Results: 352Comments by: @DeadSoon
File: Item Cooldown Tracker07/02/22
maybe should be updated to include...
Posted By: @DeadSoon
maybe should be updated to include the zenithar parcel style pages timer (hopefully BEFORE the event ends lmao), should drop once per day I am not sure if the same rules apply to this drop as to the regular daily drops. Of course, it could be the case but unfortunately I will probably not get managed the update until the event end...
File: BeamMeUp - Teleporter (Fast Travel)06/17/22
Re: Compatability with GuildShrines
Posted By: @DeadSoon
The author of GuildShrines just updated that to allow using the "discover" feature in BeamMeUp. He noted that I might need to tweak the code in BeamMeUp for some of that. Is it possible to make this a setting in BeamMeUp? I do not want to manually update either addon. NOTE: I do not fully understand what the issue is, but I a...
File: Arkays Donation Reminder06/12/22
Re: error with Addon
Posted By: @DeadSoon
Hi i keep on getting this error when i open the game. this there a fix i can do or are you working on one Checking type on argument guildId failed in IsPlayerInGuild_lua stack traceback: : in function 'IsPlayerInGuild' user:/AddOns/ArkaysDonationReminder/ArkaysDonationReminder.lua:576: in function 'ADR.checkForNotification' |c...
File: Item Cooldown Tracker05/30/22
Re: More motifs
Posted By: @DeadSoon
Hello there! thanks for the addon! works perfectly for me I missed motifs from previous DLCs, please can you add them? <3 Unfortunately, there is no real evidence or official statement from ZOS to which daily quests the cooldown apply. When searching around in the ESO forum most users have the feeling that the cooldown was introd...
File: BeamMeUp - Teleporter (Fast Travel)05/22/22
I think we already use the "BMU.ove...
Posted By: @DeadSoon
I think we already use the "BMU.overlandDelvesPublicDungeons" part form TeleporterGlobals.lua for the search exeption, implementing an option to show all these overland-zones (including caverns like "Arkthzand Caverns" and stuff like this) and of course showing them in red like we do when a search finds only a overland-zone without t...
File: BeamMeUp - Teleporter (Fast Travel)05/05/22
Re: Re: disable chat button?
Posted By: @DeadSoon
is there a way to disable the button in the chat box? i don't need it and it's just cluttering things up. thanks! right now you can only move it if this button does hide another addons button. Without testing it should work if you open your "TeleAppUI.lua" in the "core"-folder and change line 830 from: -- Button on Chat Window...
File: BeamMeUp - Teleporter (Fast Travel)04/26/22
Re: Feature Request
Posted By: @DeadSoon
I really love the option to have the tab where it shows you the zones you have treasure maps in and how many, but I'd love the option to have it show you stacks of maps/surveys rather than total number. In other words, I'd love a setting/toggle/mode that shows me which zone I can go to in order to reduce the inventory spaces used...
File: BeamMeUp - Teleporter (Fast Travel)04/24/22
I somehow got a problem with the ma...
Posted By: @DeadSoon
I somehow got a problem with the mapif I have switched from keybaord to gamepad nput mode and back to keyboard while BMU was active and the map's progress at the left was hidden (BMU only shown). The gamepad progress now always shows even though I'm currently in keyboard mode? Or maybe it's the keyboard mode map progress but the...
File: BeamMeUp - Teleporter (Fast Travel)04/24/22
Re: Ossa Accentium
Posted By: @DeadSoon
All of my houses show up just fine except for Ossa Accentium. Any ideas why? Its because ZOS forgot to add this new house to the "house list" in the collections menu. In your collection menu you will see that Ossa Accentium is not listed. While BMU uses the same data, you will also miss the house in the house list in BMU. You c...
File: BeamMeUp - Teleporter (Fast Travel)04/16/22
Can anyone tell me how exactly the...
Posted By: @DeadSoon
Can anyone tell me how exactly the fast travel feature works? If it's an automated process of simply teleporting to someone's location, I don't understand how is that helpful when there are only like 60 people online in either of the guilds during the evenings. Bigger trading guilds easily have twice that with many more places to ch...
File: BeamMeUp - Teleporter (Fast Travel)04/13/22
Feature request: If all wayshrines...
Posted By: @DeadSoon
Feature request: If all wayshrines in a zone are unlocked the prominent "Unlock WS" button at the top should change to "port to someone in the same zone". So I do not have to search the zone for someone who is there but can just click it and it will port to someone who is in my same zone (not dungeom/delve, parent zone!) e.g. if...
File: BeamMeUp - Teleporter (Fast Travel)04/13/22
where is the "Finvir's Trinket" par...
Posted By: @DeadSoon
where is the "Finvir's Trinket" part in lua plz, can we edit it for another one mementos? ^^ One of the future features will be a dropdown, so the user can select any available memento. For now, you can customize it only be replacing the collectible ID in the function BMU.showTeleportAnimation() in List.lua in line 415.
File: BeamMeUp - Teleporter (Fast Travel)04/12/22
I wanted to say, thank you for the...
Posted By: @DeadSoon
I wanted to say, thank you for the addition of "you will now see a cool teleport animation". Very appropriate! And thank you for the idea! :)
File: BeamMeUp - Teleporter (Fast Travel)04/11/22
Re: Choose Between Targets?
Posted By: @DeadSoon
I am not sure how hard it would be, but it would be great to pick who we beam too in a zone (if multiple choices exist of course). That way we might be able to learn a new wayshrine along the way. You can click on the number in the brackets before a row. This will show you all players in the zone and you can select one of your...
File: BeamMeUp - Teleporter (Fast Travel)04/03/22
Got kicked out for spamming too man...
Posted By: @DeadSoon
Got kicked out for spamming too many messages when I tried to find a guild to join in the BeamMeUp panel. PC EU about 8am gmt. Not a major bug, just a inconvenience Thanks for that info. I will take a look at it. As additional explanation: We are aware of the risk of being kicked out the game. When clicking the guild button/pa...
File: BeamMeUp - Teleporter (Fast Travel)03/11/22
Is it possible to implement a subfi...
Posted By: @DeadSoon
Is it possible to implement a subfilter for survey types? i can see why you want this (some endevours are faster done this way) but i recommend to put all others you dont need in the bank because that also lets the x on the map dissapear from lost treasure and other addons like that. It's not for endeavors, it's for harvesting...
File: Arkays Donation Reminder02/24/22
Re: Custom Amount
Posted By: @DeadSoon
Love this! Thank you so much. I have a request, could the custom amount allow for higher than 20k? Perhaps allow to scale up to 100k or so. Granted, I could break this down into multiple installments, but I thought I would just ask. Thank you for the addon it is very helpful. Since the amount slider also provides an input fiel...
File: BeamMeUp - Teleporter (Fast Travel)02/14/22
Update/Patch is now live on minion...
Posted By: @DeadSoon
Update/Patch is now live on minion and avaible for download. Please let us know if the problem persists for anyone.
File: BeamMeUp - Teleporter (Fast Travel)02/14/22
Investigation ongoing
Posted By: @DeadSoon
@elzzid and @Findarato: Thanks for the bug report. Your error messages allows me to investigate the issue. @Schrappe: Thank you very much for your helping contributions. Its great that you also try to help other users as fast as possible. Furthermore, your ideas are absolutely correct. @all: Unfortunately, the version 2.6.0....
File: BeamMeUp - Teleporter (Fast Travel)02/13/22
Hi! Look at this: That should...
Posted By: @DeadSoon
Hi! Look at this: That should also explain itself, although it is German. Wrong area for MoL. https://s20.directupload.net/images/220213/temp/h7lfa8bv.png Thanks for the report. The addon gets the parent zone of the dungeons from the base game. Unfortunately, the base game returns an incorrect area/zone for MoL. We can co...
File: BeamMeUp - Teleporter (Fast Travel)02/05/22
Hi, DeadSoon. would it be possib...
Posted By: @DeadSoon
Hi, DeadSoon. would it be possible to add the information which DLC a dungeon/trial belongs to? In Example: https://s20.directupload.net/images/220203/temp/tilatupy.png Greets, Bosmerland Good idea! We will add this information and the user can toggle the display (between acronyms and DLC names) via the already existi...
File: Morrowind Style UI02/02/22
Embedded libraries
Posted By: @DeadSoon
Although the addon has not been updated for a long time, I still want to draw attention to a major problem in the hope that the developer will become active again. As in the case with many other old addons, the libraries which the addon uses are embedded instead of being properly dependent on it. So please, never ever copy externa...
File: LibCustomMenu01/31/22
Bug report: Misalignment of checkboxes
Posted By: @DeadSoon
Hey, I just want to note that there is a misalignment when adding one or more checkox items to a custom menu. As you can see in the screenshot, there is some unintended space at the end while the entries before are getting closer and closer together. I think the checkbox element makes some trouble for the correct alignment. Wo...
File: BeamMeUp - Teleporter (Fast Travel)01/30/22
Also, per character settings just f...
Posted By: @DeadSoon
Also, per character settings just for the Survey Maps + Treasure Map + Leads view? Uncheck Leads, or uncheck Surveys, just for this character but leave all others on, or something like that. I feel the same way. The problem could be solved with the option Listings : for Character Name (not account far). At the very beginni...
File: BeamMeUp - Teleporter (Fast Travel)01/20/22
Re: strange behavior at wayshrines
Posted By: @DeadSoon
When I port to a wayshrine via BMU (e.g. from a dungeon) and want to travel further pressing "E" the map opens and I can select another wayshrine. The strange thing is, that this would cost gold (like if I select a wayshrine on the map when I am not in a wayshrine). I have to leave the wayshrine and walk back into the wayshrine, then...