Results: 41Comments by: uta.karas
File: BuffTimers208/20/18
now you can use abilityId
Posted By: uta.karas
the feature of "Allow to use abilityId instead of effectName" was just in WISHLIST. and now it is implemented on latest version. OK, so you can use it now. plz try it if you want.
File: BuffTimers208/20/18
Thank you so much for your investig...
Posted By: uta.karas
Thank you so much for your investigating the problem. The "^f" string is just strange and i think it must be bug of API. And i don't want to add string operation on every events. It should have negative effect on the performance. So plz try to use abilityId instead of effectName. You can do it now on latest version. Thank...
File: BuffTimers207/17/18
Re: How do I set up for WereWolf time tracking
Posted By: uta.karas
I've tried to use the ID, the name from the debug and pretty much every single combination of them I can think of. Anyone have any ideas? I've tested that werewolf transform. The event doesn't have duration of transforming, so this addon can't treat it. Hi, thanks for a great addon. Is it possible to get the bar animation smo...
File: BuffTimers207/02/18
i have a problem with this addon, h...
Posted By: uta.karas
i have a problem with this addon, he dont work on my game... Because my game is in french ? Please help me ! Sry i can't even investigate by your information. need more details. This addon didn't support multi-language files at all atm so I believe non-existence of french language file is not matter. Please allow us to drag...
File: BuffTimers205/30/18
Re: PSA: Fix Me
Posted By: uta.karas
Skills are registering fine, but the issue I’m getting is that there seems to be some disconnect in the way buffs are phased out between client and addon. Let me present an example; DK Wings is on a 6 sec duration or 4 attack max whichever comes first. However, if I attach a noise to the 0 sec buff timer mark (addon plays noise when...
File: BuffTimers205/30/18
Major/Minor defile as a Debuff can'...
Posted By: uta.karas
Major/Minor defile as a Debuff can't be tracked right now. It wasn't working before if that helps! Major Defile seems to work fine for me. I guess you want to track debuffs (like defile) which you get. It's not the feature of this addon. it made for tracking abilities you use.
File: BuffTimers205/29/18
Thx for reporting
Posted By: uta.karas
Thx for reporting. I'll try to check and fix the difile and dk wings.
File: BuffTimers205/20/18
Re: Sorcerer BUFFS
Posted By: uta.karas
when you cast Boundless Storm or Power Surge before the timer end the addon doesn't track it anymore. Thank you for your great work keeping this addon alive :) Thank you for reporting with specific abilities, it will help me. I'll try to confirm it and fix at next release.
File: BuffTimers205/14/18
Re: error
Posted By: uta.karas
user:/AddOns/BuffTimers/Modules/Settings.lua:494: attempt to index a nil value stack traceback: user:/AddOns/BuffTimers/Modules/Settings.lua:494: in function 'BuffTimers:SettingsBuildMenu' user:/AddOns/BuffTimers/Modules/Events.lua:7: in function 'BuffTimers.EventAddOnLoaded' Thx for report. There was a bug of creating wrong...
File: BuffTimers205/12/18
Hi... How can I config or open m...
Posted By: uta.karas
Hi... How can I config or open menu settings???? it's just same as most addons. > SETTINGS > Addons > BuffTimers
File: BuffTimers205/09/18
2. Increasing bars (bar increases f...
Posted By: uta.karas
2. Increasing bars (bar increases from 0% to 100%) I can't imagine whether this feature is necessary. Can you plz explain for what ability do you intend to use this feature? Set cooldown. For example, I've created 2 bars: one for set buff (default), second for cooldown (increasing). Alligned both bars so they are at the same p...
File: BuffTimers205/07/18
Is it possible to display the debuf...
Posted By: uta.karas
Is it possible to display the debuffs of each mob individually? Sry no. I think the feature is a bit different from the main purpose of this addon. If you want it, try Untaunted addon. It can individually track some sort of debuffs like Taunt, Elemental Drain and so on. I'm not sure this include debuffs that you wanna track, b...
File: BuffTimers205/03/18
Thanks for your requests. 1. Rev...
Posted By: uta.karas
Thanks for your requests. 1. Reverse bar (bar decreases left-to-right, instead of default right-to-left) I guess it's popular demand, and not so hard for implementing. It will be included in next update. 2. Increasing bars (bar increases from 0% to 100%) I can't imagine whether this feature is necessary. Can you plz explain...
File: BuffTimers205/03/18
Re: Notifications stay on screen
Posted By: uta.karas
The only issue I have seen lately, was that the bars for warhorn and alkosh stay on screen now even when no one has cast it. Is there a way that I can change this? Thank you for asking. The tracking feature for warhorn and alkosh also have same settings as normal bars. so plz confirm "Always Show" is set to "Off".
File: BuffTimers205/02/18
Can I overwrite the old Buff Timers...
Posted By: uta.karas
Can I overwrite the old Buff Timers information with this or do I have to go through and set up my preferences all over again? I have no issue with either. Thank you for asking. Profiles are now account-wide on ver2 so there is no compatibility with saved variables between ver1 and ver2. But I prepared converter for those. I...
File: AlphaGear 2 (Builds, Gear, Skills, Banking)03/25/18
Request for settings about gear icons
Posted By: uta.karas
I want to run with following settings. GEAR * Show repair icon - ON * Show repair cost - OFF It seems good when settings done, but repair cost will come back with reloadui or swapping toon. It's not critical at all but i'm happy if fixed. thanks.