Results: 1785Comments by: Phinix
File: Azurah - Interface Enhanced03/29/22
Re: Issues with Azurah after updating a week ago with PVP sprecifically.
Posted By: Phinix
@silver1surfer69 - My bad, the separate opacity settings I was meaning are for the ATTRIBUTE bars on the tab for those. The action bar cannot have it's opacity set due to complications with how ZOS handles the animations for bar swaps and fading in/out the bar in different situations not being accessible for modders to manipulate eff...
File: Srendarr - Aura, Buff & Debuff Tracker03/28/22
@FrostByghte - Hi! Yes this should...
Posted By: Phinix
@FrostByghte - Hi! Yes this should be possible as part of a massive new feature set I am currently planning. Stay tuned! :)
File: Azurah - Interface Enhanced03/28/22
Re: How to change action bar opacity or size? There is no option to choose from...
Posted By: Phinix
@silver1surfer69 - Hi! Action bar size is configured like most bars using the scroll wheel while unlocked. However keep in mind the warning, and if you change the size you must /reloadui once after to avoid visual bugs on bar swap. This is only the case for resizing the action bar. As for opacity, this is also a special case, and tho...
File: Azurah - Interface Enhanced03/27/22
@MarcusUK - From your video what lo...
Posted By: Phinix
@MarcusUK - From your video what looks to be happening is that, like the button bind icons switching to keybinds when you activate cursor mode or hit a keyboard/mouse function, the game seems to be swapping the entire action bar to keyboard mode. So it isn't the problem of icons not scaling within their borders (thought that was you...
File: Azurah - Interface Enhanced03/27/22
Re: Re: Re: Re: Update & feedback...
Posted By: Phinix
@ExoY - Actually gamepad and keyboard are coded completely different in the game and behave differently. The hooks are to keep gamepad mode keybinds hidden. Lots of people requested I add the feature. Keyboard has always worked fine with Azurah for years. If you download the esoui source files you can see that a large percent of the...
File: Azurah - Interface Enhanced03/27/22
Re: Re: Update & feedback...
Posted By: Phinix
@ExoY - If you look at Azurah's code that is more or less how I do it as well. The problem is on player activate isn't enough. There are several callbacks which fire for different things like bar swap, target acquired, key pressed, etc. which unhide them all every time, and just re-hiding the way you describe would require a reload t...
File: Azurah - Interface Enhanced03/26/22
Update & feedback...
Posted By: Phinix
v2.4.29 ~Phinix - Added a new option: "Compass Label Position." This allows you to change the vertical position of the label text relative to the compass up or down. - Improved hooks for hiding button binds in gamepad mode, eliminating bugs and performance issues. - Added warning to the main settings tab that you MUST /reloadui...
File: Votan's Keybinder03/25/22
Re: Re: extra debug
Posted By: Phinix
Whoops :p At least it didn't say "For the love of god WHY?!?" like my debug comments. :p
File: Azurah - Interface Enhanced03/25/22
@MarcusUK - Did you /reloadui after...
Posted By: Phinix
@MarcusUK - Did you /reloadui after changing to gamepad mode before trying to move things with Azurah (hard game engine requirement)? I will look into this and if I can replicate it I'll add a fix to the next update.
File: Dungeon Tracker03/25/22
New options!
Posted By: Phinix
@Daniel - Check out the latest version. What I ended up doing is adding two new options. First you can opt to highlight your current character in the list with a simple toggle. This will show an asterisk (*) in front of their name and highlight them with the color of the current character achievements (cyan by default). The asterisk...
File: Srendarr - Aura, Buff & Debuff Tracker03/25/22
@Wanda Venabili - Thanks for the ki...
Posted By: Phinix
@Wanda Venabili - Thanks for the kind words, glad you like it. :) @HowellQagan - It's no problem. As for the armory thing, unless ZOS has made their own event for equipped gear changing not fire specifically when using armory, it should work. I will double check though. Also I added a keybind a while back that you can set to updat...
File: Azurah - Interface Enhanced03/25/22
@Octopuss - I will look into an opt...
Posted By: Phinix
@Octopuss - I will look into an option to move the text label relative to the compass. @diamond_10 - Sounds like an additional issue is happening. Are you in keyboard or gamepad mode when it happens? I tried reproducing it in keyboard mode with different scales, in combat, out of combat, casting different things, and it wasn't hap...
File: Dungeon Tracker03/24/22
@Daniel - Thanks! Glad to hear you...
Posted By: Phinix
@Daniel - Thanks! Glad to hear you like it. :) I like your suggestions for emphasizing the current character in the lists, however there are some problems with implementation. Because this is a tooltip control you can only add lines of text one at a time using ZOS functions. The text format is global for the entire tooltip control...
File: Srendarr - Aura, Buff & Debuff Tracker03/24/22
@kalormano - I added a new option u...
Posted By: Phinix
@kalormano - I added a new option under Filters, Target for "Only Target Major" which will make it so only Major debuffs will show on your target. Only applies to debuffs. No other debuffs will show on the target when this is enabled. However, you can still use Prominent debuffs to track other things. @HowellQagan - Just tested in...
File: Azurah - Interface Enhanced03/24/22
@diamond_10 - EDIT: OK, it looks li...
Posted By: Phinix
@diamond_10 - EDIT: OK, it looks like it is actually Action Duration Reminder not working when the action bar scale is not 1. Those yellow bars you see around the action bar buttons are not from Azurah and are actually the Action Duration Reminder cooldown timer bars. There are a couple options to resolve the issue... First, yo...
File: LibUespQuestData03/23/22
Thanks!
Posted By: Phinix
Hi, just wanted to say thanks for your work on this. I referenced the quest ID's for Dungeon Tracker's new feature to show dungeon skillpoint quest completion status in tooltips.
File: Dungeon Tracker03/23/22
New feature: Dungeon quest completion!
Posted By: Phinix
bBMLRz48UQY Version 1.42 Updated for Firesong. Added support for Earthen Root Enclave & Graven Deep dungeons. Added support for Dreadsail Reef trial. New unique icons for above dungeons and trial. Added support for Spire of the Crimson Coin & Ghost Haven Bay public dungeons. Fixed saved variables of alternate accounts being...
File: Azurah - Interface Enhanced03/23/22
@diamond_10 - That sucks, I will de...
Posted By: Phinix
@diamond_10 - That sucks, I will definitely help if I can. Lots of those addons I use; Inventory Insight, Action Duration Reminder, etc., and I cannot replicate this strange behavior. None of the ones on your list are big UI overhauls that I would suspect as being responsible. The only one I'm not familiar with is CrowdControlTracker...
File: Votan's Keybinder03/23/22
Re: Chat Message
Posted By: Phinix
Hello Votan, since the update I always get a chat message "jo1"... I am seeing this as well. I thought maybe someone was goading Trump supporters or something lol. XD
File: Azurah - Interface Enhanced03/23/22
I was talking about the ingame tool...
Posted By: Phinix
I was talking about the ingame tooltips for the compass sliders. They mention a slider for pin size, but that doesn't exist anymore, so the text should most likely be removed. Yes. I already removed the part that referenced pin size from those tooltips. If you are still seeing reference to them try updating, or let me know which s...
File: Azurah - Interface Enhanced03/22/22
@Octopuss - Text label tooltips are...
Posted By: Phinix
@Octopuss - Text label tooltips are fixed in the latest version to reflect the change to compass pin scaling. As for them changing size, I tested and you are right, I just hadn't noticed. But the thing is, they NEED to stay the same size for Harvest Map to work. I honestly didn't find them too big even with my compass configured to b...
File: Azurah - Interface Enhanced03/22/22
Re: Update: Fixes & new features.
Posted By: Phinix
@_Zodiac - OK I misread, you meant the ability bar. It looks like if you have game settings -> combat -> ability bar set to automatic it is not showing when it should. I will fix that ASAP. In the meaintime you can set that option to "always show" temporarily. @Octopuss - That option was removed. The compass now automatically scal...
File: Azurah - Interface Enhanced03/22/22
Hi. I am facing a big issue after l...
Posted By: Phinix
Hi. I am facing a big issue after last update with action bars not appearing. Maybe it has to do with the opacity update? Hey, I'll have to check how I set up the default settings. In the meantime you can turn on the global opacity option under Misc on the General tab to show everything.
File: FCO ItemSaver03/21/22
Yeah, using it since last year as I...
Posted By: Phinix
Yeah, using it since last year as I started the beta and it's really nice :o Hi Baertram, good to see you around, and one of my fav addons still alive and kicking. :) Haven't checked out the mentioned feature as I don't have access to the game ATM, but just a thought if it isn't an option: Allow setting a filter for binding ite...
File: HarvestPins03/20/22
Fixes Harvest Map bug...
Posted By: Phinix
This addon has the pleasant side effect of fixing the missing icon problem in the current Harvest Map which was causing map pins and compass pins not to show, and 3D pins only to show the cone base icon. :) You could actually fix it by setting ALL pin types to use the generic icon that is still available in the base addon, but the...