Results: 1096Comments by: Garkin
File: TreasureMaps04/11/14
here easy way to know where they al...
Posted By: Garkin
here easy way to know where they all are http://tamrieljournal.com/treasure-map-locations/ unfortunately thiers no x, y cords going to half to get them ingame.... thiers really not all that many locations that maps show should be really easy and quick to manually make a database for this addon ..... There are coordinates...
File: SkyShards04/10/14
EDIT : i decided to downloaded it a...
Posted By: Garkin
EDIT : i decided to downloaded it and test it. (Kept a save of my other one :P) Icones are good. Thank you I am hesitating downloading this new version as it seems that you removed some of the icones used in the other version: is that right? I guess i can keep the old version as i dont seem to have any problem with it :)...
File: SkyShards04/10/14
To the maker of this app I saw the...
Posted By: Garkin
To the maker of this app I saw the website u are using for the skyshards and never have heard of them other than esohead but I would like to give you another great website for skyshards its tamrieljournal.com that's the one ive been using and its great. I am not saying your addon isn't just thought id share some info to you. Also...
File: SkyShards04/10/14
Any chance of adding Lorebook locat...
Posted By: Garkin
Any chance of adding Lorebook locations? Love how you manage the skyshards, being able to hide ones you've already collected. Having that for lorebooks would make this mage guild member a happy camper :) Any good source where I can find lorebook locations? :)
File: SkyShards04/10/14
Every node I try to harvest tells m...
Posted By: Garkin
Every node I try to harvest tells me Not Harvestin Doesn't matter which node it is. Also does this work like ESO Head Markers did with the mini map add on ? "Not Harvesting" is debug message from HarvestMap (new name for EsoHead Markers). try to update this addon to the latest version, it should solve this issue. Yes, Sky...
File: SkyShards04/10/14
I released an official version of C...
Posted By: Garkin
I released an official version of CustomCompassPins. http://www.esoui.com/downloads/info185-CustomCompassPins.html It should fix the incompatibility of our addons. ATTENTION pinManager:CreatePin has now slightly different arguments! Also the layout table needs a field called maxDistance. Thank you for the library, it works l...
File: SkyShards04/09/14
you might want to fix "LICENSE" to...
Posted By: Garkin
you might want to fix "LICENSE" to "LICENSE.txt" so that people can read it ^^ ... Any extra TXT file in addon folder can cause client crashes: http://www.esoui.com/forums/showthread.php?t=511
File: SkyShards04/09/14
Re: Re: Error With ESOheadMarkers
Posted By: Garkin
The following errors happen when this mod is used to together with EsoHead Markers (http://www.esoui.com/downloads/fileinfo.php?id=57#info). ... True, I have the same problem and commented too in the other addon. Is there a way to dismiss those error messages? Will be fixed in the next version - this error message is displayed...
File: SkyShards04/08/14
Re: Many thanks !
Posted By: Garkin
Many thanks for this great (and light) add-on Garkin :) If you want to push the FR localization in the next update, I can give you my work : http://ubuntuone.com/77UTBoQYQk4de9SLafSQoI (the "SkyShardsFR.lua" is in the zip) It works fine with the FR client ;) Keep up the good work (and keep this addon light). Great work !...
File: Dustman04/08/14
Dustman is selling provisions craft...
Posted By: Garkin
Dustman is selling provisions crafting items :( https://www.dropbox.com/s/iziivy0a1l7p0k1/Dustman%20not%20sell.jpg https://www.dropbox.com/s/j9yzbicxnyjgjgz/Dustman%20not%20sell2.jpg Addon sells all items marked as "junk". If you manually mark item as "junk", Dustman will sell it.
File: SkyShards04/08/14
You can find a small language selec...
Posted By: Garkin
You can find a small language selection fix and the german translation as optional Patch for version 0.3 here: http://www.esoui.com/downloads/fileinfo.php?id=128#other I have added your changes to SkyShards v0.3.1. Thank you!
File: SkyShards04/07/14
This should solve bug for unknown s...
Posted By: Garkin
This should solve bug for unknown skyshads on german client: Skyshards.lua, line 126: local subzone = GetMapName() change to: local subzone = GetEnglishMapName() or just wait for a new version, it should be done soon.
File: SkyShards04/07/14
Can't see any skyshards on map. Rel...
Posted By: Garkin
Can't see any skyshards on map. Relogged, reloaded... doesn't work. (EU) English client?
File: SkyShards04/07/14
Does not work with german settings,...
Posted By: Garkin
Does not work with german settings, in opposite to the Himmelsscherben Addon, which works fine. Can you please write if there is any error message? BTW: I found a way how to get unique location name which will work for all laguages. It still needs some work, so next version will be available in a few days.
File: Ravalox' Quest Tracker04/07/14
... I would like the font color t...
Posted By: Garkin
... I would like the font color to be based on difficulty like the Journal. -- Open Lib\UserInterface.lua and change line 294 from: :SetColor(1, 1, 1, 1) to :SetColor(GetConColor(questData.level)) I didn't test it, but it should work.
File: SkyShards04/06/14
does this work for english clients...
Posted By: Garkin
does this work for english clients only? For now it works for English client only as other languages has different map names. I'm currently trying to find a way how to fix it.
File: SkyShards04/05/14
If I could make a slight aesthetic...
Posted By: Garkin
If I could make a slight aesthetic suggestion. Could you make the SkyShards image white border slimmer? It would make the graphic a little better. It looks slightly blurry. I'm afraid that my artistic skills are not good enough. Anyone who can make new icons?
File: Multi-Quest Tracker04/04/14
Re: Feature Request
Posted By: Garkin
This is a great addon :) but a feature request is that the Quest name is colored by difficulty like in the journal Thanks in advance Find function "MQT_ReloadText()" and replace line v:SetColor(MQT.SV.headerColor.r, MQT.SV.headerColor.g, MQT.SV.headerColor.b, MQT.SV.headerColor.a) with: v:SetColor(GetConColor(v.m_Data.level))
File: Multi-Quest Tracker04/01/14
The background opacity setting does...
Posted By: Garkin
The background opacity setting doesn't seem to save between client launches. Alpha value is saved correctly, but addon does not apply alpha settings during the startup. If you want to fix it, just add the following line to the end of MQTOnInit function. MQT_bg:SetAlpha(MQT.SV.bgAlpha/100)
File: Foundry Tactical Combat (FTC)03/02/14
Thanks for the addon, very nice....
Posted By: Garkin
Thanks for the addon, very nice. A small thing: Looks like the level indicator in the unit frame doesn't update. It still shows level 6 even though I am already level 7. To fix this, you need to add function which will update player level. I did it this way: Open HUD.lua and add event listener right after line 63: EVENT_MA...
File: Foundry Tactical Combat (FTC)03/02/14
Re: Character Sheet
Posted By: Garkin
I get an error when trying to bring up the character sheet with the hotkey i assigned. user:/AddOns/FoundryTacticalCombat/components/Character.Iua:147: attempt to index a nil value stack traceback: user:/AddOns/FoundryTacticalCombat/components/Character.Iua:147: in function 'FTC.DisplayCharSheet' :1: in function '(main chunk)'...