Results: 272Comments by: SlippyCheeze
File: LootDrop Reborn11/14/23
hey. love the ability to change ho...
Posted By: SlippyCheeze
hey. love the ability to change how loot is displayed, but especially the queue feature! so good! did have one wish: I'd love to split out "loot" and "progress" to different places, effectively having more than one "lootdrop" window. then send different types of stuff to the different displays, as it were. which is clearly...
File: Librarian Book Manager11/14/23
Keep in mind that priority save is...
Posted By: SlippyCheeze
Keep in mind that priority save is handled by the game and done in between and should be ONLY used for very small amount of "critical data" and NOT on every update of your addon settings etc. If this is about saving new collected book positions etc. to the SV: Okay. The data is just the list of book ID and timestamps, no full text.
File: Librarian Book Manager11/13/23
hey, thanks for the addon! I made...
Posted By: SlippyCheeze
hey, thanks for the addon! I made a change to enhance it a bit locally, and thought you might want to integrate it—calling the ZOS API to request a "priority save" of the addon data, when it would spit out the "reloadui" reminder. -- LibrarianData.lua, line 167, disable the alert, and then ask for a save... -- d(GetString(LIB...
File: Bar Steward - Multi Toolbar11/11/23
Hey. Thank you for the addon; it i...
Posted By: SlippyCheeze
Hey. Thank you for the addon; it is nice to have a bar with the features I want. I've an issue, though: because a 4K display, I have "Use Custom Scale" on, and it seems to really mess with Bar Steward's size and position logic. The settings I have, per UserSettings.txt, are: SET CustomUIScale "1.00000000" SET UseCustomUIScale...
File: FCO Companion11/11/23
Is it possible to catch "destroy"-i...
Posted By: SlippyCheeze
Is it possible to catch "destroy"-ing an item in inventory, and dismiss Sharp-As-Night, to avoid the painful loss of friendship if you happen to run out of bag space? I'm kind of assuming not, but ... fingers crossed. :)
File: Crux Counter11/11/23
Hi! I love the addon, and find it...
Posted By: SlippyCheeze
Hi! I love the addon, and find it *super* useful in knowing how much crux I have available. The one complication I face is that I use Bandit's UI, and they have a bunch of stuff added to the reticle to track various things. To better integrate your crux tracker, I'd like to be able to increase the size of the circle, but *NOT* t...
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/11/23
Re: Re: AutoResearch support?
Posted By: SlippyCheeze
I can add an auto research trait feature to PA Worker, I've put it on the TODO list. *wonderful*, thank you so much! really appreciate it. let me know if I can help somehow.
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/10/23
AutoResearch support?
Posted By: SlippyCheeze
I wondered if you would like to integrate support for Auto Research, which fills research slots, y'know, automatically. I've taken a brief look at both bits of code, and it seems like it would be less than trivial to get a good implementation, or reimplement, but not impossible. If you would accept code for PAWorker to add r...
File: Provisioning Crafting Stations: Sort by Level11/06/23
would you consider implementing a *...
Posted By: SlippyCheeze
would you consider implementing a *reverse* sort, so that the highest level items are at the top, rather than the bottom, of the list? that'd save scrolling at all, most of the time. :)
File: Shut Yer Trap - Mute NPCs11/04/23
btw: Is the initial error happening...
Posted By: SlippyCheeze
btw: Is the initial error happening if you reset your SavedVariables and start with a clean SV file? The errors happen even on a clean install and fresh saved variables. I get the same, FWIW.
File: Circonians WaypointIt11/04/23
would you accept code to add suppor...
Posted By: SlippyCheeze
would you accept code to add support for additional custom destination types, such as the "Simple Skyshards" addon? if so, how would you prefer to receive the change - whole file, changed functions, just the specific details, git patch, or... ??
File: Bandits Companions and Pets11/03/23
edit: the issue was a conflict with...
Posted By: SlippyCheeze
edit: the issue was a conflict with another addon that, for some reason, decided that "hide ZOS frames" set to "off" was (a) the best default, and (b) meant they should *force* the frames to be shown. whee. (also, I'd love a curved bar addon for companions and pets too. :)
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/03/23
PA Loot: filleting fish switches to third person camera from first person
Posted By: SlippyCheeze
In first person view, when PA Loot automatically fillets a fish, it switches to third person view. Ideally it should block any camera changes during that action. edit: ah, and this is more significant than I thought: if I cast my rod again, it'll block using the fish, and it won't get cut up.
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/03/23
research tracking: duplicate detection
Posted By: SlippyCheeze
It'd be amazing if you could add "duplicate research item detection" logic like Baertram's Research Assistant to the PA Loot mod; it really helps avoid stacking up piles of unhelpful duplicates in the bank when learning traits on a character. Possibly helpfully, looks like LibTraitResearch provides functionality for any item to de...
File: InventoryManager11/26/18
Could you please add a new filter t...
Posted By: SlippyCheeze
Could you please add a new filter type that would match rare fish such as: Clicking Travally. It should be: type = ITEMTYPE_COLLECTIBLE specType = SPECIALIZED_ITEMTYPE_COLLECTIBLE_RARE_FISH Right now they are pretty much impossible to match, because there is nothing consistent in the name to filter with, and there is no...
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/22/18
wishlist: add a filter to block "au...
Posted By: SlippyCheeze
wishlist: add a filter to block "auto-join" events in the open world, which are usually "type 'x' to autojoin". The pattern would be a message consisting of one, single, alphabetic character only. On the extraordinarily rare occasion someone goes beyond that, I don't care. :)
File: InventoryManager11/18/18
I know this has probably been asked...
Posted By: SlippyCheeze
I know this has probably been asked a million times before, but I'd like to be able to set a specific number of some items (soul gems, potions, food/drink) to keep in my bag, and have the rest in the bank. Then withdraw or deposit to hit the target. If I have asked before, I'm sorry, and I have forgotten the answer. :) It has....
File: Event Tickets (Clockwork City Event)11/17/18
Re: Re: Re: Clockwork City Event
Posted By: SlippyCheeze
error in getting time for year(-1), month(-1), day(-1), hours(-1), minute(-1), and second(-1) stack traceback: : in function 'os.time' user:/AddOns/EventTickets/EventTickets.lua:316: in function 'EventTickets.GetSecondsSinceUTCMidnight' user:/AddOns/EventTickets/EventTickets.lua:156: in function 'EventTickets.setSavedVariablesEve...
File: InventoryManager11/16/18
I know this has probably been asked...
Posted By: SlippyCheeze
I know this has probably been asked a million times before, but I'd like to be able to set a specific number of some items (soul gems, potions, food/drink) to keep in my bag, and have the rest in the bank. Then withdraw or deposit to hit the target. If I have asked before, I'm sorry, and I have forgotten the answer. :)
File: Wykkyd Toolbar11/14/18
I think you want the "next free slo...
Posted By: SlippyCheeze
I think you want the "next free slot" mode rather than "all free slots" mode for the timer. I actually do have "Time to next free slot" selected. But that literally shows the time until the next free slot, even if you already have one currently free. On a related note: when I try to change the Dewi's Research Slots to anything...
File: Wykkyd Toolbar11/14/18
Wishlist: it'd be nice if the vampi...
Posted By: SlippyCheeze
Wishlist: it'd be nice if the vampire XP bar vanished automatically when the skill line was fully capped.
File: Wykkyd Toolbar11/14/18
Is it intended that when you have f...
Posted By: SlippyCheeze
Is it intended that when you have finished researching an item, the timer just shows the time remaining for the next item that is still being researched? The timer doesn't seem very useful to me if you can't tell at a glance that you have finished researching an item. I would expect that if you have an open research slot the timer wo...
File: Wykkyd Toolbar11/11/18
*Block o' text* If you have a divi...
Posted By: SlippyCheeze
*Block o' text* If you have a divider image, I'm all ears! If you can post the .dds, that'd be awesome. XP Bar icon is doable, I'll look at that. Enlightenment is a WIP. Bank space I'll add to requests. Fast Travel cost... I'll see if the API supports it. Horse training percent shouldn't be too hard. Fixed the research bug, I...
File: Wykkyd Toolbar11/11/18
A handful of wishlist items for the...
Posted By: SlippyCheeze
A handful of wishlist items for the addon: an option to have either whitespace, or a solid vertical divider, rather than the fuzzy dot, would be great. that is the one visual element that I'm ... well, I guess, that isn't to my personal taste. I can recommend an in-game divider image, if you wish. an option to have the backgrou...
File: The Elder Bar11/11/18
Is this in the most recent version,...
Posted By: SlippyCheeze
Is this in the most recent version, 7.4? I had fixed that error I thought. Release 7.4 2018-11-02 Yes. I update daily, to the latest on ESOUI, and received that yesterday, so after that was pushed. Sorry.