Results: 85Comments by: Xrystal
File: XrysGatherer05/12/14
Re: Re: Version 1.0.1 Uploading as I type
Posted By: Xrystal
Hmm weird. I don't remember that output in the addon. Are you saying she wasn't harvesting and she got the info that you or another name looted the items ? And despite you harvesting you didn't get any output at all? Can you try again but this time as far apart as possible to make sure that she doesn't get that output. What I wo...
File: XrysGatherer05/11/14
Version 1.0.1 Uploading as I type
Posted By: Xrystal
This includes the various changes made in the mini git updates since version 1.0.0. It also adds additional debug code for those that wish to test out the possibilities of sharing harvest information as you harvest. You may have to be near each other, grouped or guilded to work but I have as yet been unable to test this out mysel...
File: XrysGatherer05/11/14
There actually isn't an event for h...
Posted By: Xrystal
There actually isn't an event for harvesting. Oh, I know. But the EVENT_LOOT_RECEIVED event does fire when others (or maybe just group members, I'm not entirely sure) loot near you, which is why ReceiveLoot is going off in your addon. Since you modified that function to make sure it was only detecting you, we haven't seen any no...
File: XrysGatherer05/11/14
Sky, There actually isn't an ev...
Posted By: Xrystal
Sky, There actually isn't an event for harvesting. You have to use the interaction functions during the update routine. It's annoying as hell but here's how it works in its basic form. function update() is player interacting with object ? YES is this interaction a harvest interaction ? YES is this inter...
File: XrysGatherer05/11/14
The occasional lack of recording problem
Posted By: Xrystal
Okay, have figured out why sometimes it doesn't report an item. If there is more than 1 item in the loot window and the 2nd one it reads is not a tradeskill item it doesn't record the details. Why it is skipping that information on the first item I don't know as yet. Order of process : Interaction: Get Node information and...
File: XrysGatherer05/11/14
Re: Re: Mini update on Git Repository for testing ...
Posted By: Xrystal
Skyraker, if you can test this again with your wife and see if this update resolves what you are seeing and whether she receives a message on her screen that you looted the item rather than herself. Once the addon knows it is the player who looted it will update the item gathered data and map data accordingly. I will check, but...
File: XrysGatherer05/11/14
Trying new beta files. Used a diffe...
Posted By: Xrystal
Trying new beta files. Used a different character to ensure some new nodes. This is what I get. https://www.dropbox.com/s/h89y4e1fcop5e9e/Screenshot_20140510_224106.BMP Also, do you plan on releasing new version through the site also, or only through GIT? Thanks, looks like the old movement away from the node just as I am ge...
File: XrysGatherer05/10/14
Mini update on Git Repository for testing ...
Posted By: Xrystal
This mini update has the following changes and includes some debug messages for testing purposes. HarvestPins: Added GetMapPinManager function so that access to map pin data is possible outside of the harvestpins file. Added test for existence of XrysGathererWindow so that it doesn't error out if it tries to run the update routi...
File: XrysGatherer05/10/14
Thanks for this spark of inspiratio...
Posted By: Xrystal
Thanks for this spark of inspiration. At least twice now I have spotted the same happening to me but for almost all of my gathered items I have received a report. This could very well be because I have not had anyone close enough to me to take my gathering information rofl. I will investigate this and see if there are some tests I...
File: XrysGatherer05/10/14
I have already looked at the harves...
Posted By: Xrystal
I have already looked at the harvestmap data and tried to work out an import routine but the data is too different to work. I use localised locations and names whereas he uses numbers for the node types and items looted and texture filenames for the locations. Bear in mind that the loading time for esohead is quite possibly due t...
File: XrysGatherer05/03/14
Gatherer Database Idea
Posted By: Xrystal
My brother has given me an idea on how I can solve the lack of a gatherer database. Give me some time to figure out how I can do this. I have access to my own webserver so will see what I can do to have this working for users. I will keep you updated on this and will let you know the details when they are available.
File: XrysGatherer04/26/14
Reporting Old Nodes
Posted By: Xrystal
Well it seems I overlooked this test somehow, although I thought I had tested both but anyhow. A new node will report correctly as the information will always be available at the time of receiving the loot. However, an old node doesn't store the node details once it has completed it's interaction stage and moved onto receiving th...
File: XrysGatherer04/26/14
As per a request via site messaging...
Posted By: Xrystal
As per a request via site messaging I have attempted to import the data from HarvestMap saved variables. However, for some strange reason it will not import correctly. The code thinks it has imported but the data doesn't stay in the saved variables table. What it did let me do is overlay my images onto the ones he has used, which...
File: XrysGatherer04/26/14
Thanks. It is starting to look lik...
Posted By: Xrystal
Thanks. It is starting to look like a conflict as it doesn't even seem to register that you have gatherered anything at all with my addon. So another addon seems to trigger mine to turn off somehow and be ignored.
File: XrysGatherer04/26/14
As I mentioned in the notes it empt...
Posted By: Xrystal
As I mentioned in the notes it empties your old data as it had to be rerormatted to work with the map pin and compass pin functionality. The old data had the wrong information to work with that stuff. That is why I said to make a copy of your old data as it would be emptied. As you start gathering it will add the nodes. Yes,...
File: XrysGatherer04/26/14
Esohead and HarvestMap data
Posted By: Xrystal
A sudden spark of inspiration has come to me in regards to the ability to at least show on the map other resource data thanks to an onsite message I was sent since I logged out last night. If someone can send me a significant size of harvest map file and esohead file I will see if I can incorporate an "ImportedData" section to the...
File: XrysGatherer04/26/14
As I mentioned in the notes it empt...
Posted By: Xrystal
As I mentioned in the notes it empties your old data as it had to be rerormatted to work with the map pin and compass pin functionality. The old data had the wrong information to work with that stuff. That is why I said to make a copy of your old data as it would be emptied. As you start gathering it will add the nodes.
File: XrysGatherer04/25/14
Version 1.0.0 Update Uploading ...
Posted By: Xrystal
Please make a copy of your existing data as this update will reset your saved variables data the moment you log in. If you want to salvage your old data to the best of its abilities send the file to me and I will use it as a guide to a pre 1.0.0 data import routine. The rewrite is finally done. It has been a long learning curve...
File: AI Research Grid04/24/14
Cool, this looks great. Downloadin...
Posted By: Xrystal
Cool, this looks great. Downloading as we speak.
File: XrysGatherer04/22/14
The pins seem to be testing out oka...
Posted By: Xrystal
The pins seem to be testing out okay so far. So *crossing fingers*. Need to add the rest of the functionality and then I'll upload, but not sure when yet due to me feeling so lousy at the moment.
File: XrysGatherer04/21/14
I haven't implemented map pins yet....
Posted By: Xrystal
I haven't implemented map pins yet. I never had them working at all. I only found out how to do that last weekend and this weekend I haven't been well enough to do much. See my notes below on the version 1.0.0 rewrite.
File: XrysGatherer04/18/14
Version 1.0.0 Status
Posted By: Xrystal
What has amounted to several weeks of learning figuring out how the undocumented compass and map pins work I have finally got it figured out. However, that is the only good news I am afraid. I have spent all day, almost 24hrs in fact, today trying to work in the pin code from my test code to the gatherer code to find that the d...
File: XrysGatherer04/13/14
Update on Weirdness in saved variables files
Posted By: Xrystal
I assumed that the blank account names / zone names and item names in the table was due to my addon but it seems that the overflow server that you get switched to occasionally affects the saved variables file by writing out certain information, especially the account name as blank as it doesn't know who you are while you are on the o...
File: XrysGatherer04/13/14
Version 0.0.9a uploading as we speak
Posted By: Xrystal
Import Tested, Gathering both new and existing nodes Tested, Opening and Filtering History Tested. I would suggest that you make a copy of your saved variables files, delete the one for the game and re log into the game. Log out and let it generate a new blank version of the saved variables. Then, follow the import instruction...
File: XrysGatherer04/13/14
Version 0.0.9a - Emergency Bug Fix Pending
Posted By: Xrystal
Watch out for this update. I want to apologise for this oversight. I must have missed an important test phases amongst all that testing I was doing the last 2 days of working on this update. It doesn't fix the problem, as I am still identifying a programmatic way of doing it with the tools Lua and ESO gives us. But what the u...