Results: 1939Comments by: Sharlikran |
File: Master Merchant 3.001/19/21 |
![]() Posted By: Sharlikran
Okay, thanks! So it is not a problem with MM, but something locally by me, I dont use AGS but it most be something else then. I'll troubleshoot and/or start over with clean installs of just MM perhaps if needed. thanks again :)If you don't use AGS it is an option. The author overhauls the guild store quite a lot. So that could overri...
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File: SuperStar - Summerset Update01/18/21 |
![]() Posted By: Sharlikran
Hi Sharlikran,
I can't answer for Ayantir or ESOUI, but since you mentioned keeping the license intact, I do not see a problem. Go forth and do great things. You can even take over maintaining your version on ESOUI if you like, which also has Git support. I do not play ESO, so I'd happily defer to an active member of the community i...
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File: Master Merchant 3.001/17/21 |
![]() Posted By: Sharlikran
/mm reloadui no that would essentially still reload ui but not touch MM?The game doesn't have a way to force that kind of behavior. Even if it's remotely possible I would still have to completely rewrite the initialization routine for MM to stop as you have suggested. Sorry that's not something I am willing to do. This isn't any diff...
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File: SuperStar - Summerset Update01/17/21 |
![]() Posted By: Sharlikran
Sigo Dest, I typically have a version that I nitpick at and make some minor changes based on personal preferences. It doesn't change functionality in regards to whether or not the mod accounts for certain skills if we use SuperStar as an example. Typically it is removal of LibStub or removal of some checks when a library is or is not...
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File: Master Merchant 3.001/17/21 |
![]() Posted By: Sharlikran
Why does this addon tank my fps. Today standing in the Alinor Bank I was getting around 60ish fps. I decided to turn off all addons to try and find out what was causing this. Although 60 isn't terrible it drops to 30 in some areas. So all addons off, 170ish FPS jumping to 180+ at times. One by one I check addons and libraries....
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File: Master Merchant 3.001/16/21 |
![]() Posted By: Sharlikran
So how to make MM permanently remember the last price I posted an item for? Thanks for any help!I mentioned in the change log when I addressed an issue with this in version 3.5.11. Do you use awesome guild store with MM?
EDIT: I have tried with and without AGS and I do not have that issue. You will need to do more troubleshooting....
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File: Master Merchant 3.001/16/21 |
![]() Posted By: Sharlikran
Thanks for the new MM. I really love it. But atm it hates me. First it only dated 3 of my 4 guild the whole week, then it just dated 1 of them and this week it doesn't date any1. Could you pls help me, that it dates all of the 4. i really tried a lot of stuff to help the MM. But it says middle finger.You would want to use the new sec...
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File: Shissu's Guild Tools01/11/21 |
![]() Posted By: Sharlikran
My concern comes from MM 3.0, which upgrading too lost me over a years worth of sales data, even though I followed the upgrade instructions to the tee. The sales data was an severe inconvenience, but if that happens with my guild data... I am pretty well screwed and might as well quit playing. :(I came here to see how development of...
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File: Master Merchant 3.001/03/21 |
![]() Posted By: Sharlikran
Seemingly random items (usually mats) will just not have any sales data/graph in the popup even when many confirmed sales are being recorded. For instance see this image for my Rekuta sales. https://ibb.co/n7BSddP All my other enchanting runes are displaying their data right like this https://ibb.co/WK8BvPd Its only Rekuta that is br...
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File: Master Merchant 3.001/02/21 |
![]() Posted By: Sharlikran
Also I am mathematically retarded, so I have no way of telling whether there's anything wrong at all :DTry the current version 3.5.14 with the tomatoes and other things you had looked at where the amount of sales looked like part of it was chopped off. Toggle outliers on and off and look at things and see what you think. I am going t...
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File: Master Merchant 3.001/02/21 |
![]() Posted By: Sharlikran
How two significantly higher sales than others can "hide" tens or more more common ones is beyond me.Well when I'm wrong I'm not to arrogant to admit it. I apologize and I deleted my post. I will look into that today and get that corrected. Thank you for the additional information. I will probably revert to a previous method for now.
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File: Quest Map01/01/21 |
![]() Posted By: Sharlikran
Hi!
How to I fix all icons being yellow ?open settings and click defaults.
That didn't work, I think there's a conflict with another addon, I will investigate this.How would there be a conflict with another mod?
If you think a quest should not be yellow what is the quest and what color do you think it should be?
But before yo...
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File: Master Merchant 3.012/31/20 |
![]() Posted By: Sharlikran
Would be pretty dope if we could cursor over a data point on the MM graph and press delete to remove it. Would fix the annoyance of when one or two super high/low sales mess up the mean price.So this is what a price skewer does. I don't want to add that kind of feature. I am planning on adding the means to add the person to the black...
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File: Master Merchant 3.012/31/20 |
![]() Posted By: Sharlikran
But as you can see i have an outlier sale messing up my mean price. I thought that is what the setting fixes and why i had it on. But like i said before when turned on the whole graph is gone for rekuta and some other random mats with i guess similar data.Yeah it is functioning like it should with all the different things that effect...
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File: Master Merchant 3.012/31/20 |
![]() Posted By: Sharlikran
Hi, I'm using the latest version of Master Merchant 3.5.10. Whenever I add an item to list it for sale the price that pops up in the box is the average MM price, instead of my last selling price.Previous versions of MM didn't set that up as a default variable. I have updated that. Thank you for letting me know about this.
Just a r...
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File: Master Merchant 3.012/30/20 |
![]() Posted By: Sharlikran
Seemingly random items (usually mats) will just not have any sales data/graph in the popup even when many confirmed sales are being recorded. For instance see this image for my Rekuta sales. https://ibb.co/n7BSddP All my other enchanting runes are displaying their data right like this https://ibb.co/WK8BvPd Its only Rekuta that is br...
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File: Master Merchant 3.012/29/20 |
![]() Posted By: Sharlikran
Only 1 of my 5 guilds is uploading its sales data to my MM. Did a complete reinstall and reverted settings. No luck. I'm in two huge trading guilds and not a single sale is being recorded.I have talked to several people in large guilds. There are some users in guilds with high volumes of traffic talking to me already. I joined their...
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File: Quest Map12/29/20 |
![]() Posted By: Sharlikran
Hi!
How to I fix all icons being yellow ?open settings and click defaults.
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File: Community Leveling Guides12/26/20 |
![]() Posted By: Sharlikran
Hi there guys!
First of all I love this addon, so I can't play without it anymore.. but since the last 2 updates, im getting this error. Do you guys have any idea? (It happens with every guide you select, not only Auridon)
Thank you in advance,
You will need to try disabling all your mods except what is required for this mod....
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File: Quest Map12/25/20 |
![]() Posted By: Sharlikran
Merry Christmas to everyone. Just a quick reminder. This mod does not contain quest data. That is all provided by LibQuestData. LibQuestData automatically tracks quests you have done that need updated. However, I have only received data from a few users (less then 5) and even then in German and French. I have a hard time getting all...
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File: Quest Map12/25/20 |
![]() Posted By: Sharlikran
Am I misunderstanding how this addon works? What I was hoping for was to see active quests on the world map i.e. Tamriel, but it only seems to work in zones/regions.Quest Map and other mods like it have never drawn on that map and ZOS does not give authors an easy way to do so. THis isn't a feature that will be added. All mods like t...
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File: Master Merchant 3.012/22/20 |
![]() Posted By: Sharlikran
I tried manually copying the setting from an older back up into my saved variables. Same behavior (I didn't expect this to work)
A few things to note. I do not say to backup your MasterMerchant.lua and restore it. The reason is there are variables that can and probably will effect and break things in unusual ways.
Second, None of...
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File: SetMeUp12/19/20 |
![]() Posted By: Sharlikran
You can get a slightly updated version from this post.
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File: Master Merchant 3.012/18/20 |
![]() Posted By: Sharlikran
The current time in epoch time is 1608192080 and one year ago would be 1576569680. There is no way for you to subtract enough to create your issue.
I'm not sure how you got those numbers you wrote
That is how time appears to the game. It was just to illustrate that it should be difficult if not impossible for that error you re...
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File: Master Merchant 3.012/17/20 |
![]() Posted By: Sharlikran
My client is updated to the most recent release according to minion. Just got this error logging in but didn't get anything like that the past 2 days.
Any idea what I need to do?
Maybe something changed server side?
user:/AddOns/MasterMerchant/MasterMerchant.lua:3868: operator < is not supported for nil < number
stack traceback...
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