Results: 180Comments by: wilson0x4d
File: X4D Chat04/15/14
v1.11 - Chat Window Resizing
Posted By: wilson0x4d
Any possibility to modify chat in height/width more than standart chat allow? v1.11 - Chat Window can now be resized larger than the default limit allowed. The max size was changed to 1800x1000, which should be sufficient for most players. Very handy, thanks for the suggestion :) Enjoy
File: X4D LibAntiSpam04/15/14
v1.14 - Scrubbers, Notifications and SavedVars
Posted By: wilson0x4d
v1.14 - Modifications to text scrubbers (leaner scans, more efficient) - Spammer notification now only occurs once per spammer, rather than for every message detected. - Spammer notifications are again enabled by default to promote reporting by users. - Fixed a bug with SavedVars being reset for every release, what a horrible API...
File: X4D LibAntiSpam04/15/14
v1.13 - Line-Break and Multi-Line Spammers STOPPED
Posted By: wilson0x4d
Well, seems one of the more aggressive spammers finally figured it out. Luckily I've had a few days to think about the problem before they did. Thus, v1.13 has been uploaded. This will put an end to 'most' line-break and multi-line spammers without really requiring us to change definitions. v1.13 - New Algo for Line-Break Spammer...
File: X4D LibAntiSpam04/15/14
LibAntiSpam is a Stand-Alone mod AND a Library
Posted By: wilson0x4d
You addon can be used solo right? Correct, LibAntiSpam will function without any other Add-On installed and does not actually use any other spam or chat library to do its job. It is also designed to be used as a library by other add-on developers, but to my knowledge nobody else has integrated with it yet. I have a Chat Mod (cal...
File: X4D LibAntiSpam04/14/14
v1.12 - New Spam Definition, Fix for Pattern Merge
Posted By: wilson0x4d
I've added a new spam definition for spammers trying to do ASCII art (quite unsuccessfully.) Spammers are trying to get creative again, I can think of one more method of bypassing the current implementation but I'm obviously not going to share. Once they figure it out it'll take about 15 minutes to implement a fix. Busy working on...
File: X4D LibAntiSpam04/14/14
v1.11 - Automatic Pattern Updating
Posted By: wilson0x4d
Well don't I look silly? That was indeed the issue! As of v1.11 LibAntiSpam will perform this sort of update automatically, users will no longer have to reset addon settings to pick up new patterns.
File: X4D LibAntiSpam04/14/14
v1.9 - After updating, Use Settings UI to Reset Defaults (loads spam patterns.)
Posted By: wilson0x4d
Eep! I just updated to the latest version, and suddenly I see the return of spam! Has something gone wrong in the update, or have they simply found a way to circumvent? Rolling back to 1.8 works fine, so not sure what's happened. After updating to 1.9 you must go into the Settings UI (ESC->Settings->X4D AntiSpam) and then cl...
File: X4D LibAntiSpam04/14/14
v1.9 - Bug Fixes and Feature Changes
Posted By: wilson0x4d
Before you update to v1.9 if you have updated your patterns you MUST save them before updating or they will be lost. This version changes the Settings UI. Additionally, this new version should 'merge' new patterns into the pattern list from this point forward, what this means is that with every release you can "reset to defaults" in...
File: X4D LibAntiSpam04/14/14
I love your addon, makes the game b...
Posted By: wilson0x4d
I love your addon, makes the game better (I hate goldsellers / spammers ^^). Is it possible to split your filters in 2 sections? "Default" and "User" for example so that the addon can reset the "Default" section with every update but the "User" section stays the same so we can add as many filters ourselves without loosing them on...
File: X4D Chat04/13/14
v1.8 - Fix Certain Player Names not converting to Character Names
Posted By: wilson0x4d
Migoda, thanks for letting me know, I appreciate the report since I hadn't noticed it myself. You're welcome :) Thanks for the fast response and update. It tried v1.5 today but sadly the problem still does exist. I still see the account name for the dash guy instead of his character name. I'm using the german game client, if th...
File: X4D LibAntiSpam04/13/14
v1.8 - New Spam Definitions
Posted By: wilson0x4d
So, here's the challenge. The only ones not being blocked now are those that spam using *'s like mad. As in: ****W***W***W********* (followed by a few lines of the same with their websites and amount in them) Is there a way to block with 4 or more of the same symbol/letter? v1.8 uploaded: I've modified spam definitions...
File: X4D Chat04/13/14
Any possibility to modify chat in h...
Posted By: wilson0x4d
Any possibility to modify chat in height/width more than standart chat allow? Quite possibly, I'll look into it after I'm done optimizing existing code.
File: X4D LibAntiSpam04/13/14
v1.6 - Bug Fix for Spam Notifications
Posted By: wilson0x4d
Blocks the spam, nice addon. Only the notifications are not turned off, when i use this option. Looks like an 'end' was accidentally dragged into the wrong place. I've fixed it and updated to v1.6, it may take a moment for Mods to approve it. Thanks for the heads-up, I normally don't test it in Stand-Alone mode myself and would...
File: X4D Chat04/13/14
v1.7 - Guild Numbers, Bug Fix for Defaults+SavedVars
Posted By: wilson0x4d
v1.7 - Support for displaying 'Guild Number' in lieu of or in addition to 'Guild Abbreviation'. - Fixed bug with 'Reset to Defaults' which affected both UI and SavedVars. Enjoy!
File: X4D LibAntiSpam04/13/14
v1.5 - New Spammer, Fixes for 'Reset Defaults' affecting both UI and SavedVars
Posted By: wilson0x4d
v1.5 - New Spam Definition - Fixed bug with 'Reset to Defaults' which affected both UI and SavedVars. As usual, if you have not customized your dictionary go to Add-On settings and click "Reset" to pick up the latest definitions included in v1.5. My apologies that this functionality was NOT working correctly in prior releases, a...
File: LibAddonMenu-2.004/13/14
'Defaults' not applied correctly for EditBox, Checkbox, other?
Posted By: wilson0x4d
When I click "Defaults" I get some odd behavior, and in some cases it appears to disable itself which may actually be intentional within LibAddonMenu (but oddly undesirable in at least one case of mine.) I'm going to PM you a new version of LibAddonMenu in a bit, hopefully you can take a look at it compared to what is in r6 and se...
File: X4D LibAntiSpam04/12/14
v1.4 - New Spammer Definition, Bug Fix, Spam/Flood Check Refactors
Posted By: wilson0x4d
- additional definition for new spammer (you know, that guy that pretends to be a legit chatter first.) - fix a bug where spam dictionaries were being truncated when loaded into the settings UI (oops!) - modified how spam and flood checks are performed, to better deal with spammers that pose as 'normal' chatters, and to filter out...
File: X4D LibAntiSpam04/12/14
v1.3 - Debug Output, Flood Time Increase, Bug Fixed
Posted By: wilson0x4d
Hmmm, there is a spammer who isn't blocked by your addon, but I don't now which rule to insert for this spammer... Today I will add an option to dump the normalized version of chat messages to make pattern construction easier for people, this should make it easier (and more obvious) how to write proper patterns. v1.3 adds an op...
File: X4D LibAntiSpam04/12/14
Hmmm, there is a spammer who isn't...
Posted By: wilson0x4d
Hmmm, there is a spammer who isn't blocked by your addon, but I don't now which rule to insert for this spammer... He posts something like: VV VV VV, M A etc... Any idea? ^^ If you provide the exact text I can create a pattern for it (a screen shot in a private message, so as to not further their advertising, would be best.)...
File: X4D LibAntiSpam04/12/14
v1.2 - Invite Spammers
Posted By: wilson0x4d
Version 1.2 will auto-decline guild invites where the guild name, motd or description fails a spam check. I've updated the default definitions, if you haven't customized them you may want to reset to defaults in the settings UI. Additionally, other add-on developers integrating with this library should note I've deprecated ':Is...
File: X4D Chat04/12/14
v1.6 - Guild Abbreviations
Posted By: wilson0x4d
I've added support for guild abbrevations. These can be set by Guild Leader/Officers in the Guild Description, if set there this add-on will use the abbreviation specified. If NOT set, then a default will be used that is derived from the guild name. As with all other features, this can be turned off if the functionality is undesirabl...
File: X4D LibAntiSpam04/12/14
No worries, I don't take it persona...
Posted By: wilson0x4d
No worries, I don't take it personally. But Zenimax certainly should. I used to work for a company with a large IM network (on the order of 400k concurrent users, 4million peak.) 99% of all spam can be stopped, whether it is gold selling or porn. IMO it is ultimately Zenimax's responsibility to deal with the problem. While I somew...
File: X4D LibAntiSpam04/11/14
This Add-On was created to provide...
Posted By: wilson0x4d
This Add-On was created to provide an Anti-Spam Library that can be integrated into any Chat or Mail Mod. For people that do not want a Chat or Mail mod, it also functions as a Stand-Alone Add-On. if you're a developer trying to integrate, you can look at 'X4D Chat' for some sample code, or just contact me and I can help you wo...
File: X4D Chat04/11/14
Would love to see this grow into a...
Posted By: wilson0x4d
Would love to see this grow into a pChat replacement. So far, I'm having to stick with pChat because I need the ability to rename my guild's as some of them are too long and spam the screen up way too much. I plan on adding this but I'm toying with the idea of making it part of the Guild settings (so, say, your guild leaders/...
File: LibAddonMenu-2.004/11/14
Panel Hide/Show Events?
Posted By: wilson0x4d
Seerah, is there an event we can hook to notify us when the our panel closed (e.g. when options have been saved) ? Similarly is there an event we can hook to notify us before the UI is displayed? (this latter is not as important, but equally useful.) I scanned the source code, didn't see what I was looking for. Not being famili...