Results: 72Comments by: FrostByghte
File: Only Cast Crystal Fragments Proc03/10/21
Just wanted to say thank you again...
Posted By: FrostByghte
Just wanted to say thank you again for continued support. Simple and effective mod that fixes things for those of us with fat fingers. :)
File: Hyper Tanking Tools03/07/21
It's Weapon Skill tracker sending e...
Posted By: FrostByghte
It's Weapon Skill tracker sending error because (I think) you deleted Crusher tracker. Text on Weapon Skill tracker uses Crusher's remaining time to calculate how many Crushers it'll still apply, I've made an exception for when Crusher tracker is turned off but I didn't think of adding an exception to when Crusher doesn't exist, but...
File: Hyper Tanking Tools03/05/21
I have definitely broken something....
Posted By: FrostByghte
I have definitely broken something. I was modifying the targets debuff list and then I started to get this error: user:/AddOns/HyperTankingTools/UpdateUI.lua:437: attempt to index a nil value |rstack traceback: user:/AddOns/HyperTankingTools/UpdateUI.lua:437: in function 'HTT_updateUI.UpdateCombat' |caaaaaa reticleName...
File: Sylirana's New Life Travel12/22/20
This is so excellent. Great idea,...
Posted By: FrostByghte
This is so excellent. Great idea, very helpful!
File: CraftStore Endless Archive11/24/20
Now I can expect to get comments ab...
Posted By: FrostByghte
Now I can expect to get comments about it no longer working at all (as if it broke, not that I removed it) and asking that I re-implement it in some way. Rhyono, I noticed this functionality was removed, would you mind re-implementing it in some way? Sorry...I'm just posting for comic relief. I love the mod and thank you fo...
File: Daily Craft Status11/03/20
Align to center?
Posted By: FrostByghte
I really enjoy the addon. I would like to request center alignment, so that bar would grow from a central point instead of a left justification? Thank you very much for your work on this mod.
File: Mass Deconstructor10/28/20
FCOIS Items Marked Intricate
Posted By: FrostByghte
FCOIS can automatically mark items intricate. Which can be nice, however, if this is done, and Mass Deconstructor is set to deconstruct intricate items it will now ignore anything FCOIS marks as intricate. This may not be desired behavior. A simple fix is just to edit line 64 in the MassDeconstructor.lua and remove item 12 so it w...
File: Arkadius' Trade Tools10/28/20
Maybe interesting?
Posted By: FrostByghte
I caught this addition to the libraries and thought I would mention it here. Just in case it would be helpful for development. https://www.esoui.com/downloads/info2817-LibHistoire-GuildHistory.html
File: Bandits User Interface10/24/20
Sounds not playing
Posted By: FrostByghte
Hoft, Thank you so much for all your work with ESO. I just started with Bandit's User Interface and I have the notifications sounds enabled for ability activation, and widgets. I've been testing with crystal fragments. I cannot get the proc sound to play. Is there anything I might need to look at in order to troubleshoot? Than...
File: Bar Swap Feedback10/23/20
Recently, I started experiencing an...
Posted By: FrostByghte
Recently, I started experiencing an issue where the numbers will not show up until I make an adjust in the settings. Any change will have the numbers displaying again, but on login, they will not show up. Just thought I would mention it.
File: My Build Redux - Updated10/16/20
Re: Re: Mod History...
Posted By: FrostByghte
My Build Redux - Updated Redux hitting ESOUI next summer then? This...will be a thing :)
File: My Build Redux - Updated10/15/20
Mod History...
Posted By: FrostByghte
I really enjoy trying new mods, and I saw this and was curious what it actually was... WOW this mod has some history for sure. So your mod is an update to: My Build Redux which you state on the main page. My Build Redux is an update to My Build Continued and finally...My Build Continued is an update to the original My B...
File: My Donation (Arkadius' Trade Tools Addon)10/13/20
Re: UI Errors with new Version
Posted By: FrostByghte
Hello, I have two UI Errors with New Version UI Error Failed to create control 'ArkadiusTradeToolsMyDonationFrameHeadersArrow'. Duplicate name. I wanted to report the same issue here. This appears to disable ATT.
File: My Donation (Arkadius' Trade Tools Addon)10/10/20
Thank you
Posted By: FrostByghte
I just want to say, this is a very useful addition. Saves me from writing this info down every week. Thank you so much.
File: Kyzderp's Derps08/29/20
Oh yeah, that's an easy list, thank...
Posted By: FrostByghte
Oh yeah, that's an easy list, thanks! For some reason I thought there were more than that. I think I'll still try to do the whitelist instead though, because eventually I want it to work for the older public dungeons and also delves for which the bosses don't show up as "bosses" so I would have to do name matching anyway... I think....
File: Kyzderp's Derps08/28/20
Hmm, I hadn't thought about dolmens...
Posted By: FrostByghte
Hmm, I hadn't thought about dolmens. Currently I use a blacklist to exclude dungeon and trial bosses from the detection by checking the zone ID. But for overland stuff, I would have to either do a big whitelist of all world boss names, or add all dolmen and random spawn bosses to a blacklist. The former would probably be the better c...
File: Real Bound Armor08/28/20
I was wondering, could this be expa...
Posted By: FrostByghte
I was wondering, could this be expanded for other skills on other classes? Like the Necromancers Bound Armor? :)
File: Kyzderp's Derps08/27/20
I've been using the boss timer, whi...
Posted By: FrostByghte
I've been using the boss timer, which is nice. Would there be anyway to make it stop reporting bosses associated with dolmens? It tends to notify of boss spawns on them and obviously, those are a touch random. Thank you.
File: Bar Swap Feedback08/24/20
Much Appreciated
Posted By: FrostByghte
This mod is very much appreciated and thank you for the API bump.
File: Only Cast Crystal Fragments Proc08/24/20
Thank you for continued support!
Posted By: FrostByghte
Thank you for continued support!
File: rChat08/20/20
Thank you so much for update, much...
Posted By: FrostByghte
Thank you so much for update, much appreciated.
File: rChat08/15/20
I noticed 2 bugs: - Prevent Chat...
Posted By: FrostByghte
I noticed 2 bugs: - Prevent Chat fadeout is not working. Just wanted to second this noticed behavior
File: Arkadius' Trade Tools08/13/20
I've released a partial fix so your...
Posted By: FrostByghte
I've released a partial fix so your inventories shouldn't explode with the market value enabled. Just don't try to sort by value yet. That definitely works. I'll try to avoid sorting by value.
File: Arkadius' Trade Tools08/13/20
Ohh, I see what's probably happenin...
Posted By: FrostByghte
Ohh, I see what's probably happening there. It looks like, in order to get category headers, Auto Category injects some records into the list that don't have all of the data that's available on normal records. I can try to handle that case a bit more gracefully. EDIT: I've got a solution for actually opening inventories, but so...
File: Arkadius' Trade Tools08/12/20
Actually, I take that back. It seem...
Posted By: FrostByghte
Actually, I take that back. It seems like it's having issue with a Spinner's Hat. That... shouldn't happen ever. Those values are always populated. Are you sure there isn't another error happening before this one? I started going through all my mods and this _appears_ to be an issue with Auto Category. If Auto Category and ATT ar...