Results: 437Comments by: HowellQagan
File: HarvestMap-Data06/18/21
Any option to save addon ? Just tel...
Posted By: HowellQagan
Any option to save addon ? Just tell us and we try to help! I was wondering about that too. I might donate towards a rental server if it's not too expensive. Or maybe involve another addon dev who can host it?
File: FCO Mounty06/04/21
Hi, For Blackwood, English clien...
Posted By: HowellQagan
Hi, For Blackwood, English client: FCOMounty.ZoneData = {-- Blackwood = 1261, = 1261, = "Gideon", = "Leyawiin" } from fcomz: zoneId: 1261, parentZoneId: 1261, zoneIndex: 834, parentZoneIndex: 834 zone: blackwood, subzone: blackwood_base, map tile texture name: art/maps/blackwood/blackwood_b...
File: WritWorthy05/31/21
Hey, After updating LibLazyCraft...
Posted By: HowellQagan
Hey, After updating LibLazyCrafting, I got this message randomly, probably on mouseover of a freshly received master writ. LibLazyCrafting:AddRequestingAddon has been called a second time by WritWorthy, or the chosen addon name has already been used. Use GetRequestingAddon instead
File: NTak Camera05/16/21
But the speed of the movement alter...
Posted By: HowellQagan
But the speed of the movement alter this set… i.e. when running fast (pressing shift, in my case), I reach these camera settings, but only a portion of that when I'm running slowly or walking. Oh, woops. I missed that. I just checked it now and for me the camera does this weird bouncey thing, probably it keeps recalculating the m...
File: NTak Camera05/15/21
Re: movement speed Ravspeed does...
Posted By: HowellQagan
Re: movement speed Ravspeed does it, so technically you could even add different settings for different speed ranges (maybe even custom?). The animation switches to jogging at around 45%, but practically it's "walking speed" up until around 60%, over 140% speed it's sprinting. (old post of mine about speed modifiers: https://redd....
File: Clock - Tamriel Standard Time05/01/21
Thank you. In 2.2.2 it adds two...
Posted By: HowellQagan
Thank you. In 2.2.2 it adds two zeroes as padding when I have "Add zeros" enabled for Hours, Minutes and Seconds. This only happens with real time display, I use custom as "%A %H:%M:%S". Had more time for testing today so this is now fixed, thanks for the report. :) v2.2.3 ~Phinix Fixed double zero padding display when usin...
File: Action Duration Reminder05/01/21
Noticed something strange about Bar...
Posted By: HowellQagan
Noticed something strange about Barbed Trap tracking today but it seems that Srendarr has something like this too so it's probably not an addon bug causing it? I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. ADR stops count...
File: Srendarr - Aura, Buff & Debuff Tracker05/01/21
Barbed Trap
Posted By: HowellQagan
Noticed something strange about Barbed Trap tracking today but it seems that ADR has something like this too so it's probably not a bug causing it? I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. https://www.youtube.com/...
File: Clock - Tamriel Standard Time04/30/21
Hi, In 2.2.2 it adds two zeroes...
Posted By: HowellQagan
Hi, In 2.2.2 it adds two zeroes as padding when I have "Add zeros" enabled for Hours, Minutes and Seconds. This only happens with real time display, I use custom as "%A %H:%M:%S".
File: Votan's Fisherman04/29/21
Hi, I've just noticed that it st...
Posted By: HowellQagan
Hi, I've just noticed that it started putting pins in odd places in the Reach: https://i.imgur.com/si4seEO.png This is happening even when I only have installed libs + addonselector + fisherman active.
File: Essential Housing Tools04/28/21
Hi! After updating to the latest...
Posted By: HowellQagan
Hi! After updating to the latest version (1716), the open houses section only shows question marks for non-latin characters in the custom home name row. Affects names with full cyrillic or accented characters. Thank you. Edit: Another thing I noticed, even in previous versions, if I open a dropdown menu on the Housing Hub UI...
File: HarvestMap04/28/21
Re: hide pins when "visited" I r...
Posted By: HowellQagan
Re: hide pins when "visited" I removed the options to hide pins when you get close to them or when they are harvested. These options were originally added to hide resource that have not respawned yet. Since there is now a setting to display only spawned resources, I have removed these old options. Hmmm, ok but what about thos...
File: ESO Master Recipe List04/11/21
Honestly, I don't know :D I have to...
Posted By: HowellQagan
Honestly, I don't know :D I have too many. Votan's searchbox modifies it, I think. Maybe Craftstore too. I haven't gotten the same lua error since then, even though I've been clicking around a bit. I got the error when I was crafting my daily writ on an alt, I opened the station, opened the only category visible (filtered by the inga...
File: ESO Master Recipe List04/10/21
Hey, I'm not sure if this is an...
Posted By: HowellQagan
Hey, I'm not sure if this is an intentional function or not but when I have this addon enabled (I don't use lazy writ crafter, only lazy set crafter) the relevant active writ quest at ANY crafting station is in a closed toggle position on the Quests panel on the left, and if I have "Quests only" checked on the original interface,...
File: HideGroup04/10/21
Just to make sure, this doesn't hid...
Posted By: HowellQagan
Just to make sure, this doesn't hide every player, right? So it doesn't exactly work like looking at the crown store (hides EVERY player character). Only group members?
File: Essential Housing Tools04/10/21
Updating addon broke my game :P It...
Posted By: HowellQagan
Updating addon broke my game :P It broke my UI completely and I can't even look at bugcatcher to see what the bug is. Not sure if it is a conflicting addon but I don't have any other housing addons Same, can't even open the menu. Gotta delete the addon and reloadui... ---------------- Also as I can see now EHT Community is a...
File: No, thank you! - Blackwood04/07/21
Tip to get back preview option
Posted By: HowellQagan
Disabling the turning animation in the inventory also disables the preview option. To fix it, you can add the scene to the blacklist in this addon by editing your NoThankYou.lua in the addon's folder this way: local blacklistedScenes = { market = true, crownCrateGamepad = true, crownCrateKeyboard = true, keyboard_ho...
File: ESO Master Recipe List04/07/21
Hey, I'm not sure if this is an...
Posted By: HowellQagan
Hey, I'm not sure if this is an intentional function or not but when I have this addon enabled (I don't use lazy writ crafter, only lazy set crafter) the relevant active writ quest at ANY crafting station is in a closed toggle position on the Quests panel on the left, and if I have "Quests only" checked on the original interface,...
File: Dynamic CP (Champion Points 2.0)03/26/21
1
Posted By: HowellQagan
Hi. Love the addon. I have one small suggestion. Do you think it would be possible to add an option to only show the quickstar settings on the hudui scene (and not on hud)? It's basically when you are on the HUD but in cursor mode. This way it wouldn't cover the screen while playing but by opening the chat or entering cursor m...
File: RealCP03/26/21
With the raise of the CP cap to 360...
Posted By: HowellQagan
With the raise of the CP cap to 3600 in Update 29 (ESO 6.3.5 - Flames of Ambition) this addon is rendered obsolete! Thank you for your service! /salute
File: Srendarr - Aura, Buff & Debuff Tracker02/17/21
Dodge Fatigue stacks
Posted By: HowellQagan
Hey, I hope all is well. So playing on Stadia with the base game buff tracker I noticed that Dodge Fatigue has a stack amount marker -- it gets exponentially more expensive to dodge the more times you dodge while affected by it. Would it be possible to add this stack counter to it?
File: LoreBooks01/08/21
Re: error message consistent
Posted By: HowellQagan
Try deleting your LoreBooks saved variables How? File explorer → %UserProfile%\Documents\Elder Scrolls Online\live\SavedVariables → look for lorebooks.lua and delete or rename it Any new info concerning the markarth update? Reach lorebooks / eidetic memory still not showing. Don't see any comments from the add...
File: FCO Mounty12/29/20
For Markarth DLC: Thank you...
Posted By: HowellQagan
For Markarth DLC: Thank you. Somehow updating this addon sucks. Wished there was an autoamtic way to do this... No problem. And I feel you :D I would've done it earlier but I only started doing the DLC recently and even then I was mostly playing it from Stadia so no addons. I finally got to play on my PC a bit so I grab...
File: FCO Mounty12/28/20
For Markarth DLC: FCOMounty.Z...
Posted By: HowellQagan
For Markarth DLC: FCOMounty.ZoneData = {-- Reach = 1207, --The Reach = 1207, = "Markarth City", --Blackreach = 1208, -- Blackreach (underground of The Reach) }
File: LoreBooks12/28/20
The Dead Water Riddle Fragment (pos...
Posted By: HowellQagan
The Dead Water Riddle Fragment (post quest) has been marked as being inside a house in their village for as long as I can recall, this is inaccurate. It can however be found on a barrel on the second floor of Cyrodil Collections in Lilmoth. Unsure when they patched this in. Stonethorn update. Exact location is zone: murkmir...