel01/31/19
I was prepared to do without this m...
Posted By: fgoron2000
I was prepared to do without this modification of the addon, and then the next time you updated, there it was...thank you very much, this addon gets better and better... I did not say that I abandoned my idea. I just did not have a solution at that time.;) understood...well, i am pleased, it really makes a big difference on that...
File: PerfectPixel01/30/19
Can I make a smaller font in the sk...
Posted By: fgoron2000
Can I make a smaller font in the skill tree so that everything fits without scrolling? Such an idea was originally. At the moment I am faced with inadequate behavior of the tree when it is changed (so ka need to change not only the font size, but also the binding of elements). I see. Well, thanks anyway for the consideration, a...
File: PerfectPixel01/27/19
Can I make a smaller font in the sk...
Posted By: fgoron2000
Can I make a smaller font in the skill tree so that everything fits without scrolling? Such an idea was originally. At the moment I am faced with inadequate behavior of the tree when it is changed (so ka need to change not only the font size, but also the binding of elements). I see. Well, thanks anyway for the consideration, a...
File: PerfectPixel01/26/19
This is a great addon, and I enjoy...
Posted By: fgoron2000
This is a great addon, and I enjoy the increased room for almost everything in the game. I also like the expanded trees for both the Skill Tree list, and the Journal Log's quest list. However, while the expanded log can fit on the screen all at one time essentially because ZOS refuses to enlarge the capacity of the log beyond the...
File: PerfectPixel11/19/18
@fgoron2000 At the moment, this is...
Posted By: fgoron2000
@fgoron2000 At the moment, this is the maximum, it cannot be higher, since the tooltips begin to overlap the buttons. Maybe later I will add the ability to make the lines thinner but the names of the objects will be truncated. 1920x1080 is not a mandatory minimum, if you just have a lower resolution and the game starts to scale the...
File: PerfectPixel11/19/18
In inventory, want to switch out ri...
Posted By: fgoron2000
In inventory, want to switch out ring I get these errors I'm getting the same, so I'll need to swap out as well, til the author can resolve it... Try v0.9.861 For your LAM settings controls like buttons or checkboxes, which require a reloadui, add the following entry to the controls Thank you, I was just too lazy to look)) T...
File: PerfectPixel11/19/18
In inventory, want to switch out ri...
Posted By: fgoron2000
In inventory, want to switch out ring I get these errors, user:/AddOns/PerfectPixel/scenes/inventoryScene.lua:68: attempt to index a nil value stack traceback: user:/AddOns/PerfectPixel/scenes/inventoryScene.lua:68: in function 'hookFunction' |caaaaaa inventorySlot = ud |r EsoUI/Libraries/Utility/ZO_Hook.lua:1...
File: Event Tickets (Clockwork City Event)10/27/18
The issues with the countdowns not...
Posted By: fgoron2000
The issues with the countdowns not ticking down should be fixed, keep me posted if you find another bugs or if it wasn't fixed :p same here /reloadui for a fix it's still not ticking down consistently for me...but at least it's not a game-breaker or game-crasher...i'm still not certain what does or doesn't trigger it to stop f...
File: Event Tickets (Clockwork City Event)10/25/18
Change line 78 from this: loca...
Posted By: fgoron2000
Change line 78 from this: local fragment = ZO_FadeSceneFragment:New(EventTicketsWindow)to local fragment = ZO_HUDFadeSceneFragment:New(EventTicketsWindow) I can't reproduce this bug, but I made this change, thanks a lot. I hope this fixes the problems you guys are having. Also tried gamepad mode and seems to work, if an...
File: PointsofColor10/25/18
2.14: 2018-10-20: Redid the Undaun...
Posted By: fgoron2000
2.14: 2018-10-20: Redid the Undaunted enclave icon (the monster head). https://i.postimg.cc/B6T0Hh8p/servicepin-undaunted.png i like this icon better...as always, great stuff Thank you. As always, please let me know if something looks off or if other colors would look better, etc. I try to interpret what I think the original...
File: ESO Master Recipe List10/25/18
Re: Re: Re: Murkmire update...
Posted By: fgoron2000
I will acknowledge that you're right, it is a bit frustrating for us, however, completely understandable, considering what you are doing with this amazing addon for all of us. In addition, in my eyes, the fault doesn't lie completely at the feet of this addon either. What makes it so truly maddening, is how the amount of time for log...
File: Dolgubon's Lazy Writ Crafter10/25/18
user:/AddOns/DolgubonsLazyWritCreat...
Posted By: fgoron2000
user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:515: attempt to index a nil value stack traceback: user:/AddOns/DolgubonsLazyWritCreator/MasterWrits.lua:515: in function 'QuestCounterChanged' Please update. Yesterday, i was doing a batch of master writs after not having done them for quite a while. When I activated th...
File: Event Tickets (Clockwork City Event)10/25/18
PC eng. Somehow your addon prevents...
Posted By: fgoron2000
PC eng. Somehow your addon prevents skills from skill window (K) to be draged to the skill bar by mouse. https://i.imgur.com/fbzLz8p.png That's exactly what I'm experiencing, see my previous post. Just curious, and be prepared to relog or reloadui, but try F3 for crates. It'll probably be an issue for you as well. Another player...
File: AutoRefine10/25/18
Multicraft is not what I'm looking...
Posted By: fgoron2000
Multicraft is not what I'm looking for, that's for the automation of crafting items and has nothing to do with refining raw materials. This addon is related to refining raw materials, and that's what brought me here. ... Ok. I will think about it. Maybe it will be option in settings menu, because I usually sell these items as...
File: Event Tickets (Clockwork City Event)10/24/18
Re: Gamepad Mode issues with 1.1
Posted By: fgoron2000
When going to use the menu on gamepad mode the ui ends up disappearing, and then you end up stuck only able to move a couple feet with a hazy background and eventually the whole game locks down needing a control alt delete. Reverting to 1.0 removes the issue. These are the messages... EsoUI/Ingame/Inventory/InventorySlot.lua:1...
File: AutoRefine10/24/18
This addon doesn't support style ma...
Posted By: fgoron2000
This addon doesn't support style materials and jewelrycrafting grains and pulverized stuff refine, because main purpose of addon to calculate probabilities for getting materials, for style mats and grains is nothing to calculate. There is addon "Multicraft", which can help, if you have many items of one type to refine. Mas...
File: AutoRefine10/24/18
this is a very cool addon, relief t...
Posted By: fgoron2000
this is a very cool addon, relief to my mouse button pressing finger... I ran it on a character that's currently leveling the Master Refiner achievement. This is a major reason that any autorefining when activating the craft station needs to be an on/off toggle in settings. I have several chars with the achievement and I don't wan...