Results: 437Comments by: HowellQagan
File: HarvestMap03/20/22
Re: Re: Re: Generic icons always respawn as generic.
Posted By: HowellQagan
Do you have your compass resized by any chance? It breaks the NodeDetection pins. I will add an option in the next Azurah update to reset the compass to default. I did add the option to set the opacity to 0 with a keybind. Do you know if hiding it that way will interfere as well? I actually don't know. I only know about the res...
File: Srendarr - Aura, Buff & Debuff Tracker03/15/22
Hey, welcome back. Regarding the...
Posted By: HowellQagan
Hey, welcome back. Regarding the sticky comment: I'm not sure how Minion works because I do not use it, but a lot of people do, so it may be a good idea to put the call for donations into the description, specifically the top of it. I doubt Minion loads the comments but it probably loads the description? That may help. (If it do...
File: Custom Item Notes03/13/22
Hello, I've noticed that potions...
Posted By: HowellQagan
Hello, I've noticed that potions (and most likely poisons too) that share the same name share notes even if they have different effects. Could you perhaps store the notes in a way where it also looks at the PotionEffect to treat items as unique? https://en.uesp.net/wiki/Online:Item_Link I have these two different potions:...
File: HarvestMap03/02/22
Re: Generic icons always respawn as generic.
Posted By: HowellQagan
Do you have your compass resized by any chance? It breaks the NodeDetection pins. Update: I found that if I turn off Azurah addon the generic icons display as nodes with the correct/proper icons. I've got to test further to see if they respawn correctly every time, and don't show as generic.
File: HarvestMap02/27/22
I haven't seen this mentioned here,...
Posted By: HowellQagan
I haven't seen this mentioned here, but is the Greymoor Caverns section of Blackreach bugged for anyone with NodeDetection? It keeps showing "unknown" pins in random places. Every other map is fine. Also... just my annual annoying thread necro. tldr: "Hide nodes only after harvesing: ON", maybe an additional option to only apply...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)02/15/22
Hi! There is a keybind for "Togg...
Posted By: HowellQagan
Hi! There is a keybind for "Toggle last two builds", and I'm here wondering how exactly this works. I equip a build, then I equip another and if I press the keybind I set, it says "You did not equip a second build.". I'm confused.
File: Srendarr - Aura, Buff & Debuff Tracker02/13/22
Hey, Not sure if this ever came...
Posted By: HowellQagan
Hey, Not sure if this ever came up before, but do you think it would be possible to run a check of weapon state before showing cast bars? If you use a skill while the weapons are sheathed, it shows the cast bar immediately but it takes about 1 second to draw the weapon and casting only starts after that. So it would be pretty...
File: LovelyEmotes01/29/22
Hi. For a future update: =...
Posted By: HowellQagan
Hi. For a future update: = { HasLoop = true, }, = { HasLoop = true, }, = { HasLoop = true, }, = { HasLoop = true, }, = { HasLoop = true, },
File: Azurah - Interface Enhanced12/31/21
Is there a way to copy your setting...
Posted By: HowellQagan
Is there a way to copy your settings to gamepad mode? There is, but it's gimmicky at best. It's been a while since I did this so I'm not sure this was the exact way I did it but here goes anyway: Bind key to switch between the two modes Set up your UI on keyboard mode and save it Use keybind to switch to gamepad mode Unlo...
File: pChat (Chat customization & help: look/notification/sound/automation/history)12/21/21
Debug message
Posted By: HowellQagan
Hey, When I open the channel talk or whole chat copy options and it opens the window with the chat text to be copied, it prints the following debug message to the system channel: ChatCopyOptions:Show() Actually wanted to report this a couple weeks ago I just totally forgot.
File: Map Pins12/20/21
Ok, thank you for the reply. Do...
Posted By: HowellQagan
Ok, thank you for the reply. Do you think you could add a small pin to the hidden entrance to Blackreach: Mzark Cavern... entrances in Western Skyrim and The Reach... a lift in Eastmarch? Need to consider the advisability of adding these pins.
File: Map Pins12/18/21
Hi! Do you think you could add a...
Posted By: HowellQagan
Hi! Do you think you could add a small pin to the hidden entrance to Blackreach: Mzark Cavern? It's at eastmarch_base={{.3016,.3029,0}}, in the inn called Grinning Horker (unmarked on map), entered from the basement through a secret entrance in a wardrobe. Other entrances in Western Skyrim and The Reach are lifts and use /eso...
File: FCO Mounty12/16/21
Re: Requires newer library
Posted By: HowellQagan
I have latest 7.5 Libzone installed, but FCMounty won't run because it needs newer :confused: EDIT: I think this is the culprit in FCMounty.txt ## DependsOn: LibAddonMenu-2.0>=32 LibZone>=076 changing it to 75 makes it work again :) Was about to come and say this. Heh.
File: FCO Mounty12/13/21
Got this error when I try to set a...
Posted By: HowellQagan
Got this error when I try to set a mount to -ALL- in an automatically detected zone, such as Fargrave. Funnily enough if I set it via the collectibles with the new setting, it saves it properly to -ALL-. user:/AddOns/FCOMounty/src/FCOM_settingsMenu.lua:311: attempt to index a nil value stack traceback: user:/AddOns/FCOMounty/...
File: Magic Carpet12/13/21
For whatever reason Ln111 in Engine...
Posted By: HowellQagan
For whatever reason Ln111 in Engine.lua local MESSAGE = "|acJump to begin flying...\n|r" keeps printing hacJump to begin flying... hr to the system channel instead of what's actually in there. Really weird.
File: Clock - Tamriel Standard Time12/12/21
When posting errors please include...
Posted By: HowellQagan
When posting errors please include the text string you use for the date display from Settings -> Addons -> ClockTST -> Look Options. This will help narrow down the source along with the LUA errors themselves. Investigating... Damn, it was in my mind to include it when I was looking at the errors but completely forgot when I was wr...
File: Clock - Tamriel Standard Time12/11/21
Uh oh
Posted By: HowellQagan
With the latest version as the time just passed 23:59:59, it started dropping a lua error on every second, for every clock update and the clock didn't progress past, something like this: user:/AddOns/ClockTST/Lib/Feature/Time/Time.lua:312: attempt to index a nil value stack traceback: user:/AddOns/ClockTST/Lib/Feature/Time/Tim...
File: LovelyEmotes12/11/21
Still in love with this addon, I 'h...
Posted By: HowellQagan
Still in love with this addon, I 'hacked' in 2 additional pages for myself :D Had to increase width too.
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/23/21
Hi, I've noticed the name format...
Posted By: HowellQagan
Hi, I've noticed the name format setting is duplicated for guilds. Is this on purpose? One is under Message settings > Name in messages > Guild tweaks. The other is under Chat channels > Guild Tweaks. Changing one changes the other so I guess there is no harm, I'm just curious.
File: MailR - Revised11/22/21
I can't think of what other mods mi...
Posted By: HowellQagan
I can't think of what other mods might attempt to alter related to mail that would cause the issue. Crown Crate Logger sends crown crate loot info for statistics aggregation via ingame mail, so that could cause this issue. Only thing is, I use both MailR and CCL and I never got this error message.
File: FCO ChangeStuff11/05/21
Thanks, I'll give it a try. Sounds...
Posted By: HowellQagan
Thanks, I'll give it a try. Sounds good but there are other "block interaction" addons already out there where you should please ask for the feature at first: https://www.esoui.com/downloads/info1623-NoInteract.html If they do not want to add it come back and I can have a look, though it might need some time ;) Hey, I had...
File: No Interact11/05/21
Hi! Do you think you could add b...
Posted By: HowellQagan
Hi! Do you think you could add blocking the fishing hole interaction when the player's inventory is full? This would prevent awkard situations where players catch a rare achievement fish and have no space to loot it.
File: FCO ChangeStuff11/04/21
Hey, I had an idea for a functio...
Posted By: HowellQagan
Hey, I had an idea for a function but it's definitely not something that's worth its own addon. Not sure if it's possible to do this but do you think the fishing interaction prompt could be blocked if the player's inventory was full? This would prevent cases where people start fishing only to catch a rare fish they need for the...
File: Azurah - Interface Enhanced11/01/21
U32 - Action Bar - Hide Keybind Text
Posted By: HowellQagan
Hey. Something weird's happening in U32, if you have Hide Keybind Text ON and switch to gamepad mode, and then use sprint or swap weapons OR switch back to keyboard and sprint or swap weapons the keybind text comes back. Sometimes it disappears once again, even without reloadui, though I couldn't figure out yet how. Modifying some...
File: Display Leads - with Location Info11/01/21
Debug text
Posted By: HowellQagan
Hi, Not sure if this was left there on purpose or not, but Ln632-634 if i >= RDL.LATESTDLC_FIRSTANTIQUITY then -- debug out for new antiquities on pts-- d(string.format("%i, %s, %s, %i, %s", i, aname, azone, setid, setname)) end keep sending this to chat (on U32 live) every time I open the addon window: 416, An...