Results: 1785Comments by: Phinix
File: Srendarr - Aura, Buff & Debuff Tracker08/26/22
Situation update...
Posted By: Phinix
SITUATION UPDATE: (August 26th, 2022) After many hassles and 200+ mile round trips to Medford and back, my dad finally went in for his surgery on July 21st. He is still in recovery (another week at least). They say the operation itself was a success, although they had to cut to the bone in his calf to get at the donor vein *shudde...
File: Srendarr - Aura, Buff & Debuff Tracker07/10/22
Re:
Posted By: Phinix
@CodeStripper - Magma Incarnate and any other ability set not showing cooldowns due to short proc ID timer should now be resolved if you re-download 2.5.07. @blackman_87 - Unfortunately the game doesn't send any information about the duration the CC immunity proc (Unstoppable) from potions. We get an ID when it procs, but without...
File: Srendarr - Aura, Buff & Debuff Tracker07/06/22
@CodeStripper - The bit about Major...
Posted By: Phinix
@CodeStripper - The bit about Major Slayer was directed at @OwnLight88's question. Crimson Oath should be working now, unless it is using a different ID for procs from poison/potion than it is using abilities. I tested by using abilities on the PTS and it was fixed for that source.
File: Srendarr - Aura, Buff & Debuff Tracker07/05/22
v2.5.07 ~Phinix (7-5-2022) Improve...
Posted By: Phinix
v2.5.07 ~Phinix (7-5-2022) Improved method of passing display frame settings to auras. Eliminates group frame errors. Fixed cooldown timer missing for Crimson Oath's Rive set. Slightly decreased minimum aura time from 1.8 seconds to 1.4. Should give Roaring Opportunist more visibility even when procing with very low SP/magicka....
File: Srendarr - Aura, Buff & Debuff Tracker07/05/22
@vazelle - Hey. I just tested and b...
Posted By: Phinix
@vazelle - Hey. I just tested and buffs/debuffs are showing correctly for me in groups. I see however you are using BanditUI. If you use its group module, make sure the options to sort the group list aren't enabled. Srendarr will only work correctly if the group positions have not been changed by another addon. You could also try dis...
File: Srendarr - Aura, Buff & Debuff Tracker07/04/22
Re: Major Gallop
Posted By: Phinix
@mangomen - Hey. For some reason the game doesn't track the Major Gallop passive from AvA on the player (can check the stat sheet to confirm) though it does seem to show it on targets. I re-uploaded the latest version with support for showing this passive when you have the AvA ability for it unlocked. People can blacklist it if they...
File: LootDrop Reborn07/04/22
Re: Mail loot
Posted By: Phinix
Version 4.49: ~Phinix Fixed looted mail items showing 0 for total amount. @Bull3txX - Hey. Should be fixed. :)
File: Srendarr - Aura, Buff & Debuff Tracker07/04/22
Modified version 2.5.06 a bit... E...
Posted By: Phinix
Modified version 2.5.06 a bit... EDIT: By request the new "Copy Base Profile" options will not delete auras on the target profile. Any prominent auras you already have set up on a character will now remain untouched when using this feature. (NOTE: They are still deleted and replaced with the source profile auras when copying profile...
File: Srendarr - Aura, Buff & Debuff Tracker07/03/22
@Thyl - Nope nothing you need to do...
Posted By: Phinix
@Thyl - Nope nothing you need to do. Just an oversight on my part, doing too many changes at once and not enough time to test everything. The more complex addons become the more little things can effect other things and being just one guy, I can't feasibly test every in-game use case every time I make a change. Just a consequence of...
File: Srendarr - Aura, Buff & Debuff Tracker07/03/22
Profile update...
Posted By: Phinix
v2.5.06 ~Phinix (7-3-2022) Added new profile feature: "Copy Base Profile." This option will copy everything from the selected profile EXCEPT prominent aura configuration. Any existing prominent auras in the destination profile will be reset. This is useful for setting up a base appearance to copy without also duplicating class-speci...
File: Srendarr - Aura, Buff & Debuff Tracker07/03/22
Re: Haunting Curse Timer broken after latest update?
Posted By: Phinix
@NorfolkXX - Not sure when it would have changed. It doesn't look like anything from this update. Regardless if you re-download it should be working again.
File: Srendarr - Aura, Buff & Debuff Tracker07/03/22
Re: Group frames sorting when using Bandit's UI
Posted By: Phinix
@Ethylyn - Hey. Support for 3rd party UI overhaul addons is limited, so it isn't surprising Srendarr doesn't know what order Bandit is changing things. I will see if information about where each frame is in Bandit's group list can be queried so Srendarr can move its own anchors accordingly. In the meantime, whatever the default optio...
File: Azurah - Interface Enhanced07/03/22
@Yshtola - The game doesn't change...
Posted By: Phinix
@Yshtola - The game doesn't change all of the internal frame references when switching between keyboard/gamepad modes until you /reloadui. If you are just talking about being in gamepad mode but switching to using the mouse/keyboard that is not the same as actually changing modes, and as long as you have your game set to gamepad mode...
File: Srendarr - Aura, Buff & Debuff Tracker07/03/22
Re: Cannot Copy Profiles
Posted By: Phinix
@hellgirl - Hey. First welcome back! For character specific profiles you need to disable account wide on the character you want to make a profile for. This should automatically reload the UI, after which point any changes you make will be for them only. Also you will not see the name of your current character in the list of profiles....
File: Srendarr - Aura, Buff & Debuff Tracker07/02/22
Fix...
Posted By: Phinix
Re-uploaded without version change (10pm PST 7-2-22). Should (hopefully) resolve errors in groups (properly classified small & large group as frame 15 & 16 respectively in the code that detects which frame's aura fade time to use). Also cleaned up a few remaining kinks with Off Balance/Immunity tracking.
File: Srendarr - Aura, Buff & Debuff Tracker07/02/22
Fixes...
Posted By: Phinix
v2.5.05 ~Phinix (7-2-2022) Corrected some oversights with the Off Balance/Immunity tracking (you will need to remove/re-add these in prominent if you had previously). Should now properly show when cast by other sources if enabled either in prominent config or target filters. Consolidated display of "Off Balance" and "Off-Balance" (...
File: LootDrop Reborn07/02/22
Re: Not showing IP from Master Crafting Writs ??
Posted By: Phinix
@Sp00sty - Hey. Are you sure you aren't level 50 on the character you are doing them on? I have a few characters who haven't maxed JC yet and inspiration definitely shows when crafting. If you go to Loot Window Options -> Skill Display is it set to show skills On? Below that, under Craft XP, do you have that on as well?
File: Srendarr - Aura, Buff & Debuff Tracker07/02/22
Re:
Posted By: Phinix
If you re-download the latest all reported issues should be resolved. If not let me know, I'll take another look in the morning.
File: Srendarr - Aura, Buff & Debuff Tracker07/01/22
Updates...
Posted By: Phinix
v2.5.04 ~Phinix (7-1-2022) Moved "Aura Fadeout Time" to per-bar configuration. Previous global setting is set as baseline for all frames to start. Increased the maximum fadeout time to 25 seconds and changed the setting slider to be in seconds rather than milliseconds for clarity. Fixed errors generated by Warden Deep Fissure (and...
File: Srendarr - Aura, Buff & Debuff Tracker07/01/22
Re: Never fade...
Posted By: Phinix
Per bar would be great I think. Then could just make a bar of skills we always want to keep online The trick will be how to handle target fade timers. I am assuming you guys want this so you can see what auras are not active on your current target? So imagine what happens when you look away and lose a target, or look at a totally...
File: Srendarr - Aura, Buff & Debuff Tracker07/01/22
Re:
Posted By: Phinix
@Teroh - All glyphs are tracked by default in whatever bar you assign your Enchants to. It shows up for me as normal. Perhaps you are looking for the wrong name? The game shows this proc as "Berserker." If you are trying to add this one enchant to prominent, you will have to either add it by the name it actually shows up in the game...
File: Dungeon Tracker06/27/22
Re:
Posted By: Phinix
@Warenhari - It used to, actually. Unfortunately when ZOS changed the achievement for public dungeons to account wide it made this impossible. There is no longer any way for an addon to ask the game whether a character has completed a given public dungeon or not. You could only tell moving forward who had done it, IF they had the add...
File: Srendarr - Aura, Buff & Debuff Tracker06/27/22
@Umbreon5 - Ah, I see. Yes this is...
Posted By: Phinix
@Umbreon5 - Ah, I see. Yes this is the normal behavior. The reason being, anything without a known duration (value sent by the game for when it expires) must be treated as a passive as Srendarr can't know when you will step out of a ground effect or otherwise lose a zero duration effect. Since passives are treated as infinite duratio...
File: Srendarr - Aura, Buff & Debuff Tracker06/26/22
@ISO - So you are adding these usin...
Posted By: Phinix
@ISO - So you are adding these using Expert mode manually? The reason I ask is because Off Balance Immunity is registered as a buff not a debuff, so setting it up as a debuff probably won't work. Can you try this? Remove Off Balance Immunity from Prominent, then do something to proc Off Balance on a target. Finally go into Prominent...
File: Srendarr - Aura, Buff & Debuff Tracker06/26/22
Re: Off Balance...
Posted By: Phinix
@ISO - OK, I added combat event support for the non-game tracked warden bird "Off-Balance" as well as a check for when the aura is spelled that way instead of "Off Balance." I only had time for limited testing, but I did check all 3 morphs. Let me know if that is working and if not, what specific source of Off Balance still has issue...