Results: 1785Comments by: Phinix
File: LootDrop Reborn06/12/22
Major update...
Posted By: Phinix
@MarcusUK - I added the fix to count totals rather than stacks in the latest version. Turns out there is a handy API function specifically for that, so no performance hit. EDIT: Re-uploaded tiny tweak to fix ingredients quality filter not linked up; now working. :) EDIT EDIT: Tiny re-upload to fix chat filter toggle keybind no...
File: Srendarr - Aura, Buff & Debuff Tracker06/12/22
Re: Fixes...
Posted By: Phinix
v2.4.92~Phinix (6-12-2022) Updated tracking for Nightblade Grim Focus & morphs. * All Grim Focus morphs will now keep track of the number of stacks when expired and re-cast, and no longer show a stuck passive aura (timer updates dynamically). In addition to the icon changing to the bow proc for these morphs, they will also display...
File: Srendarr - Aura, Buff & Debuff Tracker06/12/22
Fixes...
Posted By: Phinix
v2.4.91~Phinix (6-12-2022) Fixed problems with setting certain sets like Relequin to prominent resetting timers, displaying wrong stacks, or causing errors. Fixed equipped gear set changes not updating in cooldown aura frames until manually refreshing by opening Srendarr options. Various other code updates and improvements. IMP...
File: LootDrop Reborn06/11/22
@MarcusUK - I just checked, and loc...
Posted By: Phinix
@MarcusUK - I just checked, and lockpicks are definitely still showing stack size, both when set to junk and not... EDIT: Something else I am thinking might be happening is if you use an addon like Dustman to auto-delete lockpicks past a max stack size, LootDrop would see the new drop as the first in a new stack and so list 1 for...
File: Srendarr - Aura, Buff & Debuff Tracker06/10/22
Re: Re: Fixes...
Posted By: Phinix
@Frackou - I just downloaded the current version and checked and both the manifest and core are showing 2.4.90 for me. If yours is showing 2.4.89 in-game you either need to /reloadui or re-download as Minion might not have done a complete update.
File: Srendarr - Aura, Buff & Debuff Tracker06/10/22
Fixes...
Posted By: Phinix
v2.4.90~Phinix (6-10-2022) Fixed Trap Beast and morphs to properly show ground effect, and cancel to show proc. Can now be set to prominent. Removed existing prominent configuration for Trap Beast and morphs to avoid errors: Please re-add to restore (do not use old ID's). Fixed Warden Subterranean Assault to properly show cooldown...
File: Srendarr - Aura, Buff & Debuff Tracker06/10/22
@Kjeldran - Oops! Error should be f...
Posted By: Phinix
@Kjeldran - Oops! Error should be fixed if you re-download. Subterranean being detected as an AOE is expected. The game doesn't track this a ability by default, and Srendarr is set up by multiple requests in the past to see it as an AOE since it is a cone effect that hits enemies in an area in front of you. EDIT: Some of the ID's...
File: Srendarr - Aura, Buff & Debuff Tracker06/10/22
Another bugfix update...
Posted By: Phinix
v2.4.89 ~Phinix (6-9-2022) Fixed cooldown showing on timer part of effect when Cooldown Action Bar Duration was enabled (now only shows on cooldown bar). EDIT: Fixed Trap Beast and morphs to properly show ground effect, and cancel to show proc. Can now be set to prominent. EDIT: Fixed error due to table omission in previous update...
File: Srendarr - Aura, Buff & Debuff Tracker06/09/22
@Neverlands - I just tested the fix...
Posted By: Phinix
@Neverlands - I just tested the fix I posted. Eating the "Ghastly Eye Bowl" so I had the "Eye Scream" food buff and logging out, then logging back in there is no error. I also tested assigning it to a prominent bar, logging out and back in, and that worked as well. I believe the issue was that in the OnPlayerActive/Alive event (wh...
File: LootDrop Reborn06/09/22
Added slash command /ldrlock to tog...
Posted By: Phinix
Added slash command /ldrlock to toggle lock/unlock of the loot window. You can also set a keybind under LootDropReborn controls (Addon Keybinds submenu if you use Votan's Keybinder). @Oliviander - The function you describe is to handle docking loot window to the addon settings without changing your position settings when you open...
File: Srendarr - Aura, Buff & Debuff Tracker06/09/22
@Neverlands - Hey, just posted an u...
Posted By: Phinix
@Neverlands - Hey, just posted an update without version change. Can you see if it resolves your issue? If not, can you tell me what the aura "Augenschrei" is (player buff, AOE, etc.) and how it is set up in prominent (what type it is set to, what target, etc.) and if player only is on. Hopefully the change I made should solve it tho...
File: Srendarr - Aura, Buff & Debuff Tracker06/08/22
Update & fixes...
Posted By: Phinix
Thanks everyone for your patience and help troubleshooting! I wish more of my Patrons used the PTS to help me beta test my early release candidates before launch, but as it is you will all have to serve as my test subjects. :p v2.4.88 ~Phinix (6-8-2022) Preliminary release of new code logic to handle auras set to player only more...
File: Srendarr - Aura, Buff & Debuff Tracker06/08/22
@OwnLight88: There are problems...
Posted By: Phinix
@OwnLight88: There are problems trying to set any Prominent aura to player only when they are on a target and of a type that do not stack normally in-game. For example, Major and Minor buffs/debuffs. If you have a Minor debuff on a target (Minor Maim for example) and someone else casts that same ability on the same target, their M...
File: Srendarr - Aura, Buff & Debuff Tracker06/07/22
Re: Re: Re: Srendarr not filtering debuffs properly
Posted By: Phinix
@OwnLight88 - Thanks for the information. Please try re-downloading v2.4.87. Looks like I was treating the castByPlayer variable as a boolean instead of a numerical value in the Prominent subroutine. Saved variables should have the correct value though, so just updating should fix it.
File: Azurah - Interface Enhanced06/07/22
Re: No Loot History option in Gamepad Mode?
Posted By: Phinix
@Pseudonaut - Hey, thanks a lot! Yes, unfortunately the code for loot history in gamepad mode is different than m/k and hooking is obfuscated in such a way that it would require a buggy/hacky workaround if possible to make it moveable. However, I highly recommend you check out LootDrop Reborn instead (another of my projects) which...
File: Azurah - Interface Enhanced06/07/22
@flameshe - Hey. This should be fix...
Posted By: Phinix
@flameshe - Hey. This should be fixed now if you re-download v2.4.40. The update changed some of the numbering for action bar buttons internally, and I forgot to update for Gamepad mode. NOTE: You will still need to disable Azurah's hide keybind feature if you want to use the new keybind text selector for Gamepad mode.
File: Srendarr - Aura, Buff & Debuff Tracker06/07/22
Re: Srendarr not filtering debuffs properly
Posted By: Phinix
@OwnLight88 - Hi. Are the auras in question assigned through the Prominent system? If so, Prominent overrides the option under target filters to only show player debuffs. You need to set the player only option in the Prominent system for the aura in question in order for it to work properly. You can change this option by selecting th...
File: Srendarr - Aura, Buff & Debuff Tracker06/07/22
Fixes...
Posted By: Phinix
OK, I see what was happening. Try v2.4.87, both errors should be fixed. You will have to go through your assigned Prominent categories (click each button) and remove the auras not showing up correctly, and re-add them from the recently seen lists to re-add them correctly. After that everything should work fine. Problem was not...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
Re: Error on line 164
Posted By: Phinix
Hi Im getting this error on line 164 https://www.dropbox.com/s/zr08vdyhidhrv39/Elder%20Scrolls%20%20Online%20Screenshot%202022.06.07%20-%2009.29.01.94.jpg?dl=0 Can you provide some additional information about how to recreate this? Specifically what buff/debuff/AOE is cast when it happens, and how was it added? Is it a norma...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
Re: Disappearing Items
Posted By: Phinix
@SnatchedWig - Hey. This should be fixed as of v2.4.86. Can you try manually re-downloading and replacing the folder in your addons directory with the latest version?
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
@Padukey - Thanks for the feedback!...
Posted By: Phinix
@Padukey - Thanks for the feedback! I worked really hard to make sure all my addons were updated and ready on patch day. There were a lot of API changes this time too, so I know I'll sleep well tonight. ;) Something I can probably do is add a popout box with recent targets and their buffs that you can open/close with slash command...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
Update...
Posted By: Phinix
@daimon, @Mael Thagg: Fixed error /AddOns/Srendarr/Settings.lua:1531 which was due to missing a safety check for people who had never added an AOE as prominent, when attempting to reset this table for an update. This was just an oversight on my part trying to get an update out before I had to head into town. Re: /AddOns/Srendar...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
@perfiction - Try re-downloading 2....
Posted By: Phinix
@perfiction - Try re-downloading 2.4.83 again. In the startup function that checks for necessary database updates, there was no definition of the prominent saved variables table for users with new/reset saved variables. So the error would happen for people installing Srendarr for the first time, or for anyone that manually deleted...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
Update...
Posted By: Phinix
@eu.ca - The only settings that were reset were prominent auras added as AOE, in order to correct a format bug. Since it was never possible to even add AOE as prominent before this update, it shouldn't really affect anyone outside PTS (live servers still aren't up to have added them on live server). All other prominent auras, a...
File: Srendarr - Aura, Buff & Debuff Tracker06/06/22
AOE bugfix...
Posted By: Phinix
Works with latest update. That was blazing fast; thank you! NP. Make sure you download it one more time though. I uploaded a temp fix that wasn't really a true solution. You will have to re-add your AOE auras but moving forward the problem should be resolved. The issue was that saved variables were classifying AOE as a buff ("1...