Results: 101Comments by: Askedal
File: Bar Steward - Multi Toolbar03/17/23
Hello, would it be possible to e...
Posted By: Askedal
Hello, would it be possible to extend the "stolen items" widget with a slot number ? Means how many inventory slots are used by the x stolen items. So if I have stolen 10 lockpicks and 1 other item the numbers would be (11/2) (11 stolen items in 2 slots). Many thanks for this great addon Askedal No problem, that will also b...
File: Bar Steward - Multi Toolbar03/16/23
Hello, would it be possible to e...
Posted By: Askedal
Hello, would it be possible to extend the "stolen items" widget with a slot number ? Means how many inventory slots are used by the x stolen items. So if I have stolen 10 lockpicks and 1 other item the numbers would be (11/2) (11 stolen items in 2 slots). Many thanks for this great addon Askedal
File: Bandits Gear Manager03/16/23
Re: Re: Swap with mystic items
Posted By: Askedal
Askedal, check your add-on version. Thanks, a restart of the game fixed it. But I have another problem with the Oakensoul ring. Imagine the following scenario: I use a set with the Oakensoul ring, so I have only bar 1 active all the time. then I switch to my second set without Oakensoul ring here I later switch to my sec...
File: Bandits Gear Manager03/13/23
Swap with mystic items
Posted By: Askedal
Hi, I have problems with swapping gear sets when there are mysitc items involved. I have two sets defined, each of them has a mystic item, one has a ring and the other one a helmet. http://www.hortien.com/images/Bandit1.jpg When I now swap the sets, I get an message on the screen that I can only equip 1 mystic item at the...
File: Notebook 201803/02/23
Hi, is there an option to always...
Posted By: Askedal
Hi, is there an option to always start in Markup Mode ? I have several pages in Markup Mode and it would be great if this could be the default or an option to be the default. Many thanks for this great AddOn Askedal
File: Auto Category - Revised02/07/23
Bigger Priority Scale
Posted By: Askedal
Hi, can you please extend the maximum priority from 100 to e.g. 1000 ? Not that I want to have 1000 categories, but it makes it much easier to shuffle categories around. And with my actual 63 categories and the max of 100 it is currently a pain to move categories around, because nearly all numbers are used already. Many thanks...
File: Bar Steward - Multi Toolbar01/16/23
Hi, you can find the updated Ger...
Posted By: Askedal
Hi, you can find the updated German translation for version 1431 here: http://www.hortien.com/upload/de.1431.zip Best regards Askedal
File: Auto Category - Revised01/14/23
Re: BoP?
Posted By: Askedal
BoP means "Bind on Pickup", means as soon as you pick it up it is bound to your account or character and cannot be traded anymore. BoE is "Bind on Equip" means you can pick it up and trade it, but as soon as you equip it is bound to your character or account.
File: Bar Steward - Multi Toolbar12/14/22
Re: Re: German translation
Posted By: Askedal
I made a German translation for the AddOn Excellent work! I'll include it in the next release. I've also added a new entry for 'None' in this context. I've google translated that to "Keiner" - is that correct? "Keine" would be better. And please ensure that the de.lua file stays as a UTF-8 file to be able to show the German Um...
File: Auto Category - Revised12/14/22
Re: Re: Re: Set category
Posted By: Askedal
Another question for you, I clicked through the pages of comments and came across a question about a mythic category but couldn't get it to work. The conversation in the comments didn't elaborate further about how to get it to work. I tried using quality("mythic") but the category doesn't get created/populated. Is it because of the a...
File: Bar Steward - Multi Toolbar12/13/22
German translation
Posted By: Askedal
Hi, I made a German translation for the AddOn, you can find the de.lua file here: http://www.hortien.com/upload/de.zip The only thing I couldn't change when I play to German is that in the list of the bars an entry named "Kein Schaden" appears - in the english version the entry is named "None". I think it is caused by the code...
File: Bar Steward - Multi Toolbar12/13/22
Re: Re: Re: Lowest condition Widget
Posted By: Askedal
I have the lowest condition widget on one of my bars and it is not updated when I have repaired the armor and weapons at a merchant. The widget stays on the old value I can't reproduce this one :confused: I've tried it on several characters at several vendors, repairing all or just a single item and it updates immediately every time...
File: Bar Steward - Multi Toolbar12/13/22
Lowest condition Widget
Posted By: Askedal
Hi, I have the lowest condition widget on one of my bars and it is not updated when I have repaired the armor and weapons at a merchant. The widget stays on the old value https://i.postimg.cc/jd0Ww7MB/Screenshot-20221213-173116.png https://i.postimg.cc/3x9Wcb3H/Screenshot-20221213-173120.png even if all the armor and w...
File: Bar Steward - Multi Toolbar12/08/22
There's no settings overriding goin...
Posted By: Askedal
There's no settings overriding going on. The widgets are attached to the bar, if the bar is hidden, then widgets go with it. I was working on an option to use the value of a widget to determine if the whole bar should be hidden or not - but I need to think about the best way to implement that. Sorry, I didn't mean that the actu...
File: Bar Steward - Multi Toolbar12/08/22
Hi, today I tested the new show/...
Posted By: Askedal
Hi, today I tested the new show/hide feature of the bars and found a problem with it. I think you need another status like "settings". The problem is when you hide or show the bar it overwrites all the settings of the widgets within. So if you have a bar with e.g. the mount training which is not complete, this widget is not shown...
File: Bar Steward - Multi Toolbar12/07/22
Only when I unset "Autohide" the wi...
Posted By: Askedal
Only when I unset "Autohide" the widgets disappear. This is true for all four crafting lines and the mount training. Hmm - that's going to take some time to investigate - the code is written so that if you use "hide when complete" or "hide when fully in use", "autohide" should be ignored completely. It's very confusing as to why t...
File: Bar Steward - Multi Toolbar12/05/22
Many thanks for the last update, th...
Posted By: Askedal
Many thanks for the last update, the thief widgets (stolen items, launder transactions, fenced transactions) now work like a charm, many thanks for this. But I have another problem with the autohide option with the crafting research widgets. One of my crafter has researched every trait for all the crafting lines and has researched...
File: Bar Steward - Multi Toolbar12/05/22
Re: Re: Feature Request
Posted By: Askedal
can you add a key for each bar to show/hide it. I have some learning crafters and they only need to see the crafting bar (with all the remaining timers) once or twice every day, the rest of the time the bar could be hidden Hi, I'm not sure I understand here, what sort of key would be talking about to only show a bar once or twice a...
File: Bar Steward - Multi Toolbar11/28/22
Feature Request
Posted By: Askedal
Hi, I love your addon, the best bar I have used so far. But I have a small feature request, or maybe two of them: - can you please add an option to "fence transactions" and "launder transactions" to autohide them when they are 0 (or / and when stolen items > 0 ) like you did with the stolen items. I'm not stealing all the time...
File: AUI - Advanced UI08/11/22
Hi CodeStripper, the file is no...
Posted By: Askedal
Hi CodeStripper, the file is no longer accessible, can you please send / upload it again ? And there is a orphaned debug message in \modules\combat\MeterStatistic.lua in line 972 d(AUI_MeterStatistic_Inner_PanelRight) that pops up all the time when the game is started. Best regards Askedal
File: The Elder Bar Reloaded08/09/22
Move sections
Posted By: Askedal
Hi, does anybody know how to move the different sections in the bar ? The sections are unlocked and I can grab one, but I can't move it to a different place. Or is this not possible and I have to disable all the sections again and then enable them in the order I want them to be in the bar ? Many thanks Askedal
File: Display Leads - with Location Info07/19/22
Hi, I'm using your Addon everyday,...
Posted By: Askedal
Hi, I'm using your Addon everyday, many thanks for this nice tool. But, (there is always a "but"), it seems that the filter "Everything" and "Hide obvious" are showing the same list. From the tooltip I know that "Hide obvious" should filter out all the default green leads from each zone. But these leads are not in my "Everything" l...
File: Display Leads - with Location Info07/19/22
Hi, I'm using your Addon everyday,...
Posted By: Askedal
Hi, I'm using your Addon everyday, many thanks for this nice tool. But, (there is always a "but"), it seems that the filter "Everything" and "Hide obvious" are showing the same list. From the tooltip I know that "Hide obvious" should filter out all the default green leads from each zone. But these leads are not in my "Everything" l...
File: Auto Category - Revised07/15/22
Last updates, still not working for...
Posted By: Askedal
Last updates, still not working for me... Chaos in the inventory and no settings in the list of addons. So, I'm using the old version. But there are also problems. The color outline of the elements is not displayed. :( Can you help me with this problem? Reinstalling did not help me. What other addons are you running which affe...
File: Auto Category - Revised07/15/22
Re: Help with code
Posted By: Askedal
I would like that in the "Sell" Category, white armor and weapons that I don't need to research go there, also any stamina potion and all poisons, what would I need to add to what is already there ? For this I would recommend some Auto-Junk Addon, I'm using Personal Assistant, which has some nice and easy to create Junk rules. A...