Results: 180Comments by: wilson0x4d
File: X4D All-In-One04/20/15
SOLVED- The config saved me a to...
Posted By: wilson0x4d
SOLVED- The config saved me a ton of time, actually, thank you. It could have taken me at least another hour testing from scratch! Problem seems to be that "Settings Are.." keeps getting defaulted to "Per-Character" for the Bank Addon, because the Bank module has a default of Per-Character (other modules do not because they...
File: X4D All-In-One04/20/15
INVESTIGATING- - issue with the Ban...
Posted By: wilson0x4d
INVESTIGATING- - issue with the Bank settings (changes won't take) I have just uploaded updates to all to fix this and several other bugs reported throughout yesterday. Thanks so much for the prompt reply and fixes! The Mail settings appear to be working for me now, but I'm still having the same issue with the Bank settings (c...
File: X4D All-In-One04/20/15
Re: BankBank
Posted By: wilson0x4d
I really enjoyed your anti-spam library and was looking forward to your new add-ons. Unfortunately, I'm having all sorts of issues with them. First, by default, they're going through all my mails (except bounces), removing my attachments and deleting them, even when I set the configuration NOT to do so. And it doesn't matter wheth...
File: X4D Bank04/19/15
Good idea, and it's done. :) Thanks...
Posted By: wilson0x4d
Good idea, and it's done. :) Thanks. It would be enough to have a link to those readme files. So users who are not familar with github will find changes easier.
File: X4D All-In-One04/19/15
WILL FIX- Hey there, after the n...
Posted By: wilson0x4d
WILL FIX- Hey there, after the new update seems the "Show Character names in guild" function isn't working properly (even thou it's off, as I like to see the Player names, shows the character name - the one to add Player name appended to Chracter name is working, however). Confirmed. I tried installing the chat addon by it...
File: X4D XP04/19/15
Re: Re: v1.5 - API Updates and misc fixes
Posted By: wilson0x4d
PLANNED- Support for Alliance Points (Loot) PLANNED- Output to Specific Chat Tab (Chat) It seems that Alliance Point are not reported. I'll work it in, but I think it belongs in the Loot mod (which, optionally, reports monetary changes.) I'll review the Loot mod options and make sure everything is optional so users only in...
File: X4D Bank04/19/15
PLANNED-It would be great also if y...
Posted By: wilson0x4d
PLANNED-It would be great also if you could add a changelog to your addons. It is easier to have a look at new or reworked parts.You can check the changelogs inside the download(s) or on Github where the source code is hosted. The changelogs are at the end of each README.md (except for All-In-One, for this I include no Changelog, onl...
File: X4D Bank04/19/15
PLANNED- Could you please add an o...
Posted By: wilson0x4d
PLANNED- Could you please add an option to ignore items marked with Itemsaver? I'll look into it. I scanned a few addons this morning and nothing obvious jumped out, and the ItemSaver docs don't explicitly note any libStub-based mechanism for hooking into ItemSaver. What little I saw just now looked hack-ish. Worst case I reach o...
File: X4D All-In-One04/19/15
WILL FIX- Dependency "LibAddonMenu-...
Posted By: wilson0x4d
WILL FIX- Dependency "LibAddonMenu-2.0" not included (intentional) with a selected character your addon is shown that one dependency is not selected Looking at your screenshot, my best guess is that LibAddonMenu-2.0 is not installed, which means it is probably packaged inside another/different Addon (or my addons would never lo...
File: X4D All-In-One04/19/15
WILL FIX- Hey man. Glad to see y...
Posted By: wilson0x4d
WILL FIX- Hey man. Glad to see you're back and adding features! Been using your add-ons since the beginning, Loot and XP especially. I'm seeing a bug with the latest version of XP though. Seems like the first kill after I zone is reported accurately, but the rest... isn't. (img removed) Can't wait for party loot! I've ski...
File: X4D Bank04/18/15
:(Per chars SavedVariables not work...
Posted By: wilson0x4d
:(Per chars SavedVariables not working Wiped all my addons and SavedVariables, only running X4d-core,bank,loot,xp and still not saving yeah found this a bit ago, fix is about to get uploaded. i rushed the deployment this morning, i shouldn't have. i know better. :(
File: X4D Bank04/17/15
WILL-FIX: Per chars SavedVariables...
Posted By: wilson0x4d
WILL-FIX: Per chars SavedVariables not working I cleaned out my savedvars and this helped uncover a bug they were previously hiding. Thanks for this report, I've resolved the issue and will have new packages uploaded later tonight (or tomorrow, at the latest, I need to do a lot of testing before I publish with some of the cha...
File: X4D Loot04/16/15
Any plans to have this also report...
Posted By: wilson0x4d
Any plans to have this also report what party members have looted? I believe the ESO API allows it but have not tested, could certainly add it as an option, though. I'll look into it. Dragon Loot and insJunkyard both can report party loot. There is now a option for this. I was hesitant before because it prompts the issue of...
File: X4D XP04/16/15
v1.5 - API Updates and misc fixes
Posted By: wilson0x4d
I've gone through comments and PMs for this addon and made all the changes I can verify. Unfortunately I'm still working on achieving veteran rank (writing clean code takes time) and haven't tested VP-specific features (the code looks proper, but I don't know without a Veteran toon to test with.) Thanks!
File: X4D Bank04/16/15
v1.13 - Ignored Items, Additional Item Types, Improved 'Raw Materials' handling, etc
Posted By: wilson0x4d
I'd like to be able to have my woodworker withdraw staves/shields but still have my smith withdraw all the metal weapons/armour. Is there any way to differentiate? I've added an 'Ignored Items' option to the add-on. It allows you to ignore items by quality, item type, level, name, etc. The implementation allows you to use LUA pat...
File: X4D Chat04/15/15
v1.24 released!
Posted By: wilson0x4d
Well, I'm back in the game. This release brings a number of long overdue updates, bug fixes and a few more features requested by users here in the comments. I have spent a few days over the last week reviewing API updates (wow! so much!), fixing and testing addon code, and reviewing PM, user-submitted patches, and comments. It...
File: X4D LibAntiSpam05/26/14
Also, how do you remove someone? I'...
Posted By: wilson0x4d
Also, how do you remove someone? I'm pretty sure it just automatically ignored someone that was just looking for a group for a dark anchor but I don't see a way to undo that. edit: yeah this is ignoring all kinds of zone chat ppl just talking. Doesn't seem to be working correctly. :( You probably want to set "Flood Time" in the...
File: X4D LibAntiSpam05/26/14
back from vacation, new version released for ESO 1.1 update
Posted By: wilson0x4d
Can I get some input on adding entries? The gold spammer blocking is great. An odd one slips through but not many and I certainly can't complain. What I'd like some health with is blocking the guild spammers. How do I block people who use the format "" or keywords like "teamspeak" and "mumble server"? I have tried...
File: X4D Chat05/26/14
back from vacation, new version released for ESO 1.1 update
Posted By: wilson0x4d
can i copy chat i get of other people to clipboard? like links or nasty stuff. Currently, no. The chat frame is implemented by ZO, and their implementation does not expose this functionality. It would be nice to be able to have contrasting colors for the names and the rest of what is said. This allows for things to be picked ou...
File: X4D LibAntiSpam05/06/14
How can I remove someone from the i...
Posted By: wilson0x4d
How can I remove someone from the internal blocklist? I couldn't find a list of names in the saved variables folder. Does it keep the list in memory or something? Would it clear itself out when I restart the game? Just asking because a guy I was chattin to was blocked and i wanted to see what he said and unblock him. Reloadui,...
File: X4D LibAntiSpam05/03/14
How do User Patterns work? For exa...
Posted By: wilson0x4d
How do User Patterns work? For example, what would I put if I wanted to stop seeing chat that contains /\/ \? or *****? You wouldn't do this. Instead enable the "" option and look at the normalized output. You create patterns for that instead. I generally add new patterns when I see new spam. I prefer to modify normalizat...
File: X4D LibAntiSpam05/02/14
If you see this error...
Posted By: wilson0x4d
bad argument #1 to 'table.concat' (table/struct expected, got string) stack traceback: :in function 'table.concat' user:/AddOns/X4D_LibAntiSpam/X4d_LibAntiSpam.Lua:598:in function 'SetPatternsEditBoxText' Please let me know which version you upgraded FROM and TO. This shouldn't be possible with the current code, so I belie...
File: X4D LibAntiSpam05/02/14
Minion users seem to have this prob...
Posted By: wilson0x4d
Minion users seem to have this problem, using Minion by any chance? I had the same errors when I updated 1.53 to 1.54. Deleting SavedVariables didn't work for me so I deleted 1.54 folder and X4D_LibAntiSpam.lua in SavedVariables too. Then, re-installed 1.54. It's been back to normal now. But I haven't updated since then.
File: X4D LibAntiSpam05/01/14
Been getting the following UI Error...
Posted By: wilson0x4d
Been getting the following UI Error since yesterdays update, turn off all addons reloadui etc only time it pops up is when X4D_LibAntiSpam is enabled bad argument #1 to 'table.concat' (table/struct expected, got string) stack traceback: :in function 'table.concat' user:/AddOns/X4D_LibAntiSpam/X4d_LibAntiSpam.Lua:598:in function...
File: X4D Chat05/01/14
would be nice if you could start to...
Posted By: wilson0x4d
would be nice if you could start to release a complete pack, they are solid and works nicely :) But keep it possible to turn on/off the addons individually I will be releasing an "All-In-One" version of my Add-ons so that users don't need to download/update 6 different things over and over, but it won't happen for approx. 2 more wee...