Results: 570Comments by: Neverlands
File: Quest Map05/23/20
Error
Posted By: Neverlands
Hello, since the latest update I receive errors when accepting a new quest: user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:38: attempt to index a nil value stack traceback: user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:38: in function 'get_measurement_sv' |caaaaaa zone = "Art/maps/therift/therift_base_..." |r us...
File: MiniMap by Fyrakin05/23/20
Hi, getting a constant error on the...
Posted By: Neverlands
Hi, getting a constant error on the pts EsoUI/Ingame/Map/MapPin.lua:1669: attempt to index a nil value |rstack traceback: EsoUI/Ingame/Map/MapPin.lua:1669: in function 'ZO_MapPin:Initialize' EsoUI/Ingame/Map/MapPin.lua:1660: in function 'ZO_MapPin:New' user:/AddOns/MiniMap/MiniMap.lua:3518: in function 'InsertCustomPin' user:/AddOn...
File: Custom Item Preview04/23/20
Re: Re: Magnifying Glass
Posted By: Neverlands
Hello, would it be possible to preview furniture items with left click on them (magnifying glass)? You mean camera manipulation (zoom) ...did not read correctly :) no, only from the context menu. This is done so as not to create an unnecessary load on already overloaded inventory. Maybe I'll add this as an option. Hello KLISK,...
File: Custom Item Preview04/22/20
Magnifying Glass
Posted By: Neverlands
Hello, would it be possible to preview furniture items with left click on them (magnifying glass)?
File: CraftStore Endless Archive04/19/20
Too many anchors processed
Posted By: Neverlands
Hello, sometimes I get this message after doing a /reloadui: Too many anchors processed. Tail of anchor list: CraftStoreFixed_BlueprintPanelScrollChildButton51-> -> CraftStoreFixed_BlueprintPanelScrollChildButton52-> -> CraftStoreFixed_BlueprintPanelScrollChildButton53
File: Synced Account Settings04/18/20
Sync & Chat Save Button
Posted By: Neverlands
Hello, no matter if I enable or disable the "Sync" option the settings always get synced. Is this meant to be? What does the "Sync" option exactly do? The "Chat Save Button" does the opposite of what it says: If I enable "Show Chat Save Button" I cannot see, if I disable it I see it ;).
File: Advanced Filters - Updated04/18/20
Re: Re: Re: Re: Re: Re: Chat messages
Posted By: Neverlands
Thanks! Yeah could be that the inventory frame is shown and the filters are changed as the GridList preview is shown. I got the same implemented into the FCOIS settings for the "Icon colors & positions"->"Positions"->Other addons"->"Grid List"->Preview button settings. Edit: Tested myself a bit and wa snot able to get the messages i...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/16/20
Re: Re: Re: Re: Re: Re: Re: Automatic Party Switching
Posted By: Neverlands
Hm... As the group finder strikes it will port you into a dungeon. So at this point, as you got into the dungeon, the party channel should be set. I rely on the event (EVENT_PLAYER_ACTIVATED) that should fire than. If it doesn't I'm not able to do anything here :( But as you get into a new zone and a loading screen appears before thi...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/16/20
Re: Re: Re: Re: Re: Automatic Party Switching
Posted By: Neverlands
It is implemented, but a new setting next to the old party switch. Did you enable it? It will try to change the chat channel to group if you do a reloadui, login or change the zone with aloading screen AND you are grouped at this moment. Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui...
File: FCO ItemSaver04/16/20
Re: Re: Re: Icons not visible in Bag menu
Posted By: Neverlands
Hello, I'm having the same problem that DiazExMachina has with the last release of FCOIS as well. Same here with latest FCO Item Saver release and GridList - switch between list and grid view temporarily helps. Update: GridList latest version did not help. Baertram's workaround with scale %" setting set to 99 works :).
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Re: Re: Re: Automatic Party Switching
Posted By: Neverlands
Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change. The settings menu in the beta changed so you'll find this setting at the chat channel submenu now. Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group. Old post: Did yo...
File: Advanced Filters - Updated04/15/20
Re: Re: Re: Re: Chat messages
Posted By: Neverlands
Okay, makes sense I guess. Please especially keep an eye on if GridList "grid" is enabled as the AF error message appears. Maybe also enable AF debug in the settings + install LibDebugLogger + DebugLogViewer. And in the LiBDebugLogger settings menu enbale the Debug Level to belogged + stack traceback as well please! It will show the...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Re: Re: Automatic Party Switching
Posted By: Neverlands
Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change. The settings menu in the beta changed so you'll find this setting at the chat channel submenu now. Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group. Old post: Did yo...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Automatic Party Switching
Posted By: Neverlands
.. does not work for me. I have checked it in the settings but when joining a group I am still on my default channel (/say).
File: FCO ItemSaver04/14/20
Inventory Grid View
Posted By: Neverlands
Hello, since the last FCO Item Saver update the default icons are distorted when using the Inventory Grid View addon. Is it a must to use the GridList addon instead? Because I would like to stick to Inventory Grid View. Before last FCO Item Saver update: https://www.circula-orionis.net/marion/images/personal/for-links/inventory-g...
File: GridList04/10/20
It looks similar in my UI. Is there...
Posted By: Neverlands
It looks similar in my UI. Is there a possibility to make the grid appear centered? No, adjust cell size and padding. Thanks for the reply. Unfortunately this does not help me, because then the icons would be too large or small for taste. It was possible in Inventory Grid View, but the addon does not have so many good features and...
File: Advanced Filters - Updated04/10/20
Re: Re: Chat messages
Posted By: Neverlands
Hi, thanks for the hint. Never had this happen so far. Any chane I can get more details WHEN EXACTLY this happens? It seems to be related to the "All" filter tab button in your normal inventory. Do you open the inv and it directly happens? How do you open the inventory then (by keybind I, by other means)? Or do you change between an...
File: GridList04/10/20
I know im nitpicking but is somethi...
Posted By: Neverlands
I know im nitpicking but is something that i did here? Cause i tried all of the options https://i.imgur.com/PszuWRx.png There is clearly another slot for items, it looks like my items are going to the far right of the window It looks similar in my UI. Is there a possibility to make the grid appear centered? https://www.circula-o...
File: Advanced Filters - Updated04/10/20
Chat messages
Posted By: Neverlands
Hello, from time to time I receive chat messages like this: ERROR - ApplyFilter: FilterType at inventory '1' was nil! Tag 'AF_ButtonFilter', button 'All', filterType: 'nil', groupName: 'All' =============================================== AF_FilterBar:ActivateButton: All >ERROR - filterPanelId is NIL! ============================...
File: FCO ItemSaver04/04/20
Re: Re: Re: Chat scan messages
Posted By: Neverlands
You cannot disbale them and they should only occur if you use the settings menu to scan for ZOs locked items and migrate them to FCOIS lock marker icon. Or if you open a house bank bag, but then the settings to use ZOs standard locks is enabled! If you disable the ZOs locks in the FCOIS -> General settings it won't try to scan them a...
File: FCO ItemSaver04/03/20
Re: Re: Chat scan messages
Posted By: Neverlands
You cannot disbale them and they should only occur if you use the settings menu to scan for ZOs locked items and migrate them to FCOIS lock marker icon. Or if you open a house bank bag, but then the settings to use ZOs standard locks is enabled! If you disable the ZOs locks in the FCOIS -> General settings it won't try to scan them a...
File: FCO ItemSaver04/03/20
Chat scan messages
Posted By: Neverlands
Hello, how can I disable these chat scan messages? scan inventories for ZOs locked items: START >Scanning bag ID: 12 scan inventories for ZOs locked items: FINISHED - migrated/scanned total: 0/31 scan inventories for ZOs locked items: START >Scanning bag ID: 12 scan inventories for ZOs locked items: FINISHED - migrated/scanned...
File: Combat Metrics02/27/20
Re: Re: LibStub
Posted By: Neverlands
Hello, I get a chat message that says something like "LibStub was replaced by features in the game and won't be updated anymore!". It's not something completely on my end but a dependency of a library I'm using. The author knows and I hope to solve it till next patch. That said, if that message annoys you, you can disable it via /l...
File: Combat Metrics02/26/20
LibStub
Posted By: Neverlands
Hello, I get a chat message that says something like "LibStub was replaced by features in the game and won't be updated anymore!".
File: Auto Recharge (and repair)02/25/20
ARC_RepairEquipped
Posted By: Neverlands
Hello, since the latest update I receive chat messages like this (all chat and alarm messages are disabled):